package slimeknights.tconstruct.library.client.material; import slimeknights.tconstruct.library.client.MaterialRenderInfo; /** Instantiate this as your */ public interface IMaterialRenderInfoDeserializer { MaterialRenderInfo getMaterialRenderInfo(); /** * Suffix is the suffix after the textures to be used. Stuff like Flint etc. * This data is "parked" in the deserializer, for the sake of a single output from deserialization */ String getSuffix(); void setSuffix(String suffix); }