package slimeknights.tconstruct.tools.traits;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemStack;
import net.minecraft.util.text.TextFormatting;
import slimeknights.tconstruct.library.traits.AbstractTrait;
// You're so cheap, repairing gives you a bonus
public class TraitCheap extends AbstractTrait {
public TraitCheap() {
super("cheap", TextFormatting.DARK_GRAY);
}
@Override
public int onToolHeal(ItemStack tool, int amount, int newAmount, EntityLivingBase entity) {
// 5% bonus durability repaired!
return newAmount + amount * 5 / 100;
}
}