/******************************************************************************* * AbyssalCraft * Copyright (c) 2012 - 2017 Shinoow. * All rights reserved. This program and the accompanying materials * are made available under the terms of the GNU Lesser Public License v3 * which accompanies this distribution, and is available at * http://www.gnu.org/licenses/lgpl-3.0.txt * * Contributors: * Shinoow - implementation ******************************************************************************/ package com.shinoow.abyssalcraft.client.particles; import java.util.Random; import net.minecraft.client.particle.Particle; import net.minecraft.client.renderer.VertexBuffer; import net.minecraft.entity.Entity; import net.minecraft.util.math.MathHelper; import net.minecraft.world.World; public class PEStreamParticleFX extends Particle { Random random = new Random(); public double colorR = 0; public double colorG = 0; public double colorB = 0; float scale; public PEStreamParticleFX(World worldIn, double x, double y, double z, double vx, double vy, double vz, double r, double g, double b) { super(worldIn, x,y,z,0,0,0); colorR = r; colorG = g; colorB = b; if (colorR > 1.0) colorR = colorR/255.0; if (colorG > 1.0) colorG = colorG/255.0; if (colorB > 1.0) colorB = colorB/255.0; setRBGColorF((float)r, (float)g, (float)b); particleMaxAge = 20; particleScale *= 0.75F; scale = particleScale; motionX *= 0.10000000149011612D; motionY *= 0.10000000149011612D; motionZ *= 0.10000000149011612D; // noClip = true; } @Override public void renderParticle(VertexBuffer worldRendererIn, Entity entityIn, float par2, float par3, float par4, float par5, float par6, float par7) { float var8 = (particleAge + par2) / particleMaxAge * 32.0F; var8 = MathHelper.clamp(var8, 0.0F, 1.0F); particleScale = scale * var8; super.renderParticle(worldRendererIn, entityIn, par2, par3, par4, par5, par6, par7); } @Override public void onUpdate(){ super.onUpdate(); motionX *= 0.65; motionY *= 0.65; motionZ *= 0.65; if (random.nextInt(4) == 0) particleAge --; setParticleTextureIndex(7 - particleAge * 8 / particleMaxAge); float lifeCoeff = ((float)particleMaxAge-(float)particleAge)/particleMaxAge; particleRed = Math.min(1.0f, (float)colorR*(1.5f-lifeCoeff)); particleGreen = Math.min(1.0f, (float)colorG*(1.5f-lifeCoeff)); particleBlue = Math.min(1.0f, (float)colorB*(1.5f-lifeCoeff)); particleAlpha = lifeCoeff; } }