package slimeknights.tconstruct.tools.common.client.renderer;
import net.minecraft.client.renderer.entity.RenderManager;
import org.lwjgl.opengl.GL11;
import slimeknights.tconstruct.library.client.renderer.RenderProjectileBase;
import slimeknights.tconstruct.tools.common.entity.EntityArrow;
import slimeknights.tconstruct.tools.common.entity.EntityBolt;
public class RenderBolt extends RenderProjectileBase<EntityBolt> {
public RenderBolt(RenderManager renderManager) {
super(renderManager);
}
@Override
protected void customCustomRendering(EntityBolt entity, double x, double y, double z, float entityYaw, float partialTicks) {
/*if(!entity.inGround) {
entity.roll += entity.rollSpeed * partialTicks;
}
float r = entity.roll;
GL11.glRotatef(r, 0f, 0f, 1f);*/
}
}