/*******************************************************************************
* AbyssalCraft
* Copyright (c) 2012 - 2017 Shinoow.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Contributors:
* Shinoow - implementation
******************************************************************************/
package com.shinoow.abyssalcraft.common.entity;
import java.util.Calendar;
import java.util.Iterator;
import java.util.List;
import java.util.UUID;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.EnumCreatureAttribute;
import net.minecraft.entity.IEntityLivingData;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIAttackMelee;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAIMoveTowardsRestriction;
import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.ai.attributes.IAttributeInstance;
import net.minecraft.entity.monster.EntityMob;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.SoundEvents;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.ItemStack;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.DifficultyInstance;
import net.minecraft.world.World;
import com.shinoow.abyssalcraft.api.entity.IAntiEntity;
import com.shinoow.abyssalcraft.api.entity.ICoraliumEntity;
import com.shinoow.abyssalcraft.api.entity.IDreadEntity;
import com.shinoow.abyssalcraft.api.item.ACItems;
import com.shinoow.abyssalcraft.lib.ACConfig;
import com.shinoow.abyssalcraft.lib.ACLoot;
import com.shinoow.abyssalcraft.lib.ACSounds;
public class EntityGatekeeperMinion extends EntityMob implements ICoraliumEntity, IDreadEntity, IAntiEntity {
private static final UUID attackDamageBoostUUID = UUID.fromString("648D7064-6A60-4F59-8ABE-C2C23A6DD7A9");
private static final AttributeModifier attackDamageBoost = new AttributeModifier(attackDamageBoostUUID, "Halloween Attack Damage Boost", 5.0D, 0);
public EntityGatekeeperMinion(World par1World) {
super(par1World);
tasks.addTask(0, new EntityAISwimming(this));
tasks.addTask(2, new EntityAIAttackMelee(this, 0.35D, false));
tasks.addTask(3, new EntityAIMoveTowardsRestriction(this, 0.35D));
tasks.addTask(4, new EntityAIWander(this, 0.35D));
tasks.addTask(7, new EntityAILookIdle(this));
tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
tasks.addTask(7, new EntityAIWatchClosest(this, EntityGatekeeperMinion.class, 8.0F));
tasks.addTask(7, new EntityAIWatchClosest(this, EntityRemnant.class, 8.0F));
targetTasks.addTask(1, new EntityAIHurtByTarget(this, false));
targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true));
setSize(1.4F, 2.8F);
}
@Override
protected void applyEntityAttributes()
{
super.applyEntityAttributes();
getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE).setBaseValue(64.0D);
getEntityAttribute(SharedMonsterAttributes.KNOCKBACK_RESISTANCE).setBaseValue(0.2D);
if(ACConfig.hardcoreMode){
getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(500.0D);
getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(36.0D);
} else {
getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(250.0D);
getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(18.0D);
}
}
@Override
public boolean canBreatheUnderwater() {
return true;
}
@Override
public boolean attackEntityAsMob(Entity par1Entity)
{
swingArm(EnumHand.MAIN_HAND);
swingArm(EnumHand.OFF_HAND);
boolean flag = super.attackEntityAsMob(par1Entity);
if(ACConfig.hardcoreMode && par1Entity instanceof EntityPlayer)
par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this).setDamageBypassesArmor().setDamageIsAbsolute(), 3 * (float)(ACConfig.damageAmpl > 1.0D ? ACConfig.damageAmpl : 1));
return flag;
}
@Override
protected boolean canDespawn()
{
return false;
}
@Override
protected SoundEvent getDeathSound()
{
return ACSounds.shadow_death;
}
@Override
protected void playStepSound(BlockPos pos, Block par4)
{
playSound(SoundEvents.ENTITY_SPIDER_STEP, 0.15F, 1.0F);
}
@Override
public boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
{
EntityLivingBase enemy = null;
if(par1DamageSource.getSourceOfDamage() != null && par1DamageSource.getSourceOfDamage() instanceof EntityLivingBase)
enemy = (EntityLivingBase) par1DamageSource.getSourceOfDamage();
if(rand.nextInt(10) == 0){
List<EntityRemnant> remnants = world.getEntitiesWithinAABB(EntityRemnant.class, getEntityBoundingBox().expand(16D, 16D, 16D));
if(remnants != null)
if(enemy != null){
Iterator<EntityRemnant> iter = remnants.iterator();
while(iter.hasNext())
iter.next().enrage(false, enemy);
}
playSound(ACSounds.remnant_scream, 3F, 1F);
}
return super.attackEntityFrom(par1DamageSource, par2);
}
@Override
protected void dropFewItems(boolean par1, int par2)
{
ItemStack item = new ItemStack(ACItems.eldritch_scale);
if(rand.nextInt(10) == 0) item = new ItemStack(ACItems.ethaxium_ingot);
if (item != null)
{
int i = rand.nextInt(3);
if (par2 > 0)
i += rand.nextInt(par2 + 1);
for (int j = 0; j < i; ++j)
entityDropItem(item, 0);
}
}
@Override
protected ResourceLocation getLootTable(){
return ACLoot.ENTITY_MINION_OF_THE_GATEKEEPER;
}
@Override
public EnumCreatureAttribute getCreatureAttribute()
{
return EnumCreatureAttribute.UNDEAD;
}
@Override
public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, IEntityLivingData par1EntityLivingData)
{
par1EntityLivingData = super.onInitialSpawn(difficulty, par1EntityLivingData);
if (getItemStackFromSlot(EntityEquipmentSlot.HEAD).isEmpty())
{
Calendar calendar = world.getCurrentDate();
if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31 && rand.nextFloat() < 0.25F)
{
setItemStackToSlot(EntityEquipmentSlot.HEAD, new ItemStack(rand.nextFloat() < 0.1F ? Blocks.LIT_PUMPKIN : Blocks.PUMPKIN));
inventoryArmorDropChances[EntityEquipmentSlot.HEAD.getIndex()] = 0.0F;
}
}
IAttributeInstance attribute = getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE);
Calendar calendar = world.getCurrentDate();
attribute.removeModifier(attackDamageBoost);
if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31)
attribute.applyModifier(attackDamageBoost);
return par1EntityLivingData;
}
}