/*
* Aphelion
* Copyright (c) 2015 Joris van der Wel
*
* This file is part of Aphelion
*
* Aphelion is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, version 3 of the License.
*
* Aphelion is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with Aphelion. If not, see <http://www.gnu.org/licenses/>.
*
* In addition, the following supplemental terms apply, based on section 7 of
* the GNU Affero General Public License (version 3):
* a) Preservation of all legal notices and author attributions
* b) Prohibition of misrepresentation of the origin of this material, and
* modified versions are required to be marked in reasonable ways as
* different from the original version (for example by appending a copyright notice).
*
* Linking this library statically or dynamically with other modules is making a
* combined work based on this library. Thus, the terms and conditions of the
* GNU Affero General Public License cover the whole combination.
*
* As a special exception, the copyright holders of this library give you
* permission to link this library with independent modules to produce an
* executable, regardless of the license terms of these independent modules,
* and to copy and distribute the resulting executable under terms of your
* choice, provided that you also meet, for each linked independent module,
* the terms and conditions of the license of that module. An independent
* module is a module which is not derived from or based on this library.
*/
package aphelion.shared.gameconfig.enums;
import aphelion.shared.gameconfig.EnumResolver;
/**
*
* @author Joris
*/
public enum GCFunction2D
{
ABSOLUTE (0, "ABSOLUTE"),
LINEAR (1, "LINEAR");
public final int id; // used on the protocol
public final String name;
private final static GCFunction2D[] values = values();
GCFunction2D(int id, String name)
{
this.id = id;
this.name = name;
}
@Override
public String toString()
{
return name;
}
public static GCFunction2D byId(int id)
{
if (id < 0 || id >= values.length)
{
return null;
}
return values[id];
}
public static GCFunction2D byName(String name)
{
for (GCFunction2D func : values)
{
if (func.name.equals(name))
{
return func;
}
}
return null;
}
public static final EnumResolver<GCFunction2D> resolver = new EnumResolver<GCFunction2D>()
{
@Override
public GCFunction2D resolve(String name)
{
GCFunction2D ret = byName(name);
return ret == null ? getUnsetValue() : ret;
}
@Override
public GCFunction2D getUnsetValue()
{
return ABSOLUTE;
}
};
}