package slimeknights.tconstruct.smeltery.inventory;
import slimeknights.mantle.inventory.BaseContainer;
import slimeknights.tconstruct.smeltery.tileentity.TileTinkerTank;
public class ContainerTinkerTank extends BaseContainer<TileTinkerTank> {
public ContainerTinkerTank(TileTinkerTank tile) {
super(tile);
// no player inventory as we don't actually use slots
}
}