/*******************************************************************************
* AbyssalCraft
* Copyright (c) 2012 - 2017 Shinoow.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Contributors:
* Shinoow - implementation
******************************************************************************/
package com.shinoow.abyssalcraft.common.entity.anti;
import java.util.Calendar;
import java.util.UUID;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.EnumCreatureAttribute;
import net.minecraft.entity.IEntityLivingData;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIAttackMelee;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAIMoveTowardsRestriction;
import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.ai.attributes.IAttributeInstance;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.monster.EntityMob;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.SoundEvents;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.datasync.DataParameter;
import net.minecraft.network.datasync.DataSerializers;
import net.minecraft.network.datasync.EntityDataManager;
import net.minecraft.util.DamageSource;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.DifficultyInstance;
import net.minecraft.world.EnumDifficulty;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeModContainer;
import com.shinoow.abyssalcraft.api.entity.IAntiEntity;
import com.shinoow.abyssalcraft.api.item.ACItems;
import com.shinoow.abyssalcraft.common.entity.EntityAbyssalZombie;
import com.shinoow.abyssalcraft.init.InitHandler;
import com.shinoow.abyssalcraft.lib.ACConfig;
import com.shinoow.abyssalcraft.lib.ACLoot;
import com.shinoow.abyssalcraft.lib.ACSounds;
public class EntityAntiAbyssalZombie extends EntityMob implements IAntiEntity {
private static final DataParameter<Byte> CHILD = EntityDataManager.createKey(EntityAntiAbyssalZombie.class, DataSerializers.BYTE);
private static final UUID babySpeedBoostUUID = UUID.fromString("B9766B59-9566-4402-BC1F-2EE2A276D836");
private static final AttributeModifier babySpeedBoostModifier = new AttributeModifier(babySpeedBoostUUID, "Baby speed boost", 0.5D, 1);
private static final UUID attackDamageBoostUUID = UUID.fromString("648D7064-6A60-4F59-8ABE-C2C23A6DD7A9");
private static final AttributeModifier attackDamageBoost = new AttributeModifier(attackDamageBoostUUID, "Halloween Attack Damage Boost", 3.0D, 0);
public EntityAntiAbyssalZombie(World par1World) {
super(par1World);
tasks.addTask(0, new EntityAISwimming(this));
tasks.addTask(2, new EntityAIAttackMelee(this, 1.0D, true));
tasks.addTask(4, new EntityAIMoveTowardsRestriction(this, 1.0D));
tasks.addTask(5, new EntityAIWander(this, 1.0D));
tasks.addTask(8, new EntityAILookIdle(this));
tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
tasks.addTask(8, new EntityAIWatchClosest(this, EntityAntiPlayer.class, 8.0F));
tasks.addTask(8, new EntityAIWatchClosest(this, EntityAntiAbyssalZombie.class, 8.0F));
tasks.addTask(8, new EntityAIWatchClosest(this, EntityAntiZombie.class, 8.0F));
tasks.addTask(8, new EntityAIWatchClosest(this, EntityAntiGhoul.class, 8.0F));
tasks.addTask(8, new EntityAIWatchClosest(this, EntityAntiSkeleton.class, 8.0F));
targetTasks.addTask(1, new EntityAIHurtByTarget(this, false));
targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityAntiZombie.class, true));
targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true));
}
@Override
protected void applyEntityAttributes() {
super.applyEntityAttributes();
getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE).setBaseValue(42.0D);
getEntityAttribute(SharedMonsterAttributes.KNOCKBACK_RESISTANCE).setBaseValue(0.0D);
getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.23000000417232513D);
if(ACConfig.hardcoreMode){
getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(100.0D);
getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(12.0D);
} else {
getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(50.0D);
getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(6.0D);
}
}
@Override
public boolean attackEntityAsMob(Entity par1Entity)
{
if(ACConfig.hardcoreMode && par1Entity instanceof EntityPlayer)
par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this).setDamageBypassesArmor().setDamageIsAbsolute(), 1.5F * (float)(ACConfig.damageAmpl > 1.0D ? ACConfig.damageAmpl : 1));
return super.attackEntityAsMob(par1Entity);
}
@Override
protected void entityInit()
{
super.entityInit();
dataManager.register(CHILD, Byte.valueOf((byte)0));
}
@Override
public boolean isChild()
{
return dataManager.get(CHILD).byteValue() == 1;
}
/**
* Set whether this zombie is a child.
*/
public void setChild(boolean par1)
{
dataManager.set(CHILD, Byte.valueOf((byte)(par1 ? 1 : 0)));
if (world != null && !world.isRemote)
{
IAttributeInstance attributeinstance = getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED);
attributeinstance.removeModifier(babySpeedBoostModifier);
if (par1)
attributeinstance.applyModifier(babySpeedBoostModifier);
}
}
/**
* Returns the sound this mob makes while it's alive.
