/*
* Aphelion
* Copyright (c) 2015 Joris van der Wel
*
* This file is part of Aphelion
*
* Aphelion is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, version 3 of the License.
*
* Aphelion is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with Aphelion. If not, see <http://www.gnu.org/licenses/>.
*
* In addition, the following supplemental terms apply, based on section 7 of
* the GNU Affero General Public License (version 3):
* a) Preservation of all legal notices and author attributions
* b) Prohibition of misrepresentation of the origin of this material, and
* modified versions are required to be marked in reasonable ways as
* different from the original version (for example by appending a copyright notice).
*
* Linking this library statically or dynamically with other modules is making a
* combined work based on this library. Thus, the terms and conditions of the
* GNU Affero General Public License cover the whole combination.
*
* As a special exception, the copyright holders of this library give you
* permission to link this library with independent modules to produce an
* executable, regardless of the license terms of these independent modules,
* and to copy and distribute the resulting executable under terms of your
* choice, provided that you also meet, for each linked independent module,
* the terms and conditions of the license of that module. An independent
* module is a module which is not derived from or based on this library.
*/
package aphelion.shared.gameconfig;
import org.junit.Before;
import org.junit.Test;
import static org.junit.Assert.*;
import aphelion.shared.gameconfig.enums.GCFunction2D;
import java.util.List;
public class EnumTest
{
private ConfigSelection selection;
@Before
public void before()
{
GameConfig config = new GameConfig();
String doc = "";
doc += "- foo: ABSOLUTE\n";
doc += " bar: LINEAR\n";
doc += " baz: qwerty\n";
List<Object> yamlDoc = GameConfig.loadYaml(doc);
config.addFromYaml(yamlDoc, "example.yaml");
config.applyChanges();
selection = config.newSelection();
}
@Test
public void testGoodValue() throws Exception
{
GCEnum<GCFunction2D> value = selection.getEnum(GCFunction2D.resolver, "foo");
assertEquals(GCFunction2D.ABSOLUTE, value.get());
assertTrue(value.isSet());
value = selection.getEnum(GCFunction2D.resolver, "bar");
assertEquals(GCFunction2D.LINEAR, value.get());
assertTrue(value.isSet());
}
@Test
public void testMissingValue() throws Exception
{
GCEnum<GCFunction2D> value = selection.getEnum(GCFunction2D.resolver, "thisismissing");
assertEquals(GCFunction2D.ABSOLUTE, value.get());
assertFalse(value.isSet());
}
@Test
public void testUnknownValue() throws Exception
{
GCEnum<GCFunction2D> value = selection.getEnum(GCFunction2D.resolver, "baz");
assertEquals(GCFunction2D.ABSOLUTE, value.get());
assertTrue(value.isSet());
}
@Test
public void testListGoodValue() throws Exception
{
GCEnumList<GCFunction2D> value = selection.getEnumList(GCFunction2D.resolver, "foo");
assertEquals(GCFunction2D.ABSOLUTE, value.get(0));
assertTrue(value.isSet());
value = selection.getEnumList(GCFunction2D.resolver, "bar");
assertEquals(GCFunction2D.LINEAR, value.get(0));
assertTrue(value.isSet());
}
@Test
public void testListMissingValue() throws Exception
{
GCEnumList<GCFunction2D> value = selection.getEnumList(GCFunction2D.resolver, "thisismissing");
assertEquals(GCFunction2D.ABSOLUTE, value.get(0));
assertFalse(value.isSet());
}
@Test
public void testListUnknownValue() throws Exception
{
GCEnumList<GCFunction2D> value = selection.getEnumList(GCFunction2D.resolver, "baz");
assertEquals(GCFunction2D.ABSOLUTE, value.get(0));
assertTrue(value.isSet());
}
}