/*
* Aphelion
* Copyright (c) 2013 Joris van der Wel
*
* This file is part of Aphelion
*
* Aphelion is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, version 3 of the License.
*
* Aphelion is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with Aphelion. If not, see <http://www.gnu.org/licenses/>.
*
* In addition, the following supplemental terms apply, based on section 7 of
* the GNU Affero General Public License (version 3):
* a) Preservation of all legal notices and author attributions
* b) Prohibition of misrepresentation of the origin of this material, and
* modified versions are required to be marked in reasonable ways as
* different from the original version (for example by appending a copyright notice).
*
* Linking this library statically or dynamically with other modules is making a
* combined work based on this library. Thus, the terms and conditions of the
* GNU Affero General Public License cover the whole combination.
*
* As a special exception, the copyright holders of this library give you
* permission to link this library with independent modules to produce an
* executable, regardless of the license terms of these independent modules,
* and to copy and distribute the resulting executable under terms of your
* choice, provided that you also meet, for each linked independent module,
* the terms and conditions of the license of that module. An independent
* module is a module which is not derived from or based on this library.
*/
package aphelion.shared.gameconfig;
import aphelion.client.graphics.AnimatedColour;
import java.util.Arrays;
import java.util.List;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.newdawn.slick.Color;
/**
*
* @author Joris
*/
public class GCColour extends WrappedValueAbstract
{
private static final Logger log = Logger.getLogger("aphelion.config");
private int[] colours;
private int[] frameDuration;
private boolean tmpDirty;
/*
* projectile-radar-colour:
* colour: [0xADADAD, 0x000000] # 0xRRGGBB or 0xAARRGGBB
* frame-duration: 80
*/
public GCColour(ConfigSelection selection, String key)
{
super(selection, key);
}
private void unset()
{
if (set)
{
tmpDirty = true;
}
frameDuration = new int[]{100};
colours = new int[]{0xFF00FF};
set = false;
}
@Override
boolean newValue(Object value_)
{
tmpDirty = false;
if (value_ == null)
{
unset();
}
else if (value_ instanceof Integer)
{
int value = (Integer) value_;
setColours(new int[]{value});
setFrameDuration(new int[]{100});
set = true;
}
else
{
try
{
Map value = (Map) value_;
Object coloursObj = (List) value.get("colour");
if (coloursObj == null)
{
setColours(new int[]{0xFF00FF});
}
else if (coloursObj instanceof Integer)
{
setColours(new int[]{(Integer) coloursObj});
}
else
{
List list = (List) coloursObj;
int[] arr = new int[list.size()];
for (int i = 0; i < list.size(); ++i)
{
arr[i] = (Integer) list.get(i);
}
setColours(arr);
}
Object frameDurationObj = value.get("frame-duration");
if (frameDurationObj == null)
{
setFrameDuration(new int[]{100});
}
else if (frameDurationObj instanceof Integer)
{
setFrameDuration(new int[]{(Integer) frameDurationObj});
}
else
{
List list = (List) frameDurationObj;
int[] arr = new int[list.size()];
for (int i = 0; i < list.size(); ++i)
{
arr[i] = (Integer) list.get(i);
}
setFrameDuration(arr);
}
set = true;
}
catch (ClassCastException | NullPointerException ex)
{
log.log(Level.WARNING, "Malformed GCColour value with key " + this.key, ex);
unset();
}
}
if (tmpDirty)
{
tmpDirty = false;
fireChangeListener();
return true;
}
return false;
}
public AnimatedColour getAnimation()
{
if (!this.set)
{
return null;
}
AnimatedColour anim = new AnimatedColour(this.colours.length);
for (int i = 0; i < colours.length; ++i)
{
anim.addFrame(
new Color(colours[i]),
i < this.frameDuration.length
? this.frameDuration[i]
: this.frameDuration[this.frameDuration.length-1]);
}
return anim;
}
private void setColours(int colours[])
{
if (!Arrays.equals(this.colours, colours))
{
tmpDirty = true;
}
this.colours = colours;
}
private void setFrameDuration(int frameDuration[])
{
if (!Arrays.equals(this.frameDuration, frameDuration))
{
tmpDirty = true;
}
this.frameDuration = frameDuration;
}
}