/*******************************************************************************
* AbyssalCraft
* Copyright (c) 2012 - 2017 Shinoow.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Contributors:
* Shinoow - implementation
******************************************************************************/
package com.shinoow.abyssalcraft.common.blocks;
import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.client.model.obj.OBJModel;
import com.shinoow.abyssalcraft.lib.ACTabs;
public class BlockDecorativeStatue extends Block {
public static final PropertyDirection FACING = PropertyDirection.create("facing");
public BlockDecorativeStatue() {
super(Material.ROCK);
setDefaultState(blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
setHardness(6.0F);
setResistance(12.0F);
setSoundType(SoundType.STONE);
setCreativeTab(ACTabs.tabDecoration);
}
@Override
public IBlockState getStateForPlacement(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer, EnumHand hand)
{
return getDefaultState().withProperty(FACING, placer.getHorizontalFacing().getOpposite());
}
@Override
public IBlockState getStateFromMeta(int meta)
{
return getDefaultState().withProperty(FACING, EnumFacing.getFront(meta));
}
@Override
public int getMetaFromState(IBlockState state)
{
return state.getValue(FACING).getIndex();
}
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
{
return new AxisAlignedBB(0.25F, 0.0F, 0.25F, 0.75F, 1.0F, 0.75F);
}
@Override
public boolean isOpaqueCube(IBlockState state)
{
return false;
}
@Override
public boolean isFullCube(IBlockState state)
{
return false;
}
@Override
public BlockStateContainer createBlockState()
{
return new BlockStateContainer.Builder(this).add(FACING).add(OBJModel.OBJProperty.INSTANCE).build();
}
}