package slimeknights.tconstruct.common;
/**
* Sole purpose of this class is to have all mod entity IDs in one place so we don't assign them twice and conflict.
*/
public interface EntityIDs {
int INDESTRUCTIBLE_ITEM = 0;
int BLUESLIME = 1;
int FANCY_FRAME = 2;
int THROWBALL = 3;
int ARROW = 10;
int BOLT = 11;
int SHURIKEN = 12;
}