/* * Aphelion * Copyright (c) 2014 Joris van der Wel * * This file is part of Aphelion * * Aphelion is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, version 3 of the License. * * Aphelion is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with Aphelion. If not, see <http://www.gnu.org/licenses/>. * * In addition, the following supplemental terms apply, based on section 7 of * the GNU Affero General Public License (version 3): * a) Preservation of all legal notices and author attributions * b) Prohibition of misrepresentation of the origin of this material, and * modified versions are required to be marked in reasonable ways as * different from the original version * * Linking this library statically or dynamically with other modules is making a * combined work based on this library. Thus, the terms and conditions of the * GNU Affero General Public License cover the whole combination. * * As a special exception, the copyright holders of this library give you * permission to link this library with independent modules to produce an * executable, regardless of the license terms of these independent modules, * and to copy and distribute the resulting executable under terms of your * choice, provided that you also meet, for each linked independent module, * the terms and conditions of the license of that module. An independent * module is a module which is not derived from or based on this library. */ package aphelion.shared.physics.entities; import java.util.Objects; /** * Uniquely identifies a single projectile. * The identifier is the same within every state and peer. * @author Joris */ public final class ProjectileKey { /** A server generated key in case of WeaponSync. */ private final long syncKey; /** The tick at which the weapon fire tick occurred. * This must be constant (aka not subject to timewarps). * If this projectile is chained, this value must be 0. */ private final long fireTick; /** The projectile index in the config, used for coupled projectiles. */ private final int configIndex; /** The pid of the actor that fired this. */ private final int owner; // Note for the future: if support for ownerless projectiles is to be added, // some kind of sequence id must be added if multiple of them might be spawned // within the same tick. private final ProjectileKey parent; private final int hashCode; public ProjectileKey(long syncKey, int configIndex) { if (syncKey == 0) { throw new IllegalArgumentException(); } this.syncKey = syncKey; this.configIndex = configIndex; this.fireTick = 0; this.owner = 0; this.parent = null; this.hashCode = calculateHashcode(); } public ProjectileKey(long fireTick, int configIndex, int owner) { if (owner == 0) { throw new IllegalArgumentException("Not implemented yet"); } this.fireTick = fireTick; this.configIndex = configIndex; this.owner = owner; this.parent = null; this.syncKey = 0; this.hashCode = calculateHashcode(); } public ProjectileKey(ProjectileKey parent, int configIndex, int owner) { if (parent == null) { throw new IllegalArgumentException(); } if (owner == 0) { throw new IllegalArgumentException("Not implemented yet"); } this.configIndex = configIndex; this.owner = owner; this.parent = parent; this.syncKey = 0; this.fireTick = 0; // this value might change because this projectile is triggered by the parent this.hashCode = calculateHashcode(); } private int calculateHashcode() { int hash = 7; hash = 13 * hash + (int) (this.syncKey ^ (this.syncKey >>> 32)); hash = 13 * hash + (int) (this.fireTick ^ (this.fireTick >>> 32)); hash = 13 * hash + this.configIndex; hash = 13 * hash + this.owner; hash = 13 * hash + Objects.hashCode(this.parent); return hash; } @Override public int hashCode() { return hashCode; } @Override public boolean equals(Object obj) { if (obj == null) { return false; } if (!(obj instanceof ProjectileKey)) { return false; } final ProjectileKey other = (ProjectileKey) obj; if (this.syncKey != other.syncKey) { return false; } if (this.fireTick != other.fireTick) { return false; } if (this.configIndex != other.configIndex) { return false; } if (this.owner != other.owner) { return false; } if (!Objects.equals(this.parent, other.parent)) { return false; } return true; } @Override public String toString() { return "ProjectileKey{" + "syncKey=" + syncKey + ", fireTick=" + fireTick + ", configIndex=" + configIndex + ", owner=" + owner + ", parent=" + parent + ", hashCode=" + hashCode + '}'; } }