package slimeknights.tconstruct.library.client.material;
import slimeknights.tconstruct.library.client.MaterialRenderInfo;
/** Instantiate this as your */
public interface IMaterialRenderInfoDeserializer {
MaterialRenderInfo getMaterialRenderInfo();
/**
* Suffix is the suffix after the textures to be used. Stuff like Flint etc.
* This data is "parked" in the deserializer, for the sake of a single output from deserialization
*/
String getSuffix();
void setSuffix(String suffix);
}