package speedytools.common.blocks; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import speedytools.SpeedyToolsMod; /** * User: The Grey Ghost * Date: 21/06/2014 * Used for rendering selection blocks which weren't loaded on the client, so uncertain whether they're in the selection or not */ public class BlockSelectionFog extends Block { public static final String NAME = "selectionfog"; public BlockSelectionFog(Material par2Material) { super(par2Material); setUnlocalizedName(NAME); // setBlockTextureName(SpeedyToolsMod.prependModID("selectionfog")); } }