package net.minecraft.block; import java.util.List; import java.util.Random; import net.minecraft.block.material.MapColor; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.Entity; import net.minecraft.item.Item; import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntityEndPortal; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumParticleTypes; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class BlockEndPortal extends BlockContainer { private static final String __OBFID = "CL_00000236"; protected BlockEndPortal(Material p_i45404_1_) { super(p_i45404_1_); this.setLightLevel(1.0F); } /** * Returns a new instance of a block's tile entity class. Called on placing the block. */ public TileEntity createNewTileEntity(World worldIn, int meta) { return new TileEntityEndPortal(); } public void setBlockBoundsBasedOnState(IBlockAccess access, BlockPos pos) { float var3 = 0.0625F; this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, var3, 1.0F); } public boolean shouldSideBeRendered(IBlockAccess worldIn, BlockPos pos, EnumFacing side) { return side == EnumFacing.DOWN ? super.shouldSideBeRendered(worldIn, pos, side) : false; } /** * Add all collision boxes of this Block to the list that intersect with the given mask. * * @param collidingEntity the Entity colliding with this Block */ public void addCollisionBoxesToList(World worldIn, BlockPos pos, IBlockState state, AxisAlignedBB mask, List list, Entity collidingEntity) {} public boolean isOpaqueCube() { return false; } public boolean isFullCube() { return false; } /** * Returns the quantity of items to drop on block destruction. */ public int quantityDropped(Random random) { return 0; } /** * Called When an Entity Collided with the Block */ public void onEntityCollidedWithBlock(World worldIn, BlockPos pos, IBlockState state, Entity entityIn) { if (entityIn.ridingEntity == null && entityIn.riddenByEntity == null && !worldIn.isRemote) { entityIn.travelToDimension(1); } } public void randomDisplayTick(World worldIn, BlockPos pos, IBlockState state, Random rand) { double var5 = (double)((float)pos.getX() + rand.nextFloat()); double var7 = (double)((float)pos.getY() + 0.8F); double var9 = (double)((float)pos.getZ() + rand.nextFloat()); double var11 = 0.0D; double var13 = 0.0D; double var15 = 0.0D; worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, var5, var7, var9, var11, var13, var15, new int[0]); } public Item getItem(World worldIn, BlockPos pos) { return null; } /** * Get the MapColor for this Block and the given BlockState */ public MapColor getMapColor(IBlockState state) { return MapColor.obsidianColor; } }