/*******************************************************************************
* AbyssalCraft
* Copyright (c) 2012 - 2017 Shinoow.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Contributors:
* Shinoow - implementation
******************************************************************************/
package com.shinoow.abyssalcraft.common.entity.demon;
import net.minecraft.block.Block;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.init.SoundEvents;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import com.shinoow.abyssalcraft.lib.ACConfig;
import com.shinoow.abyssalcraft.lib.ACLoot;
public class EntityDemonChicken extends EntityDemonAnimal {
public float field_70886_e;
public float destPos;
public float field_70884_g;
public float field_70888_h;
public float field_70889_i = 1.0F;
public EntityDemonChicken(World par1World) {
super(par1World);
setSize(0.3F, 0.7F);
}
@Override
protected void applyEntityAttributes() {
super.applyEntityAttributes();
if(ACConfig.hardcoreMode){
getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(20.0D);
getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(4.0D);
} else getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(10.0D);
}
@Override
protected SoundEvent getAmbientSound()
{
return SoundEvents.ENTITY_CHICKEN_AMBIENT;
}
@Override
protected SoundEvent getHurtSound()
{
return SoundEvents.ENTITY_GHAST_HURT;
}
@Override
protected SoundEvent getDeathSound()
{
return SoundEvents.ENTITY_CHICKEN_DEATH;
}
@Override
protected void playStepSound(BlockPos pos, Block par4)
{
playSound(SoundEvents.ENTITY_CHICKEN_STEP, 0.15F, 1.0F);
}
@Override
public void fall(float p_70069_1_, float par2) {}
@Override
public void onLivingUpdate()
{
super.onLivingUpdate();
field_70888_h = field_70886_e;
field_70884_g = destPos;
destPos = (float)(destPos + (onGround ? -1 : 4) * 0.3D);
if (destPos < 0.0F)
destPos = 0.0F;
if (destPos > 1.0F)
destPos = 1.0F;
if (!onGround && field_70889_i < 1.0F)
field_70889_i = 1.0F;
field_70889_i = (float)(field_70889_i * 0.9D);
if (!onGround && motionY < 0.0D)
motionY *= 0.6D;
field_70886_e += field_70889_i * 2.0F;
}
@Override
protected ResourceLocation getLootTable(){
return ACLoot.ENTITY_DEMON_CHICKEN;
}
}