/******************************************************************************* * AbyssalCraft * Copyright (c) 2012 - 2017 Shinoow. * All rights reserved. This program and the accompanying materials * are made available under the terms of the GNU Lesser Public License v3 * which accompanies this distribution, and is available at * http://www.gnu.org/licenses/lgpl-3.0.txt * * Contributors: * Shinoow - implementation ******************************************************************************/ package com.shinoow.abyssalcraft.common.entity; import java.util.Calendar; import java.util.Iterator; import java.util.List; import java.util.UUID; import net.minecraft.block.Block; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.EnumCreatureAttribute; import net.minecraft.entity.IEntityLivingData; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.EntityAIAttackMelee; import net.minecraft.entity.ai.EntityAIHurtByTarget; import net.minecraft.entity.ai.EntityAILookIdle; import net.minecraft.entity.ai.EntityAIMoveTowardsRestriction; import net.minecraft.entity.ai.EntityAINearestAttackableTarget; import net.minecraft.entity.ai.EntityAISwimming; import net.minecraft.entity.ai.EntityAIWander; import net.minecraft.entity.ai.EntityAIWatchClosest; import net.minecraft.entity.ai.attributes.AttributeModifier; import net.minecraft.entity.ai.attributes.IAttributeInstance; import net.minecraft.entity.monster.EntityMob; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.SoundEvents; import net.minecraft.inventory.EntityEquipmentSlot; import net.minecraft.item.ItemStack; import net.minecraft.util.DamageSource; import net.minecraft.util.EnumHand; import net.minecraft.util.ResourceLocation; import net.minecraft.util.SoundEvent; import net.minecraft.util.math.BlockPos; import net.minecraft.world.DifficultyInstance; import net.minecraft.world.World; import com.shinoow.abyssalcraft.api.entity.IAntiEntity; import com.shinoow.abyssalcraft.api.entity.ICoraliumEntity; import com.shinoow.abyssalcraft.api.entity.IDreadEntity; import com.shinoow.abyssalcraft.api.item.ACItems; import com.shinoow.abyssalcraft.lib.ACConfig; import com.shinoow.abyssalcraft.lib.ACLoot; import com.shinoow.abyssalcraft.lib.ACSounds; public class EntityGatekeeperMinion extends EntityMob implements ICoraliumEntity, IDreadEntity, IAntiEntity { private static final UUID attackDamageBoostUUID = UUID.fromString("648D7064-6A60-4F59-8ABE-C2C23A6DD7A9"); private static final AttributeModifier attackDamageBoost = new AttributeModifier(attackDamageBoostUUID, "Halloween Attack Damage Boost", 5.0D, 0); public EntityGatekeeperMinion(World par1World) { super(par1World); tasks.addTask(0, new EntityAISwimming(this)); tasks.addTask(2, new EntityAIAttackMelee(this, 0.35D, false)); tasks.addTask(3, new EntityAIMoveTowardsRestriction(this, 0.35D)); tasks.addTask(4, new EntityAIWander(this, 0.35D)); tasks.addTask(7, new EntityAILookIdle(this)); tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); tasks.addTask(7, new EntityAIWatchClosest(this, EntityGatekeeperMinion.class, 8.0F)); tasks.addTask(7, new EntityAIWatchClosest(this, EntityRemnant.class, 8.0F)); targetTasks.addTask(1, new EntityAIHurtByTarget(this, false)); targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true)); setSize(1.4F, 2.8F); } @Override protected void applyEntityAttributes() { super.applyEntityAttributes(); getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE).setBaseValue(64.0D); getEntityAttribute(SharedMonsterAttributes.KNOCKBACK_RESISTANCE).setBaseValue(0.2D); if(ACConfig.hardcoreMode){ getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(500.0D); getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(36.0D); } else { getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(250.0D); getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(18.0D); } } @Override public boolean canBreatheUnderwater() { return true; } @Override public boolean attackEntityAsMob(Entity par1Entity) { swingArm(EnumHand.MAIN_HAND); swingArm(EnumHand.OFF_HAND); boolean flag = super.attackEntityAsMob(par1Entity); if(ACConfig.hardcoreMode && par1Entity instanceof EntityPlayer) par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this).setDamageBypassesArmor().setDamageIsAbsolute(), 3 * (float)(ACConfig.damageAmpl > 1.0D ? ACConfig.damageAmpl : 1)); return flag; } @Override protected boolean canDespawn() { return false; } @Override protected SoundEvent getDeathSound() { return ACSounds.shadow_death; } @Override protected void playStepSound(BlockPos pos, Block par4) { playSound(SoundEvents.ENTITY_SPIDER_STEP, 0.15F, 1.0F); } @Override public boolean attackEntityFrom(DamageSource par1DamageSource, float par2) { EntityLivingBase enemy = null; if(par1DamageSource.getSourceOfDamage() != null && par1DamageSource.getSourceOfDamage() instanceof EntityLivingBase) enemy = (EntityLivingBase) par1DamageSource.getSourceOfDamage(); if(rand.nextInt(10) == 0){ List<EntityRemnant> remnants = world.getEntitiesWithinAABB(EntityRemnant.class, getEntityBoundingBox().expand(16D, 16D, 16D)); if(remnants != null) if(enemy != null){ Iterator<EntityRemnant> iter = remnants.iterator(); while(iter.hasNext()) iter.next().enrage(false, enemy); } playSound(ACSounds.remnant_scream, 3F, 1F); } return super.attackEntityFrom(par1DamageSource, par2); } @Override protected void dropFewItems(boolean par1, int par2) { ItemStack item = new ItemStack(ACItems.eldritch_scale); if(rand.nextInt(10) == 0) item = new ItemStack(ACItems.ethaxium_ingot); if (item != null) { int i = rand.nextInt(3); if (par2 > 0) i += rand.nextInt(par2 + 1); for (int j = 0; j < i; ++j) entityDropItem(item, 0); } } @Override protected ResourceLocation getLootTable(){ return ACLoot.ENTITY_MINION_OF_THE_GATEKEEPER; } @Override public EnumCreatureAttribute getCreatureAttribute() { return EnumCreatureAttribute.UNDEAD; } @Override public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, IEntityLivingData par1EntityLivingData) { par1EntityLivingData = super.onInitialSpawn(difficulty, par1EntityLivingData); if (getItemStackFromSlot(EntityEquipmentSlot.HEAD).isEmpty()) { Calendar calendar = world.getCurrentDate(); if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31 && rand.nextFloat() < 0.25F) { setItemStackToSlot(EntityEquipmentSlot.HEAD, new ItemStack(rand.nextFloat() < 0.1F ? Blocks.LIT_PUMPKIN : Blocks.PUMPKIN)); inventoryArmorDropChances[EntityEquipmentSlot.HEAD.getIndex()] = 0.0F; } } IAttributeInstance attribute = getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE); Calendar calendar = world.getCurrentDate(); attribute.removeModifier(attackDamageBoost); if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31) attribute.applyModifier(attackDamageBoost); return par1EntityLivingData; } }