/*
* Aphelion
* Copyright (c) 2013 Joris van der Wel
*
* This file is part of Aphelion
*
* Aphelion is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, version 3 of the License.
*
* Aphelion is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with Aphelion. If not, see <http://www.gnu.org/licenses/>.
*
* In addition, the following supplemental terms apply, based on section 7 of
* the GNU Affero General Public License (version 3):
* a) Preservation of all legal notices and author attributions
* b) Prohibition of misrepresentation of the origin of this material, and
* modified versions are required to be marked in reasonable ways as
* different from the original version (for example by appending a copyright notice).
*
* Linking this library statically or dynamically with other modules is making a
* combined work based on this library. Thus, the terms and conditions of the
* GNU Affero General Public License cover the whole combination.
*
* As a special exception, the copyright holders of this library give you
* permission to link this library with independent modules to produce an
* executable, regardless of the license terms of these independent modules,
* and to copy and distribute the resulting executable under terms of your
* choice, provided that you also meet, for each linked independent module,
* the terms and conditions of the license of that module. An independent
* module is a module which is not derived from or based on this library.
*/
package aphelion.client;
import aphelion.client.graphics.nifty.GameEventsDisplay;
import aphelion.client.net.NetworkedGame;
import aphelion.client.net.SingleGameConnection;
import aphelion.shared.net.game.ActorListener;
import aphelion.shared.net.game.GameProtocolConnection;
import aphelion.shared.net.game.GameS2CListener;
import aphelion.shared.net.game.NetworkedActor;
import aphelion.shared.net.protobuf.GameS2C;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.annotation.Nonnull;
/**
*
* @author Joris
*/
public class GameEvents implements ActorListener, GameS2CListener
{
private static final Logger log = Logger.getLogger("aphelion.client");
private final NetworkedGame netGame;
private final List<GameEventsDisplay> displays;
public GameEvents(@Nonnull NetworkedGame netGame, @Nonnull List<GameEventsDisplay> displays)
{
this.netGame = netGame;
this.displays = displays;
}
public void subscribeListeners(@Nonnull SingleGameConnection connection)
{
connection.addListener(this);
netGame.addActorListener(this, false);
}
@Override
public void gameS2CMessage(@Nonnull GameProtocolConnection game, @Nonnull GameS2C.S2C s2c, long receivedAt)
{
for (GameS2C.ActorDied msg : s2c.getActorDiedList())
{
NetworkedActor died = netGame.getActor(msg.getDied());
if (died == null)
{
log.log(Level.WARNING, "Received ActorDied with unknown pid {0} for died", msg.getDied());
continue;
}
NetworkedActor killer = null;
if (msg.hasKiller())
{
killer = netGame.getActor(msg.getKiller());
if (killer == null)
{
log.log(Level.WARNING, "Received ActorDied with unknown pid {0} for killer", msg.getKiller());
}
}
String color;
if (died.local || (killer != null && killer.local))
{
color = "\\#ffbd29#";
}
else
{
color = "\\#6bde5a#";
}
String line;
if (killer == null)
{
line = died.name + " died";
}
else
{
line = died.name + " killed by: " + killer.name;
}
log.log(Level.INFO, "{0}", line);
addLine(color + line);
}
}
private void addLine(@Nonnull String line)
{
for (GameEventsDisplay display : displays)
{
display.addLine(line);
}
}
@Override
public void newActor(@Nonnull NetworkedActor actor)
{
addLine("\\#c6c6f7#" + actor.name + " entered arena");
}
@Override
public void actorModified(@Nonnull NetworkedActor actor)
{
}
@Override
public void removedActor(@Nonnull NetworkedActor actor)
{
addLine("\\#c6c6f7#" + actor.name + " left arena");
}
}