/******************************************************************************* * AbyssalCraft * Copyright (c) 2012 - 2017 Shinoow. * All rights reserved. This program and the accompanying materials * are made available under the terms of the GNU Lesser Public License v3 * which accompanies this distribution, and is available at * http://www.gnu.org/licenses/lgpl-3.0.txt * * Contributors: * Shinoow - implementation ******************************************************************************/ package com.shinoow.abyssalcraft.common.blocks; import net.minecraft.block.Block; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.properties.PropertyDirection; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.EntityLivingBase; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.client.model.obj.OBJModel; import com.shinoow.abyssalcraft.lib.ACTabs; public class BlockDecorativeStatue extends Block { public static final PropertyDirection FACING = PropertyDirection.create("facing"); public BlockDecorativeStatue() { super(Material.ROCK); setDefaultState(blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH)); setHardness(6.0F); setResistance(12.0F); setSoundType(SoundType.STONE); setCreativeTab(ACTabs.tabDecoration); } @Override public IBlockState getStateForPlacement(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer, EnumHand hand) { return getDefaultState().withProperty(FACING, placer.getHorizontalFacing().getOpposite()); } @Override public IBlockState getStateFromMeta(int meta) { return getDefaultState().withProperty(FACING, EnumFacing.getFront(meta)); } @Override public int getMetaFromState(IBlockState state) { return state.getValue(FACING).getIndex(); } @Override public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) { return new AxisAlignedBB(0.25F, 0.0F, 0.25F, 0.75F, 1.0F, 0.75F); } @Override public boolean isOpaqueCube(IBlockState state) { return false; } @Override public boolean isFullCube(IBlockState state) { return false; } @Override public BlockStateContainer createBlockState() { return new BlockStateContainer.Builder(this).add(FACING).add(OBJModel.OBJProperty.INSTANCE).build(); } }