/******************************************************************************* * AbyssalCraft * Copyright (c) 2012 - 2017 Shinoow. * All rights reserved. This program and the accompanying materials * are made available under the terms of the GNU Lesser Public License v3 * which accompanies this distribution, and is available at * http://www.gnu.org/licenses/lgpl-3.0.txt * * Contributors: * Shinoow - implementation ******************************************************************************/ package com.shinoow.abyssalcraft.common.structures.dreadlands; import java.util.Random; import net.minecraft.init.Blocks; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntityChest; import net.minecraft.util.math.BlockPos; import net.minecraft.util.text.TextFormatting; import net.minecraft.world.World; import net.minecraft.world.gen.feature.WorldGenerator; import com.shinoow.abyssalcraft.api.block.ACBlocks; import com.shinoow.abyssalcraft.api.item.ACItems; public class chagarothlair extends WorldGenerator { public chagarothlair() { } @Override public boolean generate(World world, Random rand, BlockPos pos) { int i = pos.getX(); int j = pos.getY(); int k = pos.getZ(); world.setBlockState(new BlockPos(i - 24, j + 4, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 4, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 4, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 4, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 4, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 4, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 4, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 4, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 4, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 5, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 5, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 5, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 5, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 5, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 5, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 5, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 5, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 5, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 6, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 6, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 6, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 6, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 6, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 6, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 6, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 6, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 6, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 7, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 7, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 7, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 7, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 7, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 7, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 7, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 7, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 7, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 8, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 8, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 8, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 8, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 24, j + 8, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 3, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 3, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 3, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 3, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 3, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 3, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 4, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 4, k - 28), Blocks.ANVIL.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 4, k - 26), Blocks.CRAFTING_TABLE.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 4, k - 24), Blocks.FURNACE.getStateFromMeta(1), 2); //TODO: 1 world.setBlockState(new BlockPos(i - 23, j + 4, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 5, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 5, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 6, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 6, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 6, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 6, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 6, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 6, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 6, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 6, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 6, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 7, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 7, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 8, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 8, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 8, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 8, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 8, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 3, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 3, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 3, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 3, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 3, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 3, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 4, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 4, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 4, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 4, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 4, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 4, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 4, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 4, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 4, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 4, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 4, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 4, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 5, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 5, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 5, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 5, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 5, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 5, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 5, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 5, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 5, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 5, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 5, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 5, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 6, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 6, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 6, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 6, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 6, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 6, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 6, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 6, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 6, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 6, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 6, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 6, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 7, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 7, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 7, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 7, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 7, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 7, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 7, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 7, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 7, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 7, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 7, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 7, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 8, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 8, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 8, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 8, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 8, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 8, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 8, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 8, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 8, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 8, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 8, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 8, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 8, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 8, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 8, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 9, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 9, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 9, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 9, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 9, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 9, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 10, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 10, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 10, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 10, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 3, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 3, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 3, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 3, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 3, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 3, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 3, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 3, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 3, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 3, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 3, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 3, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 3, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 4, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 5, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 6, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 7, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 8, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 8, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 8, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 8, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 8, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 8, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 8, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 8, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 10, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 10, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 10, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 10, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 3, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 3, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 3, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 3, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 3, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 3, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 3, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 3, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 3, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 3, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 3, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 3, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 3, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 4, k - 26), ACBlocks.dreadguard_spawner.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 4, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 5, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 6, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 7, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 8, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 8, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 8, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 8, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 8, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 8, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 8, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 8, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 10, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 10, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 10, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 10, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 3, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 3, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 3, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 3, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 3, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 3, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 3, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 3, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 3, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 3, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 3, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 3, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 3, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 4, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 5, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 6, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 7, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 8, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 8, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 8, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 8, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 8, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 8, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 8, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 8, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 10, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 10, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 10, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 10, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 3, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 3, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 3, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 3, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 3, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 3, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 3, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 3, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 3, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 3, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 3, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 3, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 3, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 4, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 5, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 6, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 7, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 8, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 8, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 8, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 8, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 8, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 8, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 8, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 8, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 10, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 10, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 10, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 10, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 3, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 3, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 3, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 3, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 3, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 3, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 4, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 4, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 4, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 4, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 4, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 4, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 4, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 4, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 5, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 5, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 5, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 5, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 5, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 5, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 5, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 5, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 6, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 6, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 6, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 6, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 6, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 6, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 6, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 6, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 7, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 7, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 7, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 7, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 7, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 7, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 7, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 7, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 8, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 8, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 8, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 8, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 8, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 8, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 8, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 8, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 8, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 8, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 8, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 9, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 9, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 10, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 10, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 10, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 10, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 11, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 11, k - 40), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 11, k - 39), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 11, k - 38), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 11, k - 37), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 12, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 12, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 12, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 12, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 12, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 13, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 13, k - 40), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 13, k - 39), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 13, k - 38), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 13, k - 37), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 3, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 3, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 3, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 3, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 3, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 3, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 4, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 4, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 4, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 5, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 5, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 5, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 6, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 6, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 6, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 7, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 7, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 7, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 8, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 8, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 8, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 8, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 8, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 8, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 9, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 11, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 12, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 13, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 3, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 3, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 3, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 3, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 3, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 3, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 4, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 4, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 4, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 5, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 5, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 5, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 6, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 6, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 6, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 7, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 7, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 7, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 8, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 8, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 8, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 8, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 8, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 8, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 9, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 11, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 12, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 13, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 3, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 3, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 3, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 3, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 3, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 3, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 4, k - 39), ACBlocks.dreadguard_spawner.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 4, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 4, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 4, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 4, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 4, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 4, k - 26), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 14, j + 4, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 4, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 4, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 4, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 5, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 5, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 5, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 6, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 6, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 6, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 7, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 7, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 7, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 8, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 8, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 8, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 8, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 8, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 8, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 9, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 11, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 12, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 13, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 3, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 3, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 3, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 3, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 3, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 3, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 4, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 4, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 4, k - 29), Blocks.LAVA.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 4, k - 28), Blocks.LAVA.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 4, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 4, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 4, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 4, k - 24), Blocks.LAVA.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 4, k - 23), Blocks.LAVA.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 4, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 5, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 5, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 5, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 5, k - 26), ACBlocks.crystallizer_idle.getStateFromMeta(4), 2); //TODO: 4 world.setBlockState(new BlockPos(i - 13, j + 5, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 5, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 6, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 6, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 6, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 6, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 6, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 6, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 7, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 7, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 7, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 8, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 8, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 8, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 8, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 8, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 8, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 9, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 11, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 12, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 13, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 4, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 4, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 4, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 4, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 4, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 4, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 4, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 4, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 4, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 4, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 5, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 5, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 5, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 5, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 5, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 5, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 5, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 5, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 5, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 5, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 6, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 6, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 6, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 6, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 6, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 6, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 6, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 6, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 6, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 6, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 7, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 7, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 7, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 7, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 7, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 7, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 7, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 7, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 7, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 7, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 8, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 8, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 8, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 8, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 8, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 8, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 9, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 11, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 12, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 13, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 4, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 5, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 6, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 7, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 8, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 9, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 11, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 12, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 13, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 4, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 5, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 6, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 7, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 8, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 9, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 11, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 12, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 13, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j - 15, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j - 14, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j - 13, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j - 12, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j - 11, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j - 10, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j - 9, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j - 8, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j - 7, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 4, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 5, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 6, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 7, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 8, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 9, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 11, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 12, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 13, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 15, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 15, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 15, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 15, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 15, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 15, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 14, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 14, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 14, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 14, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 14, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 14, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 13, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 13, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 13, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 13, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 13, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 13, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 12, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 12, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 12, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 12, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 12, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 11, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 11, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 11, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 11, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 11, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 10, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 10, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 10, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 10, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 10, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 9, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 9, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 9, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 9, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 9, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 8, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 8, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 8, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 8, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 8, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 8, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 7, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 7, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 7, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 7, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 7, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 7, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 0, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 1, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 15), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 13), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 11), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 9), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 7), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 5), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 2, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 15), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 13), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 11), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 9), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 7), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 5), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 3, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 15), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 13), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 11), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 9), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 7), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 5), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 6, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 6, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 6, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 6, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 6, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 6, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 6, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 6, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 6, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 6, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 6, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 6, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 6, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 6, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 6, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 6, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 7, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 7, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 7, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 7, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 7, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 7, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 7, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 7, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 7, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 7, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 7, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 7, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 7, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 7, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 7, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 8, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 8, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 8, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 8, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 8, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 8, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 8, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 8, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 8, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 9, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 9, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 9, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 9, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 9, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 9, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 9, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 9, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 9, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 9, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 10, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 10, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 11, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 11, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 11, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 11, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 12, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 12, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 12, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 13, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 13, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 13, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 14, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 14, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 15, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 15, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 15, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 15, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 15, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 15, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 15, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 15, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 15, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 15, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 14, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 14, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 14, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 14, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 14, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 14, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 14, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 14, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 14, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 13, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 13, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 13, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 13, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 12, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 12, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 12, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 12, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 11, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 11, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 11, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 11, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 11, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 10, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 10, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 10, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 10, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 10, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 9, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 9, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 9, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 9, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 9, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 9, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 9, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 9, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 8, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 8, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 8, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 8, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 8, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 8, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 8, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 8, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 8, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 7, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 7, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 7, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 7, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 7, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 7, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 7, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 7, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 7, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 7, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 0, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 1, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 1, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 1, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 1, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 1, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 1, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 1, k - 29), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 7, j + 1, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 1, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 1, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 2, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 2, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 2, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 2, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 2, k - 31), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 7, j + 2, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 2, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 2, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 33), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 7, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 54), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 53), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 49), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 48), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 54), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 53), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 49), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 48), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 54), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 53), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 49), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 48), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 10, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 10, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 10, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 10, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 10, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 10, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 10, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 10, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 10, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 10, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 10, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 10, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 10, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 10, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 10, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 10, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 11, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 11, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 11, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 11, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 11, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 11, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 11, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 11, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 11, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 11, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 11, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 11, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 11, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 11, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 11, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 11, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 11, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 11, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 12, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 12, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 12, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 12, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 12, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); generate2(world, rand, i, j, k); return true; } public boolean generate2(World world, Random rand, int i, int j, int k) { world.setBlockState(new BlockPos(i - 7, j + 12, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 12, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 12, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 12, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 12, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 12, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 12, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 12, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 12, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 13, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 14, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 14, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 14, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 15, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 15, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 15, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 15, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 15, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 15, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 15, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 15, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 15, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 15, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 15, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 15, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 15, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 15, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 14, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 14, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 14, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 14, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 14, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 14, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 14, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 14, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 14, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 13, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 13, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 13, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 13, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 13, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 13, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 12, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 12, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 12, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 12, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 12, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 11, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 11, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 11, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 11, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 11, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 10, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 10, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 10, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 10, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 10, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 9, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 9, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 9, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 9, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 9, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 9, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 9, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 8, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 8, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 8, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 8, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 8, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 8, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 8, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 8, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 8, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 8, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 7, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 7, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 7, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 7, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 7, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 7, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 7, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 7, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 7, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 7, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 7, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 7, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 7, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 7, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 0, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 1, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 1, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 1, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 1, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 1, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 1, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 1, k - 29), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 6, j + 1, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 1, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 1, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 2, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 2, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 2, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 2, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 2, k - 31), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 6, j + 2, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 2, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 2, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 33), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 6, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 55), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 6, j + 6, k - 54), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 6, j + 6, k - 53), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 6, j + 6, k - 52), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 6, j + 6, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 50), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 6, j + 6, k - 49), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 6, j + 6, k - 48), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 6, j + 6, k - 47), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 6, j + 6, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 10, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 10, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 10, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 10, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 10, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 11, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 11, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 11, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 11, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 11, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 11, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 11, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 12, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 12, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 12, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 12, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 12, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 12, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 12, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 12, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 12, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 12, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 12, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 12, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 12, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 12, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 12, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 12, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 12, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 12, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 13, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 13, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 13, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 13, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 13, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 13, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 13, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 13, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 13, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 13, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 13, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 13, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 13, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 13, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 13, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 13, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 13, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 14, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 16, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 16, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 16, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 16, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 16, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 16, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 16, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 16, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 16, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 16, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 16, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 16, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 15, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 15, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 15, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 15, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 15, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 15, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 15, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 15, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 15, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 15, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 15, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 15, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 15, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 15, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 15, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 15, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 15, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 15, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 14, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 14, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 14, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 14, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 14, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 14, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 14, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 13, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 13, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 13, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 13, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 13, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 13, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 12, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 12, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 12, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 12, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 12, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 11, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 11, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 11, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 11, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 10, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 10, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 10, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 10, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 10, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 9, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 9, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 9, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 9, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 9, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 9, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 8, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 8, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 8, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 8, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 8, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 8, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 8, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 8, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 8, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 8, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 8, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 7, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 7, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 7, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 7, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 7, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 7, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 7, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 7, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 7, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 7, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 7, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 7, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 7, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 7, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 7, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 7, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 7, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 0, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 1, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 1, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 1, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 1, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 1, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 1, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 1, k - 29), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 5, j + 1, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 1, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 1, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 2, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 2, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 2, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 2, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 2, k - 31), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 5, j + 2, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 2, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 2, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 33), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 5, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 10, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 10, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 11, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 11, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 11, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 12, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 12, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 12, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 12, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 12, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 12, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 12, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 12, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 12, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 12, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 12, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 12, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 12, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 12, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 12, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 12, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 12, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 12, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 13, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 13, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 13, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 13, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 13, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 13, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 13, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 13, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 13, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 13, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 13, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 13, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 13, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 13, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 13, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 13, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 13, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 13, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 14, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 16, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 16, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 16, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 16, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 16, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 16, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 16, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 16, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 16, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 16, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 16, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 16, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 15, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 15, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 15, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 15, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 15, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 15, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 15, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 15, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 15, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 15, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 15, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 15, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 15, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 14, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 14, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 14, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 14, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 13, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 13, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 13, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 12, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 12, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 12, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 11, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 11, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 10, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 10, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 9, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 9, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 9, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 8, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 8, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 8, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 8, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 8, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 8, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 7, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 7, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 7, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 7, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 7, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 7, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 7, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 7, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 7, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 7, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 7, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 7, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 7, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 7, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 7, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 7, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 7, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 4, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 4, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 4, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 4, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 4, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 4, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 4, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 4, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 4, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 3, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 3, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 3, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 3, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 3, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 3, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 3, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 3, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 3, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 3, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 2, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 2, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 2, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 2, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 2, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 2, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 2, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 2, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 2, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 2, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 1, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 1, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 1, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 1, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 1, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 1, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 1, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 1, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 1, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 1, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 0, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 29), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 4, j + 1, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 31), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 4, j + 2, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 33), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 4, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 10, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 10, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 11, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 11, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 11, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 12, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 12, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 13, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 13, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 13, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 13, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 13, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 13, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 13, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 13, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 13, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 13, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 13, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 13, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 13, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 13, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 13, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 13, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 13, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 13, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 14, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 16, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 16, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 16, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 16, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 16, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 16, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 16, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 16, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 16, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 16, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 16, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 16, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 15, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 15, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 15, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 15, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 15, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 15, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 15, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 15, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 15, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 15, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 15, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 15, k - 47), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 15, k - 46), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 15, k - 45), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 15, k - 44), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 15, k - 43), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 15, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 14, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 14, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 14, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 14, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 14, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 14, k - 47), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 14, k - 46), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 14, k - 45), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 14, k - 44), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 14, k - 43), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 14, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 13, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 13, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 13, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 13, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 13, k - 47), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 13, k - 46), ACBlocks.abyssalnite_stone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 13, k - 45), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 13, k - 44), ACBlocks.abyssalnite_stone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 13, k - 43), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 13, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 12, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 12, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 12, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 12, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 12, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 12, k - 47), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 12, k - 46), ACBlocks.abyssalnite_stone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 12, k - 45), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 12, k - 44), ACBlocks.abyssalnite_stone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 12, k - 43), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 12, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 11, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 11, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 11, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 11, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 11, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 11, k - 47), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 11, k - 46), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 11, k - 45), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 11, k - 44), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 11, k - 43), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 11, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 10, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 10, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 10, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 10, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 10, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 10, k - 47), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 10, k - 46), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 10, k - 45), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 10, k - 44), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 10, k - 43), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 10, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 82), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 81), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 80), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 79), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 78), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 77), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 82), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 81), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 80), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 79), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 78), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 77), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 7, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 7, k - 82), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 7, k - 81), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 7, k - 80), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 7, k - 79), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 7, k - 78), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 7, k - 77), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 7, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 7, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 7, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 7, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 7, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 7, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 7, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 7, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 7, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 7, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 7, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 7, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 7, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 7, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 7, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 7, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 7, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 7, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 7, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 7, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 6, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 6, k - 82), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 6, k - 81), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 6, k - 80), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 6, k - 79), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 6, k - 78), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 6, k - 77), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 6, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 6, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 5, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 5, k - 82), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 5, k - 81), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 5, k - 80), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 5, k - 79), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 5, k - 78), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 5, k - 77), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 5, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 5, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 4, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 4, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 4, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 4, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 4, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 4, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 4, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 4, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 4, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 3, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 3, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 3, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 3, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 2, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 2, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 2, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 2, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 2, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 1, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 1, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 1, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 1, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 1, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 1, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 69), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 2), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k + 0), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k + 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k + 2), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 69), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 66), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 30), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 3, j + 1, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 2), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k + 0), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k + 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k + 2), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 69), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 66), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 64), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 32), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 3, j + 2, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 2), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k + 0), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k + 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k + 2), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 69), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 66), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 64), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 62), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 61), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 34), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 3, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 2), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k + 0), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k + 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k + 2), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 69), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 66), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 64), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 62), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 61), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 2), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k + 0), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k + 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k + 2), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 69), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 66), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 64), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 62), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 61), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 2), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k + 0), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k + 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k + 2), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 69), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 66), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 64), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 62), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 61), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 69), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 66), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 64), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 62), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 61), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 66), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 64), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 62), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 61), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 10, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 10, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 10, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 10, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 10, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 11, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 11, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 11, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 11, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 11, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 11, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 11, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 12, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 12, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 12, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 12, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 12, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 12, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 13, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 13, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 13, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 13, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 13, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 13, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 13, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 13, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 13, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 13, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 13, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 13, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 13, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 13, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 13, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 13, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 13, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 13, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 14, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 16, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 16, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 16, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 16, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 16, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 16, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 16, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 16, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 16, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 16, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 16, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 16, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 54), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 53), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 52), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 51), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 50), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 49), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 48), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 47), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 46), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 45), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 44), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 43), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 54), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 53), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 52), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 51), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 50), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 49), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 48), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 54), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 53), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 52), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 51), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 50), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 49), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 48), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); generate3(world, rand, i, j, k); return true; } public boolean generate3(World world, Random rand, int i, int j, int k) { world.setBlockState(new BlockPos(i - 2, j - 12, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 54), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 53), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 52), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 51), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 50), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 49), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 48), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 76), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 54), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 53), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 52), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 51), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 50), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 49), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 48), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 79), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 78), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 77), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 76), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 47), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 46), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 45), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 44), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 43), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 82), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 81), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 80), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 79), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 78), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 76), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 76), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 76), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 6, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 6, k - 78), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 6, k - 76), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 6, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 5, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 5, k - 78), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 5, k - 76), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 5, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 5, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 4, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 4, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 4, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 4, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 4, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 4, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 3, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 3, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 3, k - 76), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 2, j - 3, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 3, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 2, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 2, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 2, k - 74), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 2, j - 2, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 2, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 1, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 1, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 1, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 1, k - 72), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 2, j - 1, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 1, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 70), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 2, j + 0, k - 69), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 20), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 19), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 18), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 2), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 1), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k + 0), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k + 1), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k + 2), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 68), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 2, j + 1, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 66), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 31), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 2, j + 1, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 20), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 19), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 18), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 66), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 2, j + 2, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 64), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 33), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 2, j + 2, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 20), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 19), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 18), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 64), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 2, j + 3, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 62), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 61), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 20), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 19), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 18), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 35), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 20), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 19), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 18), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 20), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 19), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 18), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 69), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 62), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 61), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 66), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 64), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 62), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 61), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 10, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 10, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 11, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 11, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 11, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 11, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 12, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 12, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 12, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 13, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 13, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 13, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 13, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 13, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 13, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 13, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 13, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 13, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 13, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 13, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 13, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 13, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 13, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 13, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 13, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 13, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 13, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 14, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 16, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 16, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 16, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 16, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 16, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 16, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 16, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 16, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 16, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 16, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 16, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 16, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 55), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 54), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 53), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 52), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 51), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 50), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 49), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 48), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 47), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 46), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 45), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 44), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 43), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 45), ACBlocks.abyssalnite_stone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 1, j - 14, k - 44), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 43), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 42), ACBlocks.abyssalnite_stone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 76), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 42), ACBlocks.abyssalnite_stone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 77), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 76), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 54), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 53), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 52), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 51), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 50), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 49), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 48), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 79), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 78), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 77), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 47), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 46), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 45), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 44), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 43), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 79), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 1, j - 9, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 6, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 6, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 5, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 5, k - 78), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 5, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 4, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 4, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 4, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 4, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 4, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 4, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 3, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 3, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 3, k - 76), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 1, j - 3, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 3, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 2, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 2, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 2, k - 74), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 1, j - 2, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 2, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 1, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 1, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 1, k - 72), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 1, j - 1, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 1, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 70), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 1, j + 0, k - 69), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 20), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 19), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 18), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 2), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k + 0), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k + 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k + 2), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 83), ACBlocks.block_of_dreadium.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 68), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 1, j + 1, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 66), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 66), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 1, j + 2, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 64), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 64), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i - 1, j + 3, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 62), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 61), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 35), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 23), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 17), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 3), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 20), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 19), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 18), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 69), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 66), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 64), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 62), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 61), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 10, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 10, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 11, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 11, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 11, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 12, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 12, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 13, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 13, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 13, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 13, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 13, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 13, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 13, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 13, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 13, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 13, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 13, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 13, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 13, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 13, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 13, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 13, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 13, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 13, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 14, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 16, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 16, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 16, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 16, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 16, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 16, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 16, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 16, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 16, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 16, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 16, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 16, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 55), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 54), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 53), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 52), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 51), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 50), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 49), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 48), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 47), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 46), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 45), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 44), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 43), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 69), ACBlocks.dreadguard_spawner.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 60), ACBlocks.chagaroth_spawner.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 45), ACBlocks.abyssalnite_stone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 0, j - 14, k - 44), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 43), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 43), Blocks.CHEST.getStateFromMeta(2), 2); //TODO: 2 TileEntityChest tileentitychest = (TileEntityChest)world.getTileEntity(new BlockPos(i + 0, j - 13, k -43)); if(tileentitychest != null){ if(tileentitychest.getStackInSlot(13) == null) tileentitychest.decrStackSize(13, 1); tileentitychest.setInventorySlotContents(13, new ItemStack(Blocks.DIRT, 1).setStackDisplayName(TextFormatting.GOLD +"The Legendary Treasure of The Dreadlands")); if(world.rand.nextInt(10) == 0){ tileentitychest.decrStackSize(13, 1); tileentitychest.setInventorySlotContents(13, new ItemStack(ACItems.fried_egg, 1).setStackDisplayName(TextFormatting.GOLD +"The Legendary Treasure of The Dreadlands")); } if(world.rand.nextInt(100) == 0){ tileentitychest.setInventorySlotContents(0, new ItemStack(ACItems.crystal, 1, 0)); tileentitychest.setInventorySlotContents(1, new ItemStack(ACItems.crystal, 1, 1)); tileentitychest.setInventorySlotContents(2, new ItemStack(ACItems.crystal, 1, 2)); tileentitychest.setInventorySlotContents(3, new ItemStack(ACItems.crystal, 1, 3)); tileentitychest.setInventorySlotContents(4, new ItemStack(ACItems.crystal, 1, 4)); tileentitychest.setInventorySlotContents(5, new ItemStack(ACItems.crystal, 1, 5)); tileentitychest.setInventorySlotContents(6, new ItemStack(ACItems.crystal, 1, 6)); tileentitychest.setInventorySlotContents(7, new ItemStack(ACItems.crystal, 1, 7)); tileentitychest.setInventorySlotContents(8, new ItemStack(ACItems.crystal, 1, 8)); tileentitychest.setInventorySlotContents(9, new ItemStack(ACItems.crystal, 1, 11)); tileentitychest.setInventorySlotContents(10, new ItemStack(ACItems.crystal, 1, 12)); tileentitychest.setInventorySlotContents(11, new ItemStack(ACItems.crystal, 1, 13)); tileentitychest.setInventorySlotContents(12, new ItemStack(ACItems.crystal, 1, 14)); tileentitychest.setInventorySlotContents(14, new ItemStack(ACItems.crystal, 1, 15)); tileentitychest.setInventorySlotContents(15, new ItemStack(ACItems.crystal, 1, 16)); tileentitychest.setInventorySlotContents(16, new ItemStack(ACItems.crystal, 1, 17)); tileentitychest.setInventorySlotContents(17, new ItemStack(ACItems.crystal, 1, 18)); tileentitychest.setInventorySlotContents(18, new ItemStack(ACItems.crystal, 1, 19)); tileentitychest.setInventorySlotContents(19, new ItemStack(ACItems.crystal, 1, 20)); tileentitychest.setInventorySlotContents(20, new ItemStack(ACItems.crystal, 1, 24)); tileentitychest.setInventorySlotContents(21, new ItemStack(ACItems.oblivion_catalyst, 1)); } } world.setBlockState(new BlockPos(i + 0, j - 13, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 76), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 77), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 76), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 54), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 53), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 52), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 51), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 50), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 49), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 48), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 79), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 78), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 77), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 47), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 46), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 45), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 44), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 43), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 79), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 0, j - 9, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 6, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 6, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 6, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 5, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 5, k - 78), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 5, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 4, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 4, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 4, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 4, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 4, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 4, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 3, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 3, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 3, k - 76), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 0, j - 3, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 3, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 2, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 2, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 2, k - 74), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 0, j - 2, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 2, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 1, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 1, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 1, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 1, k - 72), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 0, j - 1, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 1, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 70), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 0, j + 0, k - 69), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 20), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 19), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 18), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 2), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k + 0), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k + 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k + 2), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 68), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 0, j + 1, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 66), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 33), ACBlocks.dreadguard_spawner.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 20), ACBlocks.dreadguard_spawner.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 66), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 0, j + 2, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 64), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 64), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 0, j + 3, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 62), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 61), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 56), ACBlocks.dreadguard_spawner.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 35), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 23), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 17), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 3), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 20), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 19), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 18), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 69), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 66), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 64), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 62), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 61), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 10, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 10, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 11, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 11, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 11, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 12, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 12, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 13, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 13, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 13, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 13, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 13, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 13, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 13, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 13, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 13, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 13, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 13, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 13, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 13, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 13, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 13, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 13, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 13, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 13, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 14, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 16, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 16, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 16, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 16, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 16, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 16, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 16, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 16, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 16, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 16, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 16, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 16, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 55), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 54), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 53), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 52), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 51), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 50), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 49), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 48), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 47), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 46), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 45), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 44), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 43), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 45), ACBlocks.abyssalnite_stone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 1, j - 14, k - 44), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 43), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 42), ACBlocks.abyssalnite_stone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 76), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 42), ACBlocks.abyssalnite_stone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 77), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 76), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 54), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 53), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 52), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 51), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 50), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 49), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 48), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 79), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 78), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 77), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 47), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 46), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 45), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 44), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 43), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 79), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 1, j - 9, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 6, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 6, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 6, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 5, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 5, k - 78), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 5, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 4, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 4, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 4, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 4, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 4, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 4, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 3, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 3, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 3, k - 76), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 1, j - 3, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 3, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 2, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 2, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 2, k - 74), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 1, j - 2, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 2, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 1, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 1, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 1, k - 72), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 1, j - 1, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 1, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 70), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 1, j + 0, k - 69), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 20), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 19), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 18), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 2), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k + 0), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k + 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k + 2), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 83), ACBlocks.block_of_dreadium.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 68), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 1, j + 1, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 66), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 66), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 1, j + 2, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 64), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 64), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 1, j + 3, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 62), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 61), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 35), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 23), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 17), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 3), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 20), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 19), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 18), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 69), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 66), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 64), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 62), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 61), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 10, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 10, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 11, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 11, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 11, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 12, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 12, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 13, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 13, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 13, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 13, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 13, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 13, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 13, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 13, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 13, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 13, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 13, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 13, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 13, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 13, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 13, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 13, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 13, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 13, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 14, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 16, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 16, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 16, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 16, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 16, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 16, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 16, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 16, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 16, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 16, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 16, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 16, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 54), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 53), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 52), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 51), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 50), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 49), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 48), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 47), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 46), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 45), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 44), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 43), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 54), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 53), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 52), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 51), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 50), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 49), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 48), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 54), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 53), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 52), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 51), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 50), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 49), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 48), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 76), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 54), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 53), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 52), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 51), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 50), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 49), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 48), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 77), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 76), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 54), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 53), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 52), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 51), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 50), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 49), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 48), ACBlocks.abyssalnite_stone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 79), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 78), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 77), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 47), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 46), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 45), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 44), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 43), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 82), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 81), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 80), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 79), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 78), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 6, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 6, k - 78), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 6, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 6, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 5, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 5, k - 78), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 5, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 5, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 4, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 4, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 4, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 4, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 4, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 4, k - 75), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 3, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 3, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 3, k - 76), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 2, j - 3, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 3, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 2, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 2, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 2, k - 74), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 2, j - 2, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 2, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 1, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 1, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 1, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 1, k - 72), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 2, j - 1, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 1, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 70), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 2, j + 0, k - 69), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 20), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 19), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 18), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 2), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 1), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k + 0), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k + 1), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k + 2), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 68), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 2, j + 1, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 66), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); generate4(world, rand, i, j, k); return true; } public boolean generate4(World world, Random rand, int i, int j, int k) { world.setBlockState(new BlockPos(i + 2, j + 1, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 31), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 2, j + 1, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 20), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 19), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 18), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 66), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 2, j + 2, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 64), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 33), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 2, j + 2, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 20), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 19), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 18), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 64), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 2, j + 3, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 62), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 61), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 20), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 19), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 18), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 35), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 20), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 19), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 18), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 20), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 19), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 18), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 69), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 62), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 61), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 66), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 64), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 62), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 61), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 10, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 10, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 11, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 11, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 11, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 11, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 12, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 12, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 12, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 13, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 13, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 13, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 13, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 13, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 13, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 13, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 13, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 13, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 13, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 13, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 13, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 13, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 13, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 13, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 13, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 13, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 13, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 14, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 16, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 16, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 16, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 16, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 16, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 16, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 16, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 16, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 16, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 16, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 16, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 16, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 15, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 15, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 15, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 15, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 15, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 15, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 15, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 15, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 15, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 15, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 15, k - 47), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 15, k - 46), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 15, k - 45), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 15, k - 44), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 15, k - 43), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 15, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 14, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 14, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 14, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 14, k - 47), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 14, k - 46), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 14, k - 45), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 14, k - 44), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 14, k - 43), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 14, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 13, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 13, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 13, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 13, k - 47), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 13, k - 46), ACBlocks.abyssalnite_stone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 13, k - 45), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 13, k - 44), ACBlocks.abyssalnite_stone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 13, k - 43), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 13, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 12, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 12, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 12, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 12, k - 47), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 12, k - 46), ACBlocks.abyssalnite_stone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 12, k - 45), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 12, k - 44), ACBlocks.abyssalnite_stone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 12, k - 43), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 12, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 11, k - 76), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 11, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 11, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 11, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 11, k - 47), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 11, k - 46), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 11, k - 45), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 11, k - 44), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 11, k - 43), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 11, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 10, k - 76), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 10, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 10, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 10, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 10, k - 47), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 10, k - 46), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 10, k - 45), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 10, k - 44), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 10, k - 43), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 10, k - 42), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 9, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 9, k - 82), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 9, k - 81), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 9, k - 80), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 9, k - 79), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 9, k - 78), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 9, k - 77), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 9, k - 76), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 9, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 9, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 9, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 8, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 8, k - 82), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 8, k - 81), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 8, k - 80), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 8, k - 79), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 8, k - 78), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 8, k - 77), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 8, k - 76), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 8, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 8, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 8, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 8, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 8, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 8, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 7, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 7, k - 82), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 7, k - 81), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 7, k - 80), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 7, k - 79), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 7, k - 78), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 7, k - 77), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 7, k - 76), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 7, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 7, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 7, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 7, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 7, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 7, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 7, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 7, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 7, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 7, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 7, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 7, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 7, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 7, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 7, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 7, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 7, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 7, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 7, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 6, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 6, k - 82), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 6, k - 81), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 6, k - 80), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 6, k - 79), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 6, k - 78), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 6, k - 77), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 6, k - 76), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 6, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 6, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 5, k - 83), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 5, k - 82), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 5, k - 81), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 5, k - 80), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 5, k - 79), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 5, k - 78), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 5, k - 77), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 5, k - 76), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 5, k - 74), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 5, k - 73), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 4, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 4, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 4, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 4, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 4, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 4, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 4, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 4, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 4, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 3, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 3, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 3, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 3, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 2, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 2, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 2, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 2, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 2, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 1, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 1, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 1, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 1, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 1, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 1, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 69), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 2), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k + 0), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k + 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k + 2), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 69), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 66), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 30), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 3, j + 1, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 2), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k + 0), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k + 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k + 2), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 69), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 66), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 64), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 32), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 3, j + 2, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 2), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k + 0), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k + 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k + 2), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 69), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 66), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 64), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 62), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 61), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 34), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 3, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 2), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k + 0), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k + 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k + 2), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 69), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 66), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 64), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 62), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 61), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 2), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k + 0), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k + 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k + 2), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 69), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 66), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 64), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 62), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 61), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 2), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k + 0), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k + 1), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k + 2), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k + 3), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 74), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 69), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 66), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 64), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 62), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 61), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 73), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 72), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 71), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 70), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 69), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 66), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 64), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 62), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 61), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 68), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 67), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 66), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 65), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 64), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 63), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 62), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 61), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 10, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 10, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 10, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 10, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 10, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 11, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 11, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 11, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 11, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 11, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 11, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 11, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 12, k - 60), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 12, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 12, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 12, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 12, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 12, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 13, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 13, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 13, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 13, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 13, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 13, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 13, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 13, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 13, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 13, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 13, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 13, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 13, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 13, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 13, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 13, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 13, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 13, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 14, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 16, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 16, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 16, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 16, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 16, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 16, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 16, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 16, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 16, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 16, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 16, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 16, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 15, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 15, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 15, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 15, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 15, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 15, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 15, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 15, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 15, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 15, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 15, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 15, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 15, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 14, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 14, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 14, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 14, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 13, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 13, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 12, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 12, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 11, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 11, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 10, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 10, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 9, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 9, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 8, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 8, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 8, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 8, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 8, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 8, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 7, k - 72), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 7, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 7, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 7, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 7, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 7, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 7, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 7, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 7, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 7, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 7, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 7, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 7, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 7, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 7, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 7, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 7, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 7, k - 55), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 4, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 4, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 4, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 4, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 4, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 4, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 4, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 4, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 4, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 3, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 3, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 3, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 3, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 3, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 3, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 3, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 3, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 3, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 3, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 2, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 2, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 2, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 2, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 2, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 2, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 2, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 2, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 2, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 2, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 1, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 1, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 1, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 1, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 1, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 1, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 1, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 1, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 1, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 1, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 0, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 29), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 4, j + 1, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 31), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 4, j + 2, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 33), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 4, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 84), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 83), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 82), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 81), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 80), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 79), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 78), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 77), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 76), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 75), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 10, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 10, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 11, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 11, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 11, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 12, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 12, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 13, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 13, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 13, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 13, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 13, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 13, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 13, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 13, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 13, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 13, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 13, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 13, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 13, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 13, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 13, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 13, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 13, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 13, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 14, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 15, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 15, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 15, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 15, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 15, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 15, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 15, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 15, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 15, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 15, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 15, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 15, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 15, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 15, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 15, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 15, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 14, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 14, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 14, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 14, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 14, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 14, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 14, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 13, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 13, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 13, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 13, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 13, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 12, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 12, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 12, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 11, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 11, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 10, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 10, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 10, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 9, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 9, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 9, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 9, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 8, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 8, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 8, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 8, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 8, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 8, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 8, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 8, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 8, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 8, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 7, k - 71), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 7, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 7, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 7, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 7, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 7, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 7, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 7, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 7, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 7, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 7, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 7, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 7, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 7, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 7, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 7, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 0, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 1, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 1, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 1, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 1, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 1, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 1, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 1, k - 29), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 5, j + 1, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 1, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 1, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 2, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 2, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 2, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 2, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 2, k - 31), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 5, j + 2, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 2, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 2, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 33), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 5, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 10, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 10, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 11, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 11, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 11, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 12, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 12, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 12, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 12, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 12, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 12, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 12, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 12, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 12, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 12, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 12, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 12, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 12, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 12, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 12, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 12, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 12, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 12, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 13, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 13, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 13, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 13, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 13, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 13, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 13, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 13, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 13, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 13, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 13, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 13, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 13, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 13, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 13, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 13, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 13, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 13, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 14, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 15, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 15, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 15, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 15, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 15, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 15, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 15, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 15, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 15, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 15, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 15, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 15, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 15, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 15, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 15, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 14, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 14, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 14, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 14, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 14, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 14, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 14, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 14, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 14, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 13, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 13, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 13, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 13, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 13, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 13, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 13, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 12, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 12, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 12, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 12, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 12, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 12, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 12, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 11, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 11, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 11, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 11, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 11, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 11, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 10, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 10, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 10, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 10, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 10, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 10, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 9, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 9, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 9, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 9, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 9, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 9, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 9, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 9, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 9, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 8, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 8, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 8, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 8, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 8, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 8, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 8, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 8, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 8, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 8, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 8, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 7, k - 70), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 7, k - 69), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 7, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 7, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 7, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 7, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 7, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 7, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 7, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 7, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 7, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 7, k - 59), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 7, k - 58), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 7, k - 57), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 7, k - 56), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 0, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 1, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 1, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 1, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 1, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 1, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 1, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 1, k - 29), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 6, j + 1, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 1, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 1, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 2, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 2, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 2, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 2, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 2, k - 31), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 6, j + 2, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 2, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 2, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 33), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 6, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 55), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 6, j + 6, k - 54), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 6, j + 6, k - 53), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 6, j + 6, k - 52), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 6, j + 6, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 50), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 6, j + 6, k - 49), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 6, j + 6, k - 48), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 6, j + 6, k - 47), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 6, j + 6, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); generate5(world, rand, i, j, k); return true; } public boolean generate5(World world, Random rand, int i, int j, int k) { world.setBlockState(new BlockPos(i + 6, j + 8, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 10, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 10, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 10, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 10, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 10, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 11, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 11, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 11, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 11, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 11, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 11, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 11, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 12, k - 59), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 12, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 12, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 12, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 12, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 12, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 12, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 12, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 12, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 12, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 12, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 12, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 12, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 12, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 12, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 12, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 12, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 12, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 13, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 13, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 13, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 13, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 13, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 13, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 13, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 13, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 13, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 13, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 13, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 13, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 13, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 13, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 13, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 13, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 13, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 14, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 15, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 15, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 15, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 15, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 15, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 15, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 15, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 15, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 15, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 14, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 14, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 14, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 14, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 14, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 13, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 13, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 13, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 13, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 12, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 12, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 12, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 12, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 11, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 11, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 11, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 11, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 10, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 10, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 10, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 10, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 10, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 9, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 9, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 9, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 9, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 9, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 8, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 8, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 8, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 8, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 8, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 7, k - 68), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 7, k - 67), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 7, k - 66), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 7, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 7, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 7, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 7, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 7, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 7, k - 60), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 0, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 1, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 1, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 1, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 1, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 1, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 1, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 1, k - 29), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 7, j + 1, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 1, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 1, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 2, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 2, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 2, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 2, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 2, k - 31), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 7, j + 2, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 2, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 2, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 33), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 7, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 54), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 53), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 49), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 48), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 54), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 53), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 49), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 48), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 54), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 53), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 49), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 48), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 10, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 10, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 10, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 10, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 10, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 10, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 10, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 10, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 10, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 10, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 10, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 10, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 10, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 10, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 10, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 10, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 11, k - 58), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 11, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 11, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 11, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 11, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 11, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 11, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 11, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 11, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 11, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 11, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 11, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 11, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 11, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 11, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 11, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 11, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 11, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 12, k - 57), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 12, k - 56), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 12, k - 55), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 12, k - 54), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 12, k - 53), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 12, k - 52), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 12, k - 51), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 12, k - 50), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 12, k - 49), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 12, k - 48), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 12, k - 47), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 12, k - 46), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 12, k - 45), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 12, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 13, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 14, k - 44), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 14, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 14, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 15, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 15, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 15, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 15, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 15, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 14, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 14, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 14, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 14, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 13, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 13, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 13, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 12, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 12, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 11, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 11, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 10, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 10, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 9, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 9, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 9, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 8, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 8, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 8, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 8, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 8, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 7, k - 65), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 7, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 7, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 7, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 7, k - 61), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 0, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 1, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 15), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 13), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 11), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 9), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 7), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 5), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 2, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 15), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 13), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 11), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 9), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 7), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 5), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 3, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 15), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 13), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 11), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 9), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 7), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 5), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 17), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 16), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 15), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 14), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 13), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 12), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 11), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 10), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 9), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 8), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 7), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 6), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 5), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 4), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 3), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 6, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 6, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 6, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 6, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 6, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 6, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 6, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 6, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 6, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 6, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 6, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 6, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 6, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 6, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 6, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 6, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 7, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 7, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 7, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 7, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 7, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 7, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 7, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 7, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 7, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 7, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 7, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 7, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 7, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 7, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 7, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 8, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 8, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 8, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 8, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 8, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 8, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 8, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 8, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 8, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 9, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 9, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 9, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 9, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 9, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 9, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 9, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 9, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 9, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 9, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 10, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 10, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 11, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 11, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 11, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 11, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 12, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 12, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 12, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 13, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 13, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 13, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 14, k - 43), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 14, k - 42), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j - 15, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j - 15, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j - 15, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j - 14, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j - 14, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j - 14, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j - 13, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j - 13, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j - 13, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j - 12, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j - 12, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j - 12, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j - 11, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j - 11, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j - 11, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j - 10, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j - 10, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j - 10, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j - 9, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j - 9, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j - 9, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j - 8, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j - 8, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j - 8, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j - 7, k - 64), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j - 7, k - 63), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j - 7, k - 62), ACBlocks.dreadstone.