/* * Aphelion * Copyright (c) 2013 Joris van der Wel * * This file is part of Aphelion * * Aphelion is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, version 3 of the License. * * Aphelion is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with Aphelion. If not, see <http://www.gnu.org/licenses/>. * * In addition, the following supplemental terms apply, based on section 7 of * the GNU Affero General Public License (version 3): * a) Preservation of all legal notices and author attributions * b) Prohibition of misrepresentation of the origin of this material, and * modified versions are required to be marked in reasonable ways as * different from the original version (for example by appending a copyright notice). * * Linking this library statically or dynamically with other modules is making a * combined work based on this library. Thus, the terms and conditions of the * GNU Affero General Public License cover the whole combination. * * As a special exception, the copyright holders of this library give you * permission to link this library with independent modules to produce an * executable, regardless of the license terms of these independent modules, * and to copy and distribute the resulting executable under terms of your * choice, provided that you also meet, for each linked independent module, * the terms and conditions of the license of that module. An independent * module is a module which is not derived from or based on this library. */ package aphelion.client; import aphelion.client.graphics.nifty.GameEventsDisplay; import aphelion.client.net.NetworkedGame; import aphelion.client.net.SingleGameConnection; import aphelion.shared.net.game.ActorListener; import aphelion.shared.net.game.GameProtocolConnection; import aphelion.shared.net.game.GameS2CListener; import aphelion.shared.net.game.NetworkedActor; import aphelion.shared.net.protobuf.GameS2C; import java.util.List; import java.util.logging.Level; import java.util.logging.Logger; import javax.annotation.Nonnull; /** * * @author Joris */ public class GameEvents implements ActorListener, GameS2CListener { private static final Logger log = Logger.getLogger("aphelion.client"); private final NetworkedGame netGame; private final List<GameEventsDisplay> displays; public GameEvents(@Nonnull NetworkedGame netGame, @Nonnull List<GameEventsDisplay> displays) { this.netGame = netGame; this.displays = displays; } public void subscribeListeners(@Nonnull SingleGameConnection connection) { connection.addListener(this); netGame.addActorListener(this, false); } @Override public void gameS2CMessage(@Nonnull GameProtocolConnection game, @Nonnull GameS2C.S2C s2c, long receivedAt) { for (GameS2C.ActorDied msg : s2c.getActorDiedList()) { NetworkedActor died = netGame.getActor(msg.getDied()); if (died == null) { log.log(Level.WARNING, "Received ActorDied with unknown pid {0} for died", msg.getDied()); continue; } NetworkedActor killer = null; if (msg.hasKiller()) { killer = netGame.getActor(msg.getKiller()); if (killer == null) { log.log(Level.WARNING, "Received ActorDied with unknown pid {0} for killer", msg.getKiller()); } } String color; if (died.local || (killer != null && killer.local)) { color = "\\#ffbd29#"; } else { color = "\\#6bde5a#"; } String line; if (killer == null) { line = died.name + " died"; } else { line = died.name + " killed by: " + killer.name; } log.log(Level.INFO, "{0}", line); addLine(color + line); } } private void addLine(@Nonnull String line) { for (GameEventsDisplay display : displays) { display.addLine(line); } } @Override public void newActor(@Nonnull NetworkedActor actor) { addLine("\\#c6c6f7#" + actor.name + " entered arena"); } @Override public void actorModified(@Nonnull NetworkedActor actor) { } @Override public void removedActor(@Nonnull NetworkedActor actor) { addLine("\\#c6c6f7#" + actor.name + " left arena"); } }