package speedytools.common.blocks;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import speedytools.SpeedyToolsMod;
/**
* User: The Grey Ghost
* Date: 21/06/2014
* Used for rendering selection blocks which weren't loaded on the client, so uncertain whether they're in the selection or not
*/
public class BlockSelectionFog extends Block
{
public static final String NAME = "selectionfog";
public BlockSelectionFog(Material par2Material) {
super(par2Material);
setUnlocalizedName(NAME);
// setBlockTextureName(SpeedyToolsMod.prependModID("selectionfog"));
}
}