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 4, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 5, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 6, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 7, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 8, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 9, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 11, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 12, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 13, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 4, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 5, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 6, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 7, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 8, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 9, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 11, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 12, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 13, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 4, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 5, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 6, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 7, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 8, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 9, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 11, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 12, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 13, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 4, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 4, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 4, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 4, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 4, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 4, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 4, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 4, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 4, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 4, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 5, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 5, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 5, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 5, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 5, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 5, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 5, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 5, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 5, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 5, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 6, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 6, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 6, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 6, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 6, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 6, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 6, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 6, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 6, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 6, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 7, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 7, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 7, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 7, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 7, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 7, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 7, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 7, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 7, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 7, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 8, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 8, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 8, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 8, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 8, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 8, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 9, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 9, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 9, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 9, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 9, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 9, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 11, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 12, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 13, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 3, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 3, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 3, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 3, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 3, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 3, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 4, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 4, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 4, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 4, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 4, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 4, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 4, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 5, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 5, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 5, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 5, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 5, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 5, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 5, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 6, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 6, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 6, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 6, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 6, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 7, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 7, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 7, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 7, k - 27), ACBlocks.dreadstone_brick_slab.getStateFromMeta(13), 2); //TODO: 13 world.setBlockState(new BlockPos(i + 13, j + 7, k - 23), ACBlocks.dreadstone_brick_slab.getStateFromMeta(13), 2); //TODO: 13 world.setBlockState(new BlockPos(i + 13, j + 7, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 7, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 8, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 8, k - 26), Blocks.FLOWING_LAVA.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 8, k - 25), Blocks.FLOWING_LAVA.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 8, k - 24), Blocks.FLOWING_LAVA.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 8, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 8, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 8, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 9, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 9, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 9, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 9, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 9, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 9, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 11, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 12, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 13, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 3, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 3, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 3, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 3, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 3, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 3, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 4, k - 39), ACBlocks.dreadguard_spawner.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 4, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 4, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 4, k - 28), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 14, j + 4, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 4, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 4, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 4, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 4, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 4, k - 22), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 14, j + 4, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 5, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 5, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 5, k - 26), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 14, j + 5, k - 25), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 14, j + 5, k - 24), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 14, j + 5, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 6, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 6, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 6, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 7, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 7, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 7, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 8, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 8, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 8, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 8, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 8, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 8, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 9, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 9, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 9, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 9, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 9, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 9, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 11, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 12, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 13, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 3, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 3, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 3, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 3, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 3, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 3, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 4, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 4, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 4, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 4, k - 27), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 15, j + 4, k - 26), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 15, j + 4, k - 25), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 15, j + 4, k - 24), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 15, j + 4, k - 23), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 15, j + 4, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 4, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 5, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 5, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 5, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 5, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 5, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 6, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 6, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 6, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 6, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 6, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 7, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 7, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 7, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 7, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 7, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 8, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 8, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 8, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 8, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 8, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 8, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 9, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 10, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 10, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 10, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 10, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 11, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 11, k - 40), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 11, k - 39), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 11, k - 38), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 11, k - 37), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 11, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 12, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 12, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 12, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 12, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 12, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 12, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 13, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 13, k - 40), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 13, k - 39), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 13, k - 38), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 13, k - 37), ACBlocks.dreadstone_brick_fence.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 13, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 14, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 14, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 14, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 14, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 14, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 14, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 3, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 3, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 3, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 3, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 3, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 3, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 4, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 4, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 4, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 4, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 4, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 5, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 5, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 5, k - 28), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 16, j + 5, k - 22), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 16, j + 5, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 6, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 6, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 6, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 7, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 7, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 7, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 8, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 8, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 8, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 8, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 8, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 8, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 9, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 10, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 10, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 10, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 10, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 3, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 3, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 3, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 3, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 3, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 3, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 3, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 4, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 4, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 4, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 4, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 4, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 4, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 4, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 4, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 4, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 5, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 5, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 5, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 5, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 5, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 5, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 5, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 5, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 5, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 6, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 6, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 6, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 6, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 6, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 6, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 6, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 6, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 6, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 7, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 7, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 7, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 7, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 7, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 7, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 7, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 7, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 7, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 8, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 8, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 8, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 8, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 8, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 8, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 8, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 8, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 8, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 8, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 8, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 8, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 9, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 9, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 10, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 10, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 10, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 10, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 3, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 3, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 3, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 3, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 3, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 3, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 3, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 3, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 3, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 3, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 3, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 3, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 3, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 3, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 4, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 5, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 6, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 7, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 8, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 8, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 8, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 8, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 8, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 8, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 8, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 8, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 8, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 10, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 10, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 10, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 10, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 3, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 3, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 3, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 3, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 3, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 3, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 3, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 3, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 3, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 3, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 3, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 3, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 3, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 3, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 4, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 5, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 6, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 7, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 8, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 8, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 8, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 8, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 8, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 8, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 8, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 8, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 8, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 10, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 10, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 10, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 10, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 3, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 3, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 3, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 3, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 3, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 3, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 3, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 3, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 3, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 3, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 3, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 3, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 3, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 3, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 4, k - 25), ACBlocks.dreadguard_spawner.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 4, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 5, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 6, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 7, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 8, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 8, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 8, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 8, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 8, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 8, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 8, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 8, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 8, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 10, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 10, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 10, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 10, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 3, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 3, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 3, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 3, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 3, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 3, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 3, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 3, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 3, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 3, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 3, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 3, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 3, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 3, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 3, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 3, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 3, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 3, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 4, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 5, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 6, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 7, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 8, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 8, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 8, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 8, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 8, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 8, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 8, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 8, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 8, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 10, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 10, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 10, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 10, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 3, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 3, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 3, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 3, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 3, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 3, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 4, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 4, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 4, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 4, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 4, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 4, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 4, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 4, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 4, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 4, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 4, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 4, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 4, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 4, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 5, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 5, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 5, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 5, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 5, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 5, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 5, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 5, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 5, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 5, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 5, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 5, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 5, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 5, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 6, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 6, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 6, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 6, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 6, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 6, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 6, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 6, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 6, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 6, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 6, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 6, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 6, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); generate6(world, rand, i, j, k); return true; } public boolean generate6(World world, Random rand, int i, int j, int k) { world.setBlockState(new BlockPos(i + 22, j + 6, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 7, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 7, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 7, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 7, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 7, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 7, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 7, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 7, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 7, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 7, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 7, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 7, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 7, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 7, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 8, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 8, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 8, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 8, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 8, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 8, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 8, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 8, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 8, k - 33), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 8, k - 32), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 8, k - 31), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 8, k - 30), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 8, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 8, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 8, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 8, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 8, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 9, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 9, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 9, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 9, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 9, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 9, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 9, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 9, k - 34), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 10, k - 41), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 10, k - 40), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 10, k - 39), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 10, k - 38), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 10, k - 37), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 10, k - 36), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 10, k - 35), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 3, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 3, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 3, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 3, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 3, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 3, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 3, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 4, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 4, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 4, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 4, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 4, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 4, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 4, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 4, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 4, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 5, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 5, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 5, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 5, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 6, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 6, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 6, k - 27), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 23, j + 6, k - 26), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 23, j + 6, k - 25), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 23, j + 6, k - 24), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 23, j + 6, k - 23), ACBlocks.dreadstone_brick_slab.getDefaultState(), 2); //TODO: 5 world.setBlockState(new BlockPos(i + 23, j + 6, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 6, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 7, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 7, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 7, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 7, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 8, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 8, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 8, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 8, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 8, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 4, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 4, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 4, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 4, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 4, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 4, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 4, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 4, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 4, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 5, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 5, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 5, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 5, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 5, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 5, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 5, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 5, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 5, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 6, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 6, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 6, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 6, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 6, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 6, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 6, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 6, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 6, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 7, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 7, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 7, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 7, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 7, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 7, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 7, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 7, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 7, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 8, k - 29), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 8, k - 28), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 8, k - 27), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 8, k - 26), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 8, k - 25), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 8, k - 24), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 8, k - 23), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 8, k - 22), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 24, j + 8, k - 21), ACBlocks.dreadstone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 4, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 5, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 7, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 7, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 23, j + 7, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 4, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 5, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 6, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 7, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 7, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 22, j + 7, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 4, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 4, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 4, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 4, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 4, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 4, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 4, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 4, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 5, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 5, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 5, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 5, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 5, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 5, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 5, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 5, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 6, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 6, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 6, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 6, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 6, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 6, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 6, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 6, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 7, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 7, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 7, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 7, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 7, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 7, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 7, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 7, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 7, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 7, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 8, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 8, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 8, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 9, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 21, j + 9, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 4, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 4, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 4, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 4, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 4, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 4, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 4, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 4, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 5, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 5, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 5, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 5, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 5, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 5, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 5, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 5, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 6, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 6, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 6, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 6, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 6, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 6, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 6, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 6, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 7, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 7, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 7, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 7, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 7, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 7, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 7, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 7, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 7, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 7, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 8, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 8, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 8, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 9, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 20, j + 9, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 4, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 4, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 4, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 4, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 4, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 4, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 4, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 4, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 5, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 5, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 5, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 5, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 5, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 5, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 5, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 5, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 6, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 6, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 6, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 6, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 6, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 6, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 6, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 6, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 7, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 7, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 7, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 7, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 7, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 7, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 7, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 7, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 7, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 7, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 8, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 8, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 8, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 9, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 19, j + 9, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 4, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 4, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 4, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 4, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 4, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 4, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 4, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 4, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 5, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 5, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 5, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 5, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 5, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 5, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 5, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 5, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 6, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 6, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 6, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 6, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 6, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 6, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 6, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 6, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 7, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 7, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 7, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 7, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 7, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 7, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 7, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 7, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 7, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 7, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 8, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 8, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 8, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 9, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 18, j + 9, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 4, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 5, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 6, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 7, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 7, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 7, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 17, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 4, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 5, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 6, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 7, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 7, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 7, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 16, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 4, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 5, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 6, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 7, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 7, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 7, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 15, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 5, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 6, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 7, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 7, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 7, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 14, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 5, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 6, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 7, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 7, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 7, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 13, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 12, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 11, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 10, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 9, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 12, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 11, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 10, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j - 9, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 8, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 14, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 14, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 13, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 13, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 13, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 13, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 13, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 13, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 12, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 12, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 12, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 12, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 12, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 12, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 11, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 11, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 11, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 11, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 11, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 10, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 10, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 10, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 10, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 10, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 9, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 9, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j - 8, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 1, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 1, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 1, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 1, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 1, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 1, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 1, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 1, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 1, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 1, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 1, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 1, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 1, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 1, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 1, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 1, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 1, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 1, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 2, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 2, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 2, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 2, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 2, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 2, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 2, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 2, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 2, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 2, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 2, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 2, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 2, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 2, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 2, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 2, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 3, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 4, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 8, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 9, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 10, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 10, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 10, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 11, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 12, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 12, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 12, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 13, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 13, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 13, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 7, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 14, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 14, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 14, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 14, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 14, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 13, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 13, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 13, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 13, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 13, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 13, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 13, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 13, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 12, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 12, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 12, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 12, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 12, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 12, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 12, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 12, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 12, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 11, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 11, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 11, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 11, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 11, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 11, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 11, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 11, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 11, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 10, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 10, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 10, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 10, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 10, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 10, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 10, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 10, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 10, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 9, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 9, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 9, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 9, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 9, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 9, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 9, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 8, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 8, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 8, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j - 8, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 1, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 1, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 1, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 1, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 1, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 1, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 1, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 1, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 1, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 1, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 1, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 1, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 1, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 1, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 1, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 1, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 1, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 1, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 2, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 2, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 2, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 2, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 2, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 2, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 2, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 2, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 2, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 2, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 2, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 2, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 2, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 2, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 2, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 2, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 3, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 4, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); generate7(world, rand, i, j, k); return true; } public boolean generate7(World world, Random rand, int i, int j, int k) { world.setBlockState(new BlockPos(i - 6, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 8, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 9, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 10, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 10, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 10, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 10, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 10, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 10, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 10, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 10, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 10, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 10, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 10, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 10, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 10, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 10, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 11, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 11, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 11, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 11, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 11, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 11, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 11, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 11, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 11, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 11, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 11, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 11, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 11, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 12, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 13, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 6, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 14, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 14, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 14, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 14, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 14, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 14, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 14, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 14, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 14, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 14, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 13, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 13, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 13, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 13, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 13, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 13, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 13, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 13, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 13, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 13, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 13, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 12, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 12, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 12, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 12, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 12, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 12, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 12, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 12, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 12, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 12, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 12, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 12, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 11, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 11, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 11, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 11, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 11, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 11, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 11, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 11, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 11, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 11, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 11, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 11, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 11, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 10, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 10, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 10, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 10, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 10, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 10, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 10, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 10, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 10, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 10, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 10, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 10, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 9, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 9, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 9, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 9, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 9, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 9, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 9, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 9, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 9, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 9, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 9, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 8, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 8, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 8, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 8, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 8, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j - 8, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 1, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 1, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 1, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 1, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 1, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 1, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 1, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 1, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 1, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 1, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 1, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 1, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 1, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 1, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 1, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 1, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 1, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 1, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 2, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 2, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 2, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 2, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 2, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 2, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 2, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 2, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 2, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 2, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 2, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 2, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 2, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 2, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 2, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 2, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 3, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 4, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 8, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 9, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 10, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 10, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 10, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 10, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 10, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 10, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 10, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 10, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 10, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 10, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 10, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 10, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 10, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 10, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 10, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 10, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 10, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 10, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 11, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 11, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 11, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 11, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 11, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 11, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 11, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 11, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 11, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 11, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 11, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 11, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 11, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 11, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 11, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 11, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 11, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 12, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 13, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 5, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 15, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 15, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 15, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 15, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 15, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 14, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 14, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 14, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 14, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 14, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 14, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 14, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 14, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 14, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 14, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 14, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 14, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 14, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 14, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 13, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 13, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 13, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 13, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 13, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 13, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 13, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 13, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 13, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 13, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 13, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 13, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 13, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 13, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 13, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 12, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 12, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 12, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 12, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 12, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 12, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 12, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 12, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 12, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 12, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 12, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 12, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 12, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 12, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 12, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 11, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 11, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 11, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 11, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 11, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 11, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 11, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 11, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 11, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 11, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 11, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 11, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 11, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 11, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 11, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 11, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 10, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 10, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 10, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 10, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 10, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 10, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 10, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 10, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 10, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 10, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 10, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 10, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 10, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 10, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 10, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 10, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 9, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 9, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 9, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 9, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 9, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 9, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 9, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 9, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 9, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 9, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 9, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 9, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 9, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 9, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 9, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 8, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 8, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 8, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 8, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 8, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 8, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 8, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 8, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 8, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 8, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 8, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j - 8, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 1, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 2, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 3, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 4, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 8, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 9, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 10, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 10, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 10, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 10, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 10, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 10, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 10, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 10, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 10, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 10, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 10, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 10, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 10, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 10, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 10, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 10, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 10, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 10, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 11, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 11, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 11, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 11, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 11, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 11, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 11, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 11, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 11, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 11, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 11, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 11, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 11, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 11, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 11, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 11, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 11, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 12, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 12, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 12, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 12, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 12, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 12, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 12, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 12, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 12, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 12, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 12, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 12, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 12, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 12, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 12, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 12, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 12, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 13, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 4, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 15, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 15, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 15, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 15, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 15, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 15, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 15, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 14, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 14, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 14, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 14, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 14, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 14, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 14, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 14, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 14, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 14, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 14, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 14, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 14, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 14, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 13, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 13, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 13, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 13, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 13, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 13, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 13, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 13, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 13, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 13, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 13, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 13, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 13, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 13, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 13, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 13, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 12, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 12, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 12, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 12, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 12, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 12, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 12, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 12, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 12, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 12, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 12, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 12, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 12, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 12, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 12, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 12, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 11, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 11, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 11, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 11, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 11, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 11, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 11, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 11, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 11, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 11, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 11, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 11, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 11, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 11, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 11, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 11, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 10, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 10, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 10, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 10, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 10, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 10, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 10, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 10, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 10, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 10, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 10, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 10, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 10, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 10, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 10, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 10, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 9, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 8, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 3, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 3, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 3, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 3, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 3, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 3, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 3, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 2, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 2, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 2, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 2, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 2, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 2, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 2, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 2, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 1, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 1, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 1, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 1, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 1, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 1, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 1, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 1, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j - 1, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 0, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 1, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 2, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 3, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 4, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 8, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 9, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 10, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 10, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 10, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 10, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 10, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 10, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 10, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 10, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 10, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 10, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 10, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 10, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 10, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 10, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 10, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 11, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 11, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 11, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 11, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 11, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 11, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 11, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 11, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 11, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 11, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 11, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 11, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 11, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 12, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 12, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 12, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 12, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 12, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 12, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 12, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 12, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 12, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 12, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 12, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 12, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 12, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 12, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 13, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 3, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 15, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 14, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 13, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 12, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 11, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 10, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 65), Blocks.AIR.getDefaultState(), 2); generate8(world, rand, i, j, k); return true; } public boolean generate8(World world, Random rand, int i, int j, int k) { world.setBlockState(new BlockPos(i - 2, j - 9, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 9, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 8, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 7, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 6, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 6, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 6, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 6, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 6, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 6, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 6, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 5, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 5, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 5, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 5, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 5, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 5, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 4, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 4, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 4, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 4, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 3, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 3, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 3, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 3, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 3, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 3, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 2, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 2, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 2, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 2, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 2, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 2, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 2, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 2, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 1, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 1, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 1, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 1, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 1, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 1, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 1, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 1, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j - 1, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 0, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k - 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k + 0), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k + 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 1, k + 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k - 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k + 0), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k + 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 2, k + 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k - 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k + 0), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k + 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 3, k + 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k - 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k + 0), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k + 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 4, k + 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k - 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k + 0), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k + 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 5, k + 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 8, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 9, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 10, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 10, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 10, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 10, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 10, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 10, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 10, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 10, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 10, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 10, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 10, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 10, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 10, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 10, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 10, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 10, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 10, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 10, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 10, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 11, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 11, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 11, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 11, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 11, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 11, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 11, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 11, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 11, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 11, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 11, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 11, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 11, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 11, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 11, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 11, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 11, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 12, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 12, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 12, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 12, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 12, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 12, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 12, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 12, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 12, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 12, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 12, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 12, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 12, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 12, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 12, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 12, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 13, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 2, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 15, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 55), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 14, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 55), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 13, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 55), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 12, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 11, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 10, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 9, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 8, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 7, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 6, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 6, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 6, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 6, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 6, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 6, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 6, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 6, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 6, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 5, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 5, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 5, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 5, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 5, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 5, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 5, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 4, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 4, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 4, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 4, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 3, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 3, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 3, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 3, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 3, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 3, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 2, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 2, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 2, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 2, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 2, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 2, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 2, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 2, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 1, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 1, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 1, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 1, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 1, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 1, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 1, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 1, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 1, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j - 1, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 0, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 21), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 20), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 19), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 18), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 17), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 3), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k - 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k + 0), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k + 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 1, k + 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 21), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 20), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 19), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 18), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 17), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 3), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k - 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k + 0), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k + 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 2, k + 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 21), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 20), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 19), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 18), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 17), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 3), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k - 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k + 0), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k + 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 3, k + 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 21), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 20), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 19), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 18), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k - 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k + 0), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k + 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 4, k + 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k - 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k + 0), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k + 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 5, k + 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 8, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 9, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 10, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 10, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 10, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 10, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 10, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 10, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 10, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 10, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 10, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 10, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 10, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 10, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 10, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 10, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 10, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 10, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 10, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 10, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 10, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 11, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 11, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 11, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 11, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 11, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 11, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 11, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 11, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 11, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 11, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 11, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 11, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 11, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 11, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 11, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 11, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 11, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 11, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 12, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 12, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 12, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 12, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 12, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 12, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 12, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 12, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 12, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 12, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 12, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 12, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 12, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 12, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 12, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 12, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 12, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 13, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i - 1, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 15, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 55), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 14, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 55), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 13, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 55), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 12, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 11, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 66), Blocks.AIR.getDefaultState(), 2); generate9(world, rand, i, j, k); return true; } public boolean generate9(World world, Random rand, int i, int j, int k) { world.setBlockState(new BlockPos(i + 0, j - 10, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 10, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 9, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 8, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 7, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 6, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 6, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 6, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 6, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 6, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 6, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 6, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 6, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 6, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 5, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 5, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 5, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 5, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 5, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 5, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 5, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 4, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 4, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 4, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 4, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 3, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 3, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 3, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 3, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 3, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 3, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 2, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 2, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 2, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 2, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 2, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 2, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 2, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 2, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 1, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 1, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 1, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 1, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 1, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 1, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 1, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 1, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j - 1, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 0, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 21), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 19), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 18), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 17), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 3), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k - 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k + 0), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k + 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 1, k + 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 21), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 20), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 19), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 18), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 17), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 3), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k - 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k + 0), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k + 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 2, k + 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 21), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 20), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 19), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 18), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 17), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 3), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k - 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k + 0), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k + 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 3, k + 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 21), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 20), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 19), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 18), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k - 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k + 0), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k + 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 4, k + 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k - 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k + 0), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k + 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 5, k + 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 8, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 9, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 10, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 10, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 10, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 10, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 10, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 10, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 10, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 10, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 10, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 10, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 10, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 10, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 10, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 10, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 10, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 10, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 10, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 10, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 10, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 11, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 11, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 11, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 11, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 11, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 11, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 11, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 11, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 11, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 11, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 11, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 11, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 11, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 11, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 11, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 11, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 11, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 11, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 12, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 12, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 12, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 12, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 12, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 12, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 12, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 12, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 12, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 12, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 12, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 12, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 12, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 12, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 12, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 12, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 12, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 13, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 0, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 15, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 55), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 14, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 55), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 13, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 55), ACBlocks.abyssalnite_stone_brick.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 12, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 11, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 10, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 9, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 8, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 7, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 6, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 6, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 6, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 6, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 6, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 6, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 6, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 6, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 6, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 5, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 5, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 5, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 5, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 5, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 5, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 5, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 4, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 4, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 4, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 4, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 3, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 3, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 3, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 3, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 3, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 3, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 2, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 2, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 2, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 2, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 2, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 2, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 2, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 2, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 1, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 1, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 1, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 1, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 1, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 1, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 1, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 1, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 1, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j - 1, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 0, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 21), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 20), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 19), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 18), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 17), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 3), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k - 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k + 0), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k + 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 1, k + 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 21), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 20), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 19), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 18), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 17), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 3), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k - 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k + 0), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k + 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 2, k + 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 21), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 20), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 19), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 18), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 17), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 3), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k - 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k + 0), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k + 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 3, k + 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 21), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 20), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 19), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 18), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k - 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k + 0), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k + 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 4, k + 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k - 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k + 0), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k + 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 5, k + 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 8, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 9, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 10, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 10, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 10, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 10, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 10, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 10, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 10, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 10, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 10, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 10, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 10, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 10, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 10, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 10, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 10, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 10, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 10, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 10, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 10, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 11, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 11, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 11, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 11, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 11, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 11, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 11, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 11, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 11, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 11, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 11, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 11, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 11, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 11, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 11, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 11, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 11, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 11, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 12, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 12, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 12, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 12, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 12, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 12, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 12, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 12, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 12, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 12, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 12, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 12, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 12, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 12, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 12, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 12, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 12, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 13, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 1, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 15, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 14, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 13, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 69), Blocks.AIR.getDefaultState(), 2); generate10(world, rand, i, j, k); return true; } public boolean generate10(World world, Random rand, int i, int j, int k) { world.setBlockState(new BlockPos(i + 2, j - 12, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 12, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 11, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 10, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 9, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 8, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 7, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 6, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 6, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 6, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 6, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 6, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 6, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 6, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 5, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 5, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 5, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 5, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 5, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 5, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 4, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 4, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 4, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 4, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 3, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 3, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 3, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 3, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 3, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 3, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 2, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 2, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 2, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 2, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 2, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 2, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 2, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 2, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 1, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 1, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 1, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 1, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 1, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 1, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 1, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 1, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j - 1, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 0, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k - 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k + 0), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k + 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 1, k + 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k - 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k + 0), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k + 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 2, k + 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k - 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k + 0), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k + 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 3, k + 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k - 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k + 0), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k + 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 4, k + 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 74), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k - 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k + 0), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k + 1), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 5, k + 2), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 73), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 8, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 9, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 10, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 10, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 10, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 10, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 10, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 10, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 10, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 10, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 10, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 10, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 10, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 10, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 10, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 10, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 10, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 10, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 10, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 10, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 10, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 11, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 11, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 11, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 11, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 11, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 11, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 11, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 11, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 11, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 11, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 11, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 11, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 11, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 11, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 11, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 11, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 11, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 12, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 12, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 12, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 12, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 12, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 12, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 12, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 12, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 12, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 12, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 12, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 12, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 12, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 12, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 12, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 12, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 13, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 2, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 15, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 15, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 15, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 15, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 15, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 15, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 15, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 14, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 14, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 14, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 14, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 14, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 14, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 14, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 14, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 14, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 14, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 14, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 14, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 14, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 14, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 14, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 14, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 13, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 13, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 13, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 13, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 13, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 13, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 13, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 13, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 13, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 13, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 13, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 13, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 13, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 13, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 13, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 13, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 12, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 12, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 12, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 12, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 12, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 12, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 12, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 12, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 12, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 12, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 12, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 12, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 12, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 12, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 12, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 12, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 11, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 11, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 11, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 11, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 11, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 11, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 11, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 11, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 11, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 11, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 11, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 11, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 11, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 11, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 11, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 11, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 10, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 10, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 10, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 10, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 10, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 10, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 10, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 10, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 10, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 10, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 10, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 10, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 10, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 10, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 10, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 10, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 9, k - 72), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 9, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 9, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 9, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 9, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 9, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 9, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 9, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 9, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 9, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 9, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 9, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 9, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 9, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 9, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 9, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 8, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 8, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 8, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 8, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 8, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 8, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 8, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 8, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 8, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 8, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 8, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 8, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 8, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 3, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 3, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 3, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 3, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 3, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 3, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 3, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 2, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 2, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 2, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 2, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 2, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 2, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 2, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 2, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 1, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 1, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 1, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 1, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 1, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 1, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 1, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 1, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j - 1, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 0, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 1, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 2, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 3, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 83), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 4, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 82), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 81), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 80), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 79), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 78), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 77), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 76), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 75), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 8, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 9, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 10, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 10, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 10, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 10, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 10, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 10, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 10, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 10, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 10, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 10, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 10, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 10, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 10, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 10, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 10, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 11, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 11, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 11, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 11, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 11, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 11, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 11, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 11, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 11, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 11, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 11, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 11, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 11, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 12, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 12, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 12, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 12, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 12, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 12, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 12, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 12, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 12, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 12, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 12, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 12, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 12, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 12, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 13, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 3, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 15, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 15, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 15, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 15, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 15, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 14, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 14, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 14, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 14, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 14, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 14, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 14, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 14, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 14, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 14, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 14, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 14, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 14, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 14, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 13, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 13, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 13, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 13, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 13, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 13, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 13, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 13, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 13, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 13, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 13, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 13, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 13, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 13, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 13, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 13, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 12, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 12, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 12, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 12, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 12, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 12, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 12, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 12, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 12, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 12, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 12, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 12, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 12, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 12, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 12, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 12, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 11, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 11, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 11, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 11, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 11, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 11, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 11, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 11, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 11, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 11, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 11, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 11, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 11, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 11, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 11, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 11, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 10, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 10, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 10, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 10, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 10, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 10, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 10, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 10, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 10, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 10, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 10, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 10, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 10, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 10, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 10, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 10, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 9, k - 71), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 9, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 9, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 9, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 9, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 9, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 9, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 9, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 9, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 9, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 9, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 9, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 9, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 9, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 9, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 9, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 8, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 8, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 8, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 8, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 8, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 8, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 8, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 8, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 8, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 8, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 8, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j - 8, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 1, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 2, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 3, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 4, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 8, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 47), Blocks.AIR.getDefaultState(), 2); generate11(world, rand, i, j, k); return true; } public boolean generate11(World world, Random rand, int i, int j, int k) { world.setBlockState(new BlockPos(i + 4, j + 9, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 9, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 10, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 10, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 10, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 10, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 10, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 10, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 10, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 10, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 10, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 10, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 10, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 10, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 10, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 10, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 10, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 10, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 10, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 10, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 11, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 11, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 11, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 11, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 11, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 11, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 11, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 11, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 11, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 11, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 11, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 11, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 11, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 11, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 11, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 11, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 11, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 12, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 12, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 12, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 12, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 12, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 12, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 12, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 12, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 12, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 12, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 12, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 12, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 12, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 12, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 12, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 12, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 12, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 13, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 4, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 14, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 14, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 14, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 14, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 14, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 14, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 14, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 14, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 14, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 13, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 13, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 13, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 13, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 13, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 13, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 13, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 13, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 13, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 13, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 13, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 12, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 12, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 12, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 12, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 12, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 12, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 12, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 12, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 12, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 12, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 12, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 12, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 12, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 11, k - 70), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 11, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 11, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 11, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 11, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 11, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 11, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 11, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 11, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 11, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 11, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 11, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 11, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 11, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 10, k - 69), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 10, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 10, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 10, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 10, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 10, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 10, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 10, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 10, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 10, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 10, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 10, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 10, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 9, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 9, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 9, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 9, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 9, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 9, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 9, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 9, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 9, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 9, k - 59), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 9, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 9, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 8, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 8, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 8, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 8, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 8, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j - 8, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 1, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 1, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 1, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 1, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 1, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 1, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 1, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 1, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 1, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 1, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 1, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 1, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 1, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 1, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 1, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 1, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 1, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 1, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 2, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 2, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 2, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 2, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 2, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 2, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 2, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 2, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 2, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 2, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 2, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 2, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 2, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 2, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 2, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 2, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 3, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 4, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 8, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 9, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 10, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 10, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 10, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 10, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 10, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 10, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 10, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 10, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 10, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 10, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 10, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 10, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 10, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 10, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 10, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 10, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 10, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 10, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 11, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 11, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 11, k - 56), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 11, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 11, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 11, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 11, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 11, k - 51), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 11, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 11, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 11, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 11, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 11, k - 46), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 11, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 11, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 11, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 11, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 12, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 13, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 5, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 14, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 14, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 14, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 14, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 14, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 14, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 13, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 13, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 13, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 13, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 13, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 13, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 13, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 13, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 12, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 12, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 12, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 12, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 12, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 12, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 12, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 12, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 11, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 11, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 11, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 11, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 11, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 11, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 11, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 11, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 11, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 10, k - 68), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 10, k - 67), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 10, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 10, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 10, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 10, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 10, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 10, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 10, k - 60), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 9, k - 66), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 9, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 9, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 9, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 9, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 9, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 8, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 8, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 8, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j - 8, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 1, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 1, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 1, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 1, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 1, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 1, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 1, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 1, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 1, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 1, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 1, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 1, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 1, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 1, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 1, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 1, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 1, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 1, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 2, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 2, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 2, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 2, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 2, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 2, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 2, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 2, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 2, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 2, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 2, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 2, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 2, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 2, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 2, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 2, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 3, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 4, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 8, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 9, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 10, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 10, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 10, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 10, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 10, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 10, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 10, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 10, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 10, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 10, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 10, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 10, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 10, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 10, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 11, k - 58), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 11, k - 57), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 11, k - 55), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 11, k - 54), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 11, k - 53), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 11, k - 52), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 11, k - 50), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 11, k - 49), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 11, k - 48), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 11, k - 47), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 11, k - 45), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 11, k - 44), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 11, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 12, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 13, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 6, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 14, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 14, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 14, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 14, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 13, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 13, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 13, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 13, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 13, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 12, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 12, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 12, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 12, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 12, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 11, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 11, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 11, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 11, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 11, k - 61), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 10, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 10, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 10, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 10, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 9, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 9, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 9, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 9, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 8, k - 65), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 8, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 8, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j - 8, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 1, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 1, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 1, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 1, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 1, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 1, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 1, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 1, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 1, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 1, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 1, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 1, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 1, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 1, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 1, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 1, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 1, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 1, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 2, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 2, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 2, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 2, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 2, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 2, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 2, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 2, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 2, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 2, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 2, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 2, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 2, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 2, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 2, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 2, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 3, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 16), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 12), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 11), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 10), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 9), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 6), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 5), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 4, k - 4), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 8, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 9, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 10, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 10, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 10, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 11, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 12, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 12, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 12, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 13, k - 43), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 13, k - 42), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 13, k - 41), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 7, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 14, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 13, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 13, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 12, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 12, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 12, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 11, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 11, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 11, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 10, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 10, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 10, k - 62), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 9, k - 64), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j - 9, k - 63), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 8, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 9, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 10, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 11, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 12, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 6, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 7, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 7, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 13, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 5, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 5, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 6, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 6, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 7, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 7, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 7, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 7, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 10, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 10, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 10, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 10, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 11, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 11, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 11, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 11, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 12, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 12, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 12, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 12, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 13, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 13, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 13, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 14, j + 13, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 5, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 6, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 7, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 7, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 7, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 15, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 4, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 5, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 6, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 6, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 7, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 7, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 7, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 7, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 16, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 4, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 4, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 5, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 5, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 6, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 6, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 7, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 7, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 7, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 7, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 17, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 4, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 4, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 4, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 4, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 4, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 4, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 4, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 4, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 4, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); generate12(world, rand, i, j, k); return true; } public boolean generate12(World world, Random rand, int i, int j, int k) { world.setBlockState(new BlockPos(i + 18, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 5, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 5, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 5, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 5, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 5, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 5, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 5, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 5, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 5, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 6, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 6, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 6, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 6, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 6, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 6, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 6, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 6, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 6, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 7, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 7, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 7, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 7, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 7, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 7, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 7, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 7, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 7, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 7, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 7, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 8, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 8, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 8, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 9, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 18, j + 9, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 4, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 4, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 4, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 4, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 4, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 4, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 4, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 4, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 4, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 5, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 5, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 5, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 5, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 5, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 5, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 5, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 5, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 5, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 6, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 6, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 6, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 6, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 6, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 6, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 6, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 6, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 6, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 7, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 7, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 7, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 7, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 7, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 7, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 7, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 7, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 7, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 7, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 7, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 8, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 8, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 8, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 9, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 19, j + 9, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 4, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 4, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 4, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 4, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 4, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 4, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 4, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 4, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 4, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 5, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 5, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 5, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 5, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 5, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 5, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 5, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 5, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 5, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 6, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 6, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 6, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 6, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 6, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 6, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 6, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 6, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 6, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 7, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 7, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 7, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 7, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 7, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 7, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 7, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 7, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 7, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 7, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 7, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 8, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 8, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 8, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 9, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 20, j + 9, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 4, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 4, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 4, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 4, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 4, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 4, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 4, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 4, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 4, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 4, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 4, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 4, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 4, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 4, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 5, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 5, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 5, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 5, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 5, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 5, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 5, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 5, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 5, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 5, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 5, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 5, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 5, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 5, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 6, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 6, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 6, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 6, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 6, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 6, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 6, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 6, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 6, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 6, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 6, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 6, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 6, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 6, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 7, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 7, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 7, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 7, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 7, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 7, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 7, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 7, k - 33), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 7, k - 32), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 7, k - 31), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 7, k - 30), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 7, k - 29), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 7, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 7, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 7, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 7, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 8, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 8, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 8, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 8, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 8, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 8, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 8, k - 34), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 9, k - 40), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 9, k - 39), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 9, k - 38), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 9, k - 37), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 9, k - 36), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 21, j + 9, k - 35), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 4, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 4, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 4, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 4, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 4, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 4, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 4, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 5, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 5, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 5, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 6, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 6, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 6, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 6, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 6, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 6, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 6, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 7, k - 28), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 7, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 7, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 7, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 22, j + 7, k - 22), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 5, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 5, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 5, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 5, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 5, k - 23), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 7, k - 27), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 7, k - 26), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 7, k - 25), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 7, k - 24), Blocks.AIR.getDefaultState(), 2); world.setBlockState(new BlockPos(i + 23, j + 7, k - 23), Blocks.AIR.getDefaultState(), 2); return true; } }