package net.minecraft.entity.ai;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.IRangedAttackMob;
import net.minecraft.util.MathHelper;
public class EntityAIArrowAttack extends EntityAIBase
{
/** The entity the AI instance has been applied to */
private final EntityLiving entityHost;
/**
* The entity (as a RangedAttackMob) the AI instance has been applied to.
*/
private final IRangedAttackMob rangedAttackEntityHost;
private EntityLivingBase attackTarget;
/**
* A decrementing tick that spawns a ranged attack once this value reaches 0. It is then set back to the
* maxRangedAttackTime.
*/
private int rangedAttackTime;
private double entityMoveSpeed;
private int field_75318_f;
private int field_96561_g;
/**
* The maximum time the AI has to wait before peforming another ranged attack.
*/
private int maxRangedAttackTime;
private float field_96562_i;
private float maxAttackDistance;
private static final String __OBFID = "CL_00001609";
public EntityAIArrowAttack(IRangedAttackMob p_i1649_1_, double p_i1649_2_, int p_i1649_4_, float p_i1649_5_)
{
this(p_i1649_1_, p_i1649_2_, p_i1649_4_, p_i1649_4_, p_i1649_5_);
}
public EntityAIArrowAttack(IRangedAttackMob p_i1650_1_, double p_i1650_2_, int p_i1650_4_, int p_i1650_5_, float p_i1650_6_)
{
this.rangedAttackTime = -1;
if (!(p_i1650_1_ instanceof EntityLivingBase))
{
throw new IllegalArgumentException("ArrowAttackGoal requires Mob implements RangedAttackMob");
}
else
{
this.rangedAttackEntityHost = p_i1650_1_;
this.entityHost = (EntityLiving)p_i1650_1_;
this.entityMoveSpeed = p_i1650_2_;
this.field_96561_g = p_i1650_4_;
this.maxRangedAttackTime = p_i1650_5_;
this.field_96562_i = p_i1650_6_;
this.maxAttackDistance = p_i1650_6_ * p_i1650_6_;
this.setMutexBits(3);
}
}
/**
* Returns whether the EntityAIBase should begin execution.
*/
public boolean shouldExecute()
{
EntityLivingBase var1 = this.entityHost.getAttackTarget();
if (var1 == null)
{
return false;
}
else
{
this.attackTarget = var1;
return true;
}
}
/**
* Returns whether an in-progress EntityAIBase should continue executing
*/
public boolean continueExecuting()
{
return this.shouldExecute() || !this.entityHost.getNavigator().noPath();
}
/**
* Resets the task
*/
public void resetTask()
{
this.attackTarget = null;
this.field_75318_f = 0;
this.rangedAttackTime = -1;
}
/**
* Updates the task
*/
public void updateTask()
{
double var1 = this.entityHost.getDistanceSq(this.attackTarget.posX, this.attackTarget.getEntityBoundingBox().minY, this.attackTarget.posZ);
boolean var3 = this.entityHost.getEntitySenses().canSee(this.attackTarget);
if (var3)
{
++this.field_75318_f;
}
else
{
this.field_75318_f = 0;
}
if (var1 <= (double)this.maxAttackDistance && this.field_75318_f >= 20)
{
this.entityHost.getNavigator().clearPathEntity();
}
else
{
this.entityHost.getNavigator().tryMoveToEntityLiving(this.attackTarget, this.entityMoveSpeed);
}
this.entityHost.getLookHelper().setLookPositionWithEntity(this.attackTarget, 30.0F, 30.0F);
float var4;
if (--this.rangedAttackTime == 0)
{
if (var1 > (double)this.maxAttackDistance || !var3)
{
return;
}
var4 = MathHelper.sqrt_double(var1) / this.field_96562_i;
float var5 = MathHelper.clamp_float(var4, 0.1F, 1.0F);
this.rangedAttackEntityHost.attackEntityWithRangedAttack(this.attackTarget, var5);
this.rangedAttackTime = MathHelper.floor_float(var4 * (float)(this.maxRangedAttackTime - this.field_96561_g) + (float)this.field_96561_g);
}
else if (this.rangedAttackTime < 0)
{
var4 = MathHelper.sqrt_double(var1) / this.field_96562_i;
this.rangedAttackTime = MathHelper.floor_float(var4 * (float)(this.maxRangedAttackTime - this.field_96561_g) + (float)this.field_96561_g);
}
}
}