/*******************************************************************************
* AbyssalCraft
* Copyright (c) 2012 - 2017 Shinoow.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Contributors:
* Shinoow - implementation
******************************************************************************/
package com.shinoow.abyssalcraft.common.entity.demon;
import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity;
import net.minecraft.entity.IEntityLivingData;
import net.minecraft.entity.ai.EntityAIAttackMelee;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.monster.EntityMob;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.DifficultyInstance;
import net.minecraft.world.World;
import com.shinoow.abyssalcraft.api.block.ACBlocks;
import com.shinoow.abyssalcraft.api.entity.IDreadEntity;
import com.shinoow.abyssalcraft.lib.ACConfig;
public class EntityDemonAnimal extends EntityMob implements IDreadEntity {
private boolean canBurn = false;
public EntityDemonAnimal(World par1World)
{
super(par1World);
isImmuneToFire = true;
double var2 = 0.35D;
tasks.addTask(0, new EntityAISwimming(this));
tasks.addTask(2, new EntityAIAttackMelee(this, var2, true));
tasks.addTask(3, new EntityAIWander(this, var2));
tasks.addTask(4, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
tasks.addTask(4, new EntityAILookIdle(this));
targetTasks.addTask(1, new EntityAIHurtByTarget(this, false));
targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true));
}
@Override
public boolean attackEntityAsMob(Entity par1Entity)
{
if(ACConfig.hardcoreMode && par1Entity instanceof EntityPlayer)
par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this).setDamageBypassesArmor().setDamageIsAbsolute(), 1.5F * (float)(ACConfig.damageAmpl > 1.0D ? ACConfig.damageAmpl : 1));
return super.attackEntityAsMob(par1Entity);
}
@Override
protected float getSoundPitch()
{
return 0.2F;
}
@Override
public void setFire(int seconds)
{
if(!canBurn) canBurn = true;
super.setFire(seconds);
}
@Override
public boolean processInteract(EntityPlayer par1EntityPlayer, EnumHand hand)
{
ItemStack stack = par1EntityPlayer.getHeldItem(hand);
if (!stack.isEmpty() && stack.getItem() == Items.FLINT_AND_STEEL && !canBurn)
{
world.playSound(par1EntityPlayer, posX, posY, posZ, SoundEvents.ITEM_FLINTANDSTEEL_USE, getSoundCategory(), 1.0F, rand.nextFloat() * 0.4F + 0.8F);
par1EntityPlayer.swingArm(hand);
canBurn = true;
if (!world.isRemote)
{
stack.damageItem(1, par1EntityPlayer);
return true;
}
}
return super.processInteract(par1EntityPlayer, hand);
}
@Override
public void onLivingUpdate()
{
super.onLivingUpdate();
if(!canBurn && world.isFlammableWithin(getEntityBoundingBox()))
canBurn = true;
if(!world.isRemote && canBurn){
int i = MathHelper.floor(posX);
int j = MathHelper.floor(posY);
int k = MathHelper.floor(posZ);
for (int l = 0; l < 4; ++l)
{
i = MathHelper.floor(posX + (l % 2 * 2 - 1) * 0.25F);
j = MathHelper.floor(posY);
k = MathHelper.floor(posZ + (l / 2 % 2 * 2 - 1) * 0.25F);
BlockPos pos = new BlockPos(i, j, k);
if (world.getBlockState(pos).getMaterial() == Material.AIR && Blocks.FIRE.canPlaceBlockAt(world, pos))
world.setBlockState(pos, ACConfig.mimicFire ? ACBlocks.mimic_fire.getDefaultState() : Blocks.FIRE.getDefaultState());
}
}
}
@Override
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
{
super.readEntityFromNBT(par1NBTTagCompound);
canBurn = par1NBTTagCompound.getBoolean("CanBurn");
}
@Override
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
{
super.writeEntityToNBT(par1NBTTagCompound);
par1NBTTagCompound.setBoolean("CanBurn", canBurn);
}
@Override
public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, IEntityLivingData par1EntityLivingData)
{
Object data = super.onInitialSpawn(difficulty, par1EntityLivingData);
if(world.provider.getDimension() == 0 && ACConfig.demonAnimalFire == true && rand.nextInt(3) == 0
|| world.provider.getDimension() == -1 && rand.nextBoolean())
canBurn = true;
return (IEntityLivingData)data;
}
}