package net.minecraft.block;
import java.util.List;
import java.util.Random;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.item.Item;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityEndPortal;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public class BlockEndPortal extends BlockContainer
{
private static final String __OBFID = "CL_00000236";
protected BlockEndPortal(Material p_i45404_1_)
{
super(p_i45404_1_);
this.setLightLevel(1.0F);
}
/**
* Returns a new instance of a block's tile entity class. Called on placing the block.
*/
public TileEntity createNewTileEntity(World worldIn, int meta)
{
return new TileEntityEndPortal();
}
public void setBlockBoundsBasedOnState(IBlockAccess access, BlockPos pos)
{
float var3 = 0.0625F;
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, var3, 1.0F);
}
public boolean shouldSideBeRendered(IBlockAccess worldIn, BlockPos pos, EnumFacing side)
{
return side == EnumFacing.DOWN ? super.shouldSideBeRendered(worldIn, pos, side) : false;
}
/**
* Add all collision boxes of this Block to the list that intersect with the given mask.
*
* @param collidingEntity the Entity colliding with this Block
*/
public void addCollisionBoxesToList(World worldIn, BlockPos pos, IBlockState state, AxisAlignedBB mask, List list, Entity collidingEntity) {}
public boolean isOpaqueCube()
{
return false;
}
public boolean isFullCube()
{
return false;
}
/**
* Returns the quantity of items to drop on block destruction.
*/
public int quantityDropped(Random random)
{
return 0;
}
/**
* Called When an Entity Collided with the Block
*/
public void onEntityCollidedWithBlock(World worldIn, BlockPos pos, IBlockState state, Entity entityIn)
{
if (entityIn.ridingEntity == null && entityIn.riddenByEntity == null && !worldIn.isRemote)
{
entityIn.travelToDimension(1);
}
}
public void randomDisplayTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
{
double var5 = (double)((float)pos.getX() + rand.nextFloat());
double var7 = (double)((float)pos.getY() + 0.8F);
double var9 = (double)((float)pos.getZ() + rand.nextFloat());
double var11 = 0.0D;
double var13 = 0.0D;
double var15 = 0.0D;
worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, var5, var7, var9, var11, var13, var15, new int[0]);
}
public Item getItem(World worldIn, BlockPos pos)
{
return null;
}
/**
* Get the MapColor for this Block and the given BlockState
*/
public MapColor getMapColor(IBlockState state)
{
return MapColor.obsidianColor;
}
}