/* * Aphelion * Copyright (c) 2015 Joris van der Wel * * This file is part of Aphelion * * Aphelion is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, version 3 of the License. * * Aphelion is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with Aphelion. If not, see <http://www.gnu.org/licenses/>. * * In addition, the following supplemental terms apply, based on section 7 of * the GNU Affero General Public License (version 3): * a) Preservation of all legal notices and author attributions * b) Prohibition of misrepresentation of the origin of this material, and * modified versions are required to be marked in reasonable ways as * different from the original version (for example by appending a copyright notice). * * Linking this library statically or dynamically with other modules is making a * combined work based on this library. Thus, the terms and conditions of the * GNU Affero General Public License cover the whole combination. * * As a special exception, the copyright holders of this library give you * permission to link this library with independent modules to produce an * executable, regardless of the license terms of these independent modules, * and to copy and distribute the resulting executable under terms of your * choice, provided that you also meet, for each linked independent module, * the terms and conditions of the license of that module. An independent * module is a module which is not derived from or based on this library. */ package aphelion.shared.gameconfig.enums; import aphelion.shared.gameconfig.EnumResolver; /** * * @author Joris */ public enum GCFunction2D { ABSOLUTE (0, "ABSOLUTE"), LINEAR (1, "LINEAR"); public final int id; // used on the protocol public final String name; private final static GCFunction2D[] values = values(); GCFunction2D(int id, String name) { this.id = id; this.name = name; } @Override public String toString() { return name; } public static GCFunction2D byId(int id) { if (id < 0 || id >= values.length) { return null; } return values[id]; } public static GCFunction2D byName(String name) { for (GCFunction2D func : values) { if (func.name.equals(name)) { return func; } } return null; } public static final EnumResolver<GCFunction2D> resolver = new EnumResolver<GCFunction2D>() { @Override public GCFunction2D resolve(String name) { GCFunction2D ret = byName(name); return ret == null ? getUnsetValue() : ret; } @Override public GCFunction2D getUnsetValue() { return ABSOLUTE; } }; }