/*******************************************************************************
* AbyssalCraft
* Copyright (c) 2012 - 2017 Shinoow.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Contributors:
* Shinoow - implementation
******************************************************************************/
package com.shinoow.abyssalcraft.common.entity;
import java.util.Calendar;
import java.util.UUID;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.EnumCreatureAttribute;
import net.minecraft.entity.IEntityLivingData;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIAttackMelee;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAIMoveTowardsRestriction;
import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.ai.attributes.IAttributeInstance;
import net.minecraft.entity.monster.EntityMob;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.SoundEvents;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.DamageSource;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.DifficultyInstance;
import net.minecraft.world.World;
import com.shinoow.abyssalcraft.api.AbyssalCraftAPI;
import com.shinoow.abyssalcraft.api.entity.IDreadEntity;
import com.shinoow.abyssalcraft.api.item.ACItems;
import com.shinoow.abyssalcraft.lib.ACAchievements;
import com.shinoow.abyssalcraft.lib.ACConfig;