/*******************************************************************************
* AbyssalCraft
* Copyright (c) 2012 - 2017 Shinoow.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Contributors:
* Shinoow - implementation
******************************************************************************/
package com.shinoow.abyssalcraft.common.blocks;
import net.minecraft.block.BlockButton;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.SoundEvents;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public class BlockACButton extends BlockButton {
public BlockACButton(boolean par1, String tooltype, int harvestlevel, String texture) {
super(par1);
setHarvestLevel(tooltype, harvestlevel);
}
public BlockACButton(boolean par1, String texture) {
super(par1);
}
@Override
protected void playClickSound(EntityPlayer p_185615_1_, World player, BlockPos pos)
{
player.playSound(p_185615_1_, pos, SoundEvents.BLOCK_STONE_BUTTON_CLICK_ON, SoundCategory.BLOCKS, 0.3F, 0.6F);
}
@Override
protected void playReleaseSound(World worldIn, BlockPos pos)
{
worldIn.playSound((EntityPlayer)null, pos, SoundEvents.BLOCK_STONE_BUTTON_CLICK_OFF, SoundCategory.BLOCKS, 0.3F, 0.5F);
}
}