package net.minecraft.network.login.server;
import com.mojang.authlib.GameProfile;
import java.io.IOException;
import java.util.UUID;
import net.minecraft.network.INetHandler;
import net.minecraft.network.Packet;
import net.minecraft.network.PacketBuffer;
import net.minecraft.network.login.INetHandlerLoginClient;
public class S02PacketLoginSuccess implements Packet
{
private GameProfile profile;
private static final String __OBFID = "CL_00001375";
public S02PacketLoginSuccess() {}
public S02PacketLoginSuccess(GameProfile profileIn)
{
this.profile = profileIn;
}
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer data) throws IOException
{
String var2 = data.readStringFromBuffer(36);
String var3 = data.readStringFromBuffer(16);
UUID var4 = UUID.fromString(var2);
this.profile = new GameProfile(var4, var3);
}
/**
* Writes the raw packet data to the data stream.
*/
public void writePacketData(PacketBuffer data) throws IOException
{
UUID var2 = this.profile.getId();
data.writeString(var2 == null ? "" : var2.toString());
data.writeString(this.profile.getName());
}
public void func_180771_a(INetHandlerLoginClient p_180771_1_)
{
p_180771_1_.handleLoginSuccess(this);
}
public GameProfile func_179730_a()
{
return this.profile;
}
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(INetHandler handler)
{
this.func_180771_a((INetHandlerLoginClient)handler);
}
}