/*******************************************************************************
* AbyssalCraft
* Copyright (c) 2012 - 2017 Shinoow.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Contributors:
* Shinoow - implementation
******************************************************************************/
package com.shinoow.abyssalcraft.common.blocks;
import net.minecraft.block.BlockGlass;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.util.BlockRenderLayer;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import com.shinoow.abyssalcraft.lib.ACTabs;
public class BlockAbyssalSandGlass extends BlockGlass {
public BlockAbyssalSandGlass() {
super(Material.GLASS, false);
setCreativeTab(ACTabs.tabBlock);
setHardness(0.3F);
setSoundType(SoundType.GLASS);
setUnlocalizedName("abyssalsandglass");
}
@Override
@SideOnly(Side.CLIENT)
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.TRANSLUCENT;
}
}