package slimeknights.tconstruct.smeltery.inventory; import slimeknights.mantle.inventory.BaseContainer; import slimeknights.tconstruct.smeltery.tileentity.TileTinkerTank; public class ContainerTinkerTank extends BaseContainer<TileTinkerTank> { public ContainerTinkerTank(TileTinkerTank tile) { super(tile); // no player inventory as we don't actually use slots } }