/*
* Aphelion
* Copyright (c) 2013 Joris van der Wel
*
* This file is part of Aphelion
*
* Aphelion is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, version 3 of the License.
*
* Aphelion is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with Aphelion. If not, see <http://www.gnu.org/licenses/>.
*
* In addition, the following supplemental terms apply, based on section 7 of
* the GNU Affero General Public License (version 3):
* a) Preservation of all legal notices and author attributions
* b) Prohibition of misrepresentation of the origin of this material, and
* modified versions are required to be marked in reasonable ways as
* different from the original version (for example by appending a copyright notice).
*
* Linking this library statically or dynamically with other modules is making a
* combined work based on this library. Thus, the terms and conditions of the
* GNU Affero General Public License cover the whole combination.
*
* As a special exception, the copyright holders of this library give you
* permission to link this library with independent modules to produce an
* executable, regardless of the license terms of these independent modules,
* and to copy and distribute the resulting executable under terms of your
* choice, provided that you also meet, for each linked independent module,
* the terms and conditions of the license of that module. An independent
* module is a module which is not derived from or based on this library.
*/
package aphelion.shared.physics;
/**
*
* @author Joris
*/
public enum WEAPON_SLOT
{
GUN(0, "weapon-slot-gun"),
GUN_MULTI(1, "weapon-slot-gun-multi"),
BOMB(2, "weapon-slot-bomb"),
MINE(3, "weapon-slot-mine"),
BURST(4, "weapon-slot-burst"),
REPEL(5, "weapon-slot-repel"),
DECOY(6, "weapon-slot-decoy"),
THOR(7, "weapon-slot-thor"),
BRICK(8, "weapon-slot-brick"),
ROCKET(9, "weapon-slot-rocket"),
;
public final int id; // can be used as an array key
public final String settingName;
private final static WEAPON_SLOT[] values = values();
private WEAPON_SLOT(int id, String settingName)
{
this.settingName = settingName;
this.id = id;
}
public static WEAPON_SLOT byId(int id)
{
try
{
return values[id];
}
catch (IndexOutOfBoundsException ex)
{
throw new IllegalArgumentException("Invalid WEAPON_SLOT id " + id, ex);
}
}
public static boolean isValidId(int id)
{
return id >= 0 && id < values.length;
}
}