package slimeknights.tconstruct.common; /** * Sole purpose of this class is to have all mod entity IDs in one place so we don't assign them twice and conflict. */ public interface EntityIDs { int INDESTRUCTIBLE_ITEM = 0; int BLUESLIME = 1; int FANCY_FRAME = 2; int THROWBALL = 3; int ARROW = 10; int BOLT = 11; int SHURIKEN = 12; }