/*******************************************************************************
* AbyssalCraft
* Copyright (c) 2012 - 2017 Shinoow.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Contributors:
* Shinoow - implementation
******************************************************************************/
package com.shinoow.abyssalcraft.common.blocks;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import com.shinoow.abyssalcraft.lib.ACTabs;
public class BlockSolidLava extends BlockACBasic {
public BlockSolidLava(String par1) {
super(Material.ROCK, "pickaxe", 2, 10F, 100F, SoundType.STONE, MapColor.TNT);
setUnlocalizedName(par1);
setCreativeTab(ACTabs.tabDecoration);
}
@Override
public AxisAlignedBB getCollisionBoundingBox(IBlockState state, IBlockAccess par1World, BlockPos pos)
{
float f = 0.125F;
return new AxisAlignedBB(0, 0, 0, 1, 1 - f, 1);
}
@Override
public boolean isBurning(IBlockAccess world, BlockPos pos)
{
return true;
}
}