/*******************************************************************************
* AbyssalCraft
* Copyright (c) 2012 - 2017 Shinoow.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Contributors:
* Shinoow - implementation
******************************************************************************/
package com.shinoow.abyssalcraft.client.model.entity;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
public class ModelChagarothFist extends ModelBase {
public ModelRenderer arm1;
public ModelRenderer ground;
public ModelRenderer arm2;
public ModelRenderer arm3;
public ModelRenderer palm1;
public ModelRenderer palm2;
public ModelRenderer finger1;
public ModelRenderer finger2;
public ModelRenderer finger3;
public ModelRenderer finger4;
public ModelRenderer finger5;
public ModelRenderer finger12;
public ModelRenderer finger22;
public ModelRenderer finger32;
public ModelRenderer finger42;
public ModelRenderer finger52;
public ModelRenderer finger13;
public ModelRenderer finger23;
public ModelRenderer finger33;
public ModelRenderer finger43;
public ModelRenderer finger53;
public ModelRenderer eye;
public ModelChagarothFist()
{
textureWidth = 64;
textureHeight = 32;
arm1 = new ModelRenderer(this, 0, 0);
arm1.addBox(0F, 0F, 0F, 2, 14, 2);
arm1.setRotationPoint(-1F, 15F, -1F);
arm1.setTextureSize(64, 32);
arm1.mirror = true;
setRotation(arm1, 0F, 0F, 0F);
ground = new ModelRenderer(this, 8, 0);
ground.addBox(0F, 0F, 0F, 6, 1, 6);
ground.setRotationPoint(-3F, 23F, -3F);
ground.setTextureSize(64, 32);
ground.mirror = true;
setRotation(ground, 0F, 0F, 0F);
arm2 = new ModelRenderer(this, 0, 0);
arm2.addBox(-1F, -5F, -1F, 2, 5, 2);
arm2.setRotationPoint(0F, 15.5F, 0F);
arm2.setTextureSize(64, 32);
arm2.mirror = true;
setRotation(arm2, -0.3346075F, 0F, 0F);
arm3 = new ModelRenderer(this, 0, 0);
arm3.addBox(-1F, -4F, -1F, 2, 4, 2);
arm3.setRotationPoint(0F, 11F, 1.5F);
arm3.setTextureSize(64, 32);
arm3.mirror = true;
setRotation(arm3, 0F, 0F, 0F);
palm1 = new ModelRenderer(this, 26, 0);
palm1.addBox(0F, 0F, 0F, 6, 1, 4);
palm1.setRotationPoint(-3F, 5F, 0.5F);
palm1.setTextureSize(64, 32);
palm1.mirror = true;
setRotation(palm1, 0F, 0F, 0F);
palm2 = new ModelRenderer(this, 42, 0);
palm2.addBox(0F, 0F, 0F, 4, 1, 3);
palm2.setRotationPoint(-2F, 6F, 0.5F);
palm2.setTextureSize(64, 32);
palm2.mirror = true;
setRotation(palm2, 0F, 0F, 0F);
finger1 = new ModelRenderer(this, 8, 0);
finger1.addBox(0F, -3F, 0F, 1, 3, 1);
finger1.setRotationPoint(-3F, 5.5F, 4F);
finger1.setTextureSize(64, 32);
finger1.mirror = true;
setRotation(finger1, -0.4833219F, 0F, 0F);
finger2 = new ModelRenderer(this, 8, 0);
finger2.addBox(0F, -3F, 0F, 1, 3, 1);
finger2.setRotationPoint(-1.5F, 5.5F, 4F);
finger2.setTextureSize(64, 32);
finger2.mirror = true;
setRotation(finger2, -0.4833219F, 0F, 0F);
finger3 = new ModelRenderer(this, 8, 0);
finger3.addBox(0F, -3F, 0F, 1, 3, 1);
finger3.setRotationPoint(0F, 5.5F, 4F);
finger3.setTextureSize(64, 32);
finger3.mirror = true;
setRotation(finger3, -0.4833219F, 0F, 0F);
finger4 = new ModelRenderer(this, 8, 0);
finger4.addBox(0F, -3F, 0F, 1, 3, 1);
finger4.setRotationPoint(1.5F, 5.5F, 4F);
finger4.setTextureSize(64, 32);
finger4.mirror = true;
setRotation(finger4, -0.4833219F, 0F, 0F);
finger5 = new ModelRenderer(this, 8, 0);
finger5.addBox(0F, -3F, 0F, 1, 3, 1);
