/* * Aphelion * Copyright (c) 2013 Joris van der Wel * * This file is part of Aphelion * * Aphelion is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, version 3 of the License. * * Aphelion is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with Aphelion. If not, see <http://www.gnu.org/licenses/>. * * In addition, the following supplemental terms apply, based on section 7 of * the GNU Affero General Public License (version 3): * a) Preservation of all legal notices and author attributions * b) Prohibition of misrepresentation of the origin of this material, and * modified versions are required to be marked in reasonable ways as * different from the original version (for example by appending a copyright notice). * * Linking this library statically or dynamically with other modules is making a * combined work based on this library. Thus, the terms and conditions of the * GNU Affero General Public License cover the whole combination. * * As a special exception, the copyright holders of this library give you * permission to link this library with independent modules to produce an * executable, regardless of the license terms of these independent modules, * and to copy and distribute the resulting executable under terms of your * choice, provided that you also meet, for each linked independent module, * the terms and conditions of the license of that module. An independent * module is a module which is not derived from or based on this library. */ package aphelion.shared.gameconfig; import aphelion.client.graphics.AnimatedColour; import java.util.Arrays; import java.util.List; import java.util.Map; import java.util.logging.Level; import java.util.logging.Logger; import org.newdawn.slick.Color; /** * * @author Joris */ public class GCColour extends WrappedValueAbstract { private static final Logger log = Logger.getLogger("aphelion.config"); private int[] colours; private int[] frameDuration; private boolean tmpDirty; /* * projectile-radar-colour: * colour: [0xADADAD, 0x000000] # 0xRRGGBB or 0xAARRGGBB * frame-duration: 80 */ public GCColour(ConfigSelection selection, String key) { super(selection, key); } private void unset() { if (set) { tmpDirty = true; } frameDuration = new int[]{100}; colours = new int[]{0xFF00FF}; set = false; } @Override boolean newValue(Object value_) { tmpDirty = false; if (value_ == null) { unset(); } else if (value_ instanceof Integer) { int value = (Integer) value_; setColours(new int[]{value}); setFrameDuration(new int[]{100}); set = true; } else { try { Map value = (Map) value_; Object coloursObj = (List) value.get("colour"); if (coloursObj == null) { setColours(new int[]{0xFF00FF}); } else if (coloursObj instanceof Integer) { setColours(new int[]{(Integer) coloursObj}); } else { List list = (List) coloursObj; int[] arr = new int[list.size()]; for (int i = 0; i < list.size(); ++i) { arr[i] = (Integer) list.get(i); } setColours(arr); } Object frameDurationObj = value.get("frame-duration"); if (frameDurationObj == null) { setFrameDuration(new int[]{100}); } else if (frameDurationObj instanceof Integer) { setFrameDuration(new int[]{(Integer) frameDurationObj}); } else { List list = (List) frameDurationObj; int[] arr = new int[list.size()]; for (int i = 0; i < list.size(); ++i) { arr[i] = (Integer) list.get(i); } setFrameDuration(arr); } set = true; } catch (ClassCastException | NullPointerException ex) { log.log(Level.WARNING, "Malformed GCColour value with key " + this.key, ex); unset(); } } if (tmpDirty) { tmpDirty = false; fireChangeListener(); return true; } return false; } public AnimatedColour getAnimation() { if (!this.set) { return null; } AnimatedColour anim = new AnimatedColour(this.colours.length); for (int i = 0; i < colours.length; ++i) { anim.addFrame( new Color(colours[i]), i < this.frameDuration.length ? this.frameDuration[i] : this.frameDuration[this.frameDuration.length-1]); } return anim; } private void setColours(int colours[]) { if (!Arrays.equals(this.colours, colours)) { tmpDirty = true; } this.colours = colours; } private void setFrameDuration(int frameDuration[]) { if (!Arrays.equals(this.frameDuration, frameDuration)) { tmpDirty = true; } this.frameDuration = frameDuration; } }