/*******************************************************************************
* AbyssalCraft
* Copyright (c) 2012 - 2017 Shinoow.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Contributors:
* Shinoow - implementation
******************************************************************************/
package com.shinoow.abyssalcraft.client.render.entity;
import net.minecraft.client.renderer.entity.RenderLiving;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.entity.layers.LayerCustomHead;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import com.shinoow.abyssalcraft.client.model.entity.ModelRemnant;
import com.shinoow.abyssalcraft.common.entity.EntityRemnant;
@SideOnly(Side.CLIENT)
public class RenderRemnant extends RenderLiving<EntityRemnant> {
private static ResourceLocation defaultTexture = new ResourceLocation("abyssalcraft:textures/model/remnant/remnant.png");
private static final ResourceLocation remnantTexture = new ResourceLocation("abyssalcraft:textures/model/remnant/remnant.png");
private static final ResourceLocation librarianTexture = new ResourceLocation("abyssalcraft:textures/model/remnant/remnant_librarian.png");
private static final ResourceLocation priestTexture = new ResourceLocation("abyssalcraft:textures/model/remnant/remnant_priest.png");
private static final ResourceLocation blacksmithTexture = new ResourceLocation("abyssalcraft:textures/model/remnant/remnant_blacksmith.png");
private static final ResourceLocation butcherTexture = new ResourceLocation("abyssalcraft:textures/model/remnant/remnant_butcher.png");
private static final ResourceLocation bankerTexture = new ResourceLocation("abyssalcraft:textures/model/remnant/remnant_banker.png");
private static final ResourceLocation masterBlacksmithTexture = new ResourceLocation("abyssalcraft:textures/model/remnant/remnant_master_blacksmith.png");
public RenderRemnant(RenderManager manager)
{
this(manager, new ModelRemnant());
}
public RenderRemnant(RenderManager manager, ModelRemnant model)
{
super(manager, model, 0.5F);
addLayer(new LayerCustomHead(model.head));
}
@Override
protected ResourceLocation getEntityTexture(EntityRemnant entity){
switch(entity.getProfession()){
case 0:
defaultTexture = remnantTexture;
break;
case 1:
defaultTexture = librarianTexture;
break;
case 2:
defaultTexture = priestTexture;
break;
case 3:
defaultTexture = blacksmithTexture;
break;
case 4:
defaultTexture = butcherTexture;
break;
case 5:
defaultTexture = bankerTexture;
break;
case 6:
defaultTexture = masterBlacksmithTexture;
break;
}
return defaultTexture;
}
}