*/
@Override
protected SoundEvent getAmbientSound()
{
return ACSounds.abyssal_zombie_ambient;
}
/**
* Returns the sound this mob makes when it is hurt.
*/
@Override
protected SoundEvent getHurtSound()
{
return ACSounds.abyssal_zombie_hurt;
}
/**
* Returns the sound this mob makes on death.
*/
@Override
protected SoundEvent getDeathSound()
{
return ACSounds.abyssal_zombie_death;
}
@Override
protected void playStepSound(BlockPos pos, Block par4)
{
playSound(SoundEvents.ENTITY_ZOMBIE_STEP, 0.15F, 1.0F);
}
@Override
protected Item getDropItem()
{
return ACItems.anti_plagued_flesh;
}
@Override
protected ResourceLocation getLootTable(){
return ACLoot.ENTITY_ABYSSAL_ANTI_ZOMBIE;
}
@Override
public EnumCreatureAttribute getCreatureAttribute()
{
return EnumCreatureAttribute.UNDEAD;
}
@Override
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
{
super.writeEntityToNBT(par1NBTTagCompound);
if (isChild())
par1NBTTagCompound.setBoolean("IsBaby", true);
}
@Override
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
{
super.readEntityFromNBT(par1NBTTagCompound);
if (par1NBTTagCompound.getBoolean("IsBaby"))
setChild(true);
}
@Override
protected void collideWithEntity(Entity par1Entity)
{
if(!world.isRemote && par1Entity instanceof EntityAbyssalZombie){
boolean flag = world.getGameRules().getBoolean("mobGriefing");
world.createExplosion(this, posX, posY, posZ, 5, flag);
setDead();
}
else par1Entity.applyEntityCollision(this);
}
@Override
protected void updateEquipmentIfNeeded(EntityItem itemEntity)
{
if(!InitHandler.INSTANCE.isItemBlacklisted(this, itemEntity.getEntityItem()))
super.updateEquipmentIfNeeded(itemEntity);
}
@Override
public void onKillEntity(EntityLivingBase par1EntityLivingBase)
{
super.onKillEntity(par1EntityLivingBase);
if(world.getDifficulty() == EnumDifficulty.HARD || world.getDifficulty() == EnumDifficulty.NORMAL
&& par1EntityLivingBase instanceof EntityAntiZombie) {
if (rand.nextBoolean())
return;
EntityAntiAbyssalZombie antiAbyaalZombie = new EntityAntiAbyssalZombie(world);
antiAbyaalZombie.copyLocationAndAnglesFrom(par1EntityLivingBase);
world.removeEntity(par1EntityLivingBase);
antiAbyaalZombie.onInitialSpawn(world.getDifficultyForLocation(new BlockPos(posX, posY, posZ)), (IEntityLivingData)null);
if (par1EntityLivingBase.isChild())
antiAbyaalZombie.setChild(true);
world.spawnEntity(antiAbyaalZombie);
world.playEvent((EntityPlayer)null, 1026, new BlockPos(posX, posY, posZ), 0);
}
}
@Override
public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, IEntityLivingData par1EntityLivingData)
{
Object data = super.onInitialSpawn(difficulty, par1EntityLivingData);
float f = difficulty.getClampedAdditionalDifficulty();
setCanPickUpLoot(rand.nextFloat() < 0.55F * f);
if (data == null)
data = new EntityAntiAbyssalZombie.GroupData(world.rand.nextFloat() < ForgeModContainer.zombieBabyChance, world.rand.nextFloat() < 0.05F, null);
if (data instanceof EntityAntiAbyssalZombie.GroupData)
{
EntityAntiAbyssalZombie.GroupData groupdata = (EntityAntiAbyssalZombie.GroupData)data;
if (groupdata.field_142048_a)
setChild(true);
}
setEquipmentBasedOnDifficulty(difficulty);
setEnchantmentBasedOnDifficulty(difficulty);
if (getItemStackFromSlot(EntityEquipmentSlot.HEAD).isEmpty())
{
Calendar calendar = world.getCurrentDate();
if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31 && rand.nextFloat() < 0.25F)
{
setItemStackToSlot(EntityEquipmentSlot.HEAD, new ItemStack(rand.nextFloat() < 0.1F ? Blocks.LIT_PUMPKIN : Blocks.PUMPKIN));
inventoryArmorDropChances[EntityEquipmentSlot.HEAD.getIndex()] = 0.0F;
}
}
IAttributeInstance attribute = getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE);
Calendar calendar = world.getCurrentDate();
attribute.removeModifier(attackDamageBoost);
if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31)
attribute.applyModifier(attackDamageBoost);
return (IEntityLivingData)data;
}
class GroupData implements IEntityLivingData
{
public boolean field_142048_a;
private GroupData(boolean par2)
{
field_142048_a = false;
field_142048_a = par2;
}
GroupData(boolean par2, boolean par3, Object par4EntityZombieINNER1)
{
this(par2);
}
}
}