finger5.setRotationPoint(2F, 5.5F, 3F);
finger5.setTextureSize(64, 32);
finger5.mirror = true;
setRotation(finger5, -0.4833219F, 1.570796F, 0F);
finger12 = new ModelRenderer(this, 8, 0);
finger12.addBox(0F, -3F, 0F, 1, 3, 1);
finger12.setRotationPoint(-3F, 3.5F, 5F);
finger12.setTextureSize(64, 32);
finger12.mirror = true;
setRotation(finger12, 0F, 0F, 0F);
finger22 = new ModelRenderer(this, 8, 0);
finger22.addBox(0F, -3F, 0F, 1, 3, 1);
finger22.setRotationPoint(-1.5F, 3.5F, 5F);
finger22.setTextureSize(64, 32);
finger22.mirror = true;
setRotation(finger22, 0F, 0F, 0F);
finger32 = new ModelRenderer(this, 8, 0);
finger32.addBox(0F, -3F, 0F, 1, 3, 1);
finger32.setRotationPoint(0F, 3.5F, 5F);
finger32.setTextureSize(64, 32);
finger32.mirror = true;
setRotation(finger32, 0F, 0F, 0F);
finger42 = new ModelRenderer(this, 8, 0);
finger42.addBox(0F, -3F, 0F, 1, 3, 1);
finger42.setRotationPoint(1.5F, 3.5F, 5F);
finger42.setTextureSize(64, 32);
finger42.mirror = true;
setRotation(finger42, 0F, 0F, 0F);
finger52 = new ModelRenderer(this, 8, 0);
finger52.addBox(0F, -3F, 0F, 1, 3, 1);
finger52.setRotationPoint(3F, 3.5F, 2F);
finger52.setTextureSize(64, 32);
finger52.mirror = true;
setRotation(finger52, 0F, 0F, 0F);
finger13 = new ModelRenderer(this, 8, 0);
finger13.addBox(0F, -3F, 0F, 1, 3, 1);
finger13.setRotationPoint(-3F, 1F, 5F);
finger13.setTextureSize(64, 32);
finger13.mirror = true;
setRotation(finger13, 0.4833166F, 0F, 0F);
finger23 = new ModelRenderer(this, 8, 0);
finger23.addBox(0F, -3F, 0F, 1, 3, 1);
finger23.setRotationPoint(-1.5F, 1F, 5F);
finger23.setTextureSize(64, 32);
finger23.mirror = true;
setRotation(finger23, 0.4833166F, 0F, 0F);
finger33 = new ModelRenderer(this, 8, 0);
finger33.addBox(0F, -3F, 0F, 1, 3, 1);
finger33.setRotationPoint(0F, 1F, 5F);
finger33.setTextureSize(64, 32);
finger33.mirror = true;
setRotation(finger33, 0.4833166F, 0F, 0F);
finger43 = new ModelRenderer(this, 8, 0);
finger43.addBox(0F, -3F, 0F, 1, 3, 1);
finger43.setRotationPoint(1.5F, 1F, 5F);
finger43.setTextureSize(64, 32);
finger43.mirror = true;
setRotation(finger43, 0.4833166F, 0F, 0F);
finger53 = new ModelRenderer(this, 8, 0);
finger53.addBox(0F, -1F, 0F, 1, 1, 1);
finger53.setRotationPoint(3F, 1F, 3F);
finger53.setTextureSize(64, 32);
finger53.mirror = true;
setRotation(finger53, 0.4833166F, 1.570796F, 0F);
eye = new ModelRenderer(this, 8, 7);
eye.addBox(-1.5F, -3F, -1.5F, 3, 3, 3);
eye.setRotationPoint(0F, 6F, 1F);
eye.setTextureSize(64, 32);
eye.mirror = true;
setRotation(eye, 0F, 0F, 0F);
}
@Override
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
{
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
arm1.render(f5);
ground.render(f5);
arm2.render(f5);
arm3.render(f5);
palm1.render(f5);
palm2.render(f5);
finger1.render(f5);
finger2.render(f5);
finger3.render(f5);
finger4.render(f5);
finger5.render(f5);
finger12.render(f5);
finger22.render(f5);
finger32.render(f5);
finger42.render(f5);
finger52.render(f5);
finger13.render(f5);
finger23.render(f5);
finger33.render(f5);
finger43.render(f5);
finger53.render(f5);
eye.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
@Override
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
{
eye.rotateAngleY = f3 / (180F / (float)Math.PI);
eye.rotateAngleX = f3 / (180F / (float)Math.PI);
}
}