/*******************************************************************************
* AbyssalCraft
* Copyright (c) 2012 - 2017 Shinoow.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Contributors:
* Shinoow - implementation
******************************************************************************/
package com.shinoow.abyssalcraft.common.blocks;
import java.util.HashMap;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import com.google.common.collect.Maps;
import com.shinoow.abyssalcraft.api.block.ACBlocks;
import com.shinoow.abyssalcraft.common.blocks.BlockRitualAltar.EnumRitualMatType;
import com.shinoow.abyssalcraft.common.blocks.tile.TileEntityRitualPedestal;
import com.shinoow.abyssalcraft.lib.util.blocks.SingletonInventoryUtil;
public class BlockRitualPedestal extends BlockContainer {
private static HashMap<Integer, Block> blockMeta = Maps.newHashMap();
public static final PropertyEnum MATERIAL = PropertyEnum.create("material", EnumRitualMatType.class);
public BlockRitualPedestal() {
super(Material.ROCK);
setHardness(6.0F);
setResistance(12.0F);
setSoundType(SoundType.STONE);
setCreativeTab(null);
setHarvestLevel("pickaxe", 0);
}
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
{
return new AxisAlignedBB(0.25F, 0.0F, 0.25F, 0.75F, 1.0F, 0.75F);
}
@SuppressWarnings({ "unchecked", "rawtypes" })
@Override
public void getSubBlocks(Item par1, CreativeTabs par2CreativeTabs, NonNullList<ItemStack> par3List) {
par3List.add(new ItemStack(par1, 1, 0));
par3List.add(new ItemStack(par1, 1, 1));
par3List.add(new ItemStack(par1, 1, 2));
par3List.add(new ItemStack(par1, 1, 3));
par3List.add(new ItemStack(par1, 1, 4));
par3List.add(new ItemStack(par1, 1, 5));
par3List.add(new ItemStack(par1, 1, 6));
par3List.add(new ItemStack(par1, 1, 7));
}
@Override
public boolean isOpaqueCube(IBlockState state){
return false;
}
@Override
public boolean isFullCube(IBlockState state)
{
return false;
}
@Override
public TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_) {
return new TileEntityRitualPedestal();
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
return SingletonInventoryUtil.handleBlockActivation(world, pos, player, player.getHeldItem(hand));
}
@Override
public Item getItemDropped(IBlockState state, Random random, int j)
{
return Item.getItemFromBlock(blockMeta.get(((EnumRitualMatType)state.getValue(MATERIAL)).getMeta()));
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state) {
return EnumBlockRenderType.MODEL;
}
@Override
public void breakBlock(World world, BlockPos pos, IBlockState state)
{
Random rand = new Random();
TileEntityRitualPedestal pedestal = (TileEntityRitualPedestal) world.getTileEntity(pos);
if(pedestal != null)
if(!pedestal.getItem().isEmpty()){
float f = rand.nextFloat() * 0.8F + 0.1F;
float f1 = rand.nextFloat() * 0.8F + 0.1F;
float f2 = rand.nextFloat() * 0.8F + 0.1F;
EntityItem item = new EntityItem(world, pos.getX() + f, pos.getY() + f1, pos.getZ() + f2, pedestal.getItem());
float f3 = 0.05F;
item.motionX = (float)rand.nextGaussian() * f3;
item.motionY = (float)rand.nextGaussian() * f3 + 0.2F;
item.motionZ = (float)rand.nextGaussian() * f3;
world.spawnEntity(item);
}
super.breakBlock(world, pos, state);
}
@Override
@SideOnly(Side.CLIENT)
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;
}
@Override
public IBlockState getStateFromMeta(int meta) {
return getDefaultState().withProperty(MATERIAL, EnumRitualMatType.byMetadata(meta));
}
@Override
public int getMetaFromState(IBlockState state) {
return ((EnumRitualMatType)state.getValue(MATERIAL)).getMeta();
}
@Override
protected BlockStateContainer createBlockState() {
return new BlockStateContainer.Builder(this).add(MATERIAL).build();
}
public void setBlocks() {
blockMeta.put(0, Blocks.COBBLESTONE);
blockMeta.put(1, ACBlocks.darkstone_cobblestone);
blockMeta.put(2, ACBlocks.abyssal_cobblestone);
blockMeta.put(3, ACBlocks.coralium_cobblestone);
blockMeta.put(4, ACBlocks.dreadstone_cobblestone);
blockMeta.put(5, ACBlocks.abyssalnite_cobblestone);
blockMeta.put(6, ACBlocks.ethaxium_brick);
blockMeta.put(7, ACBlocks.dark_ethaxium_brick);
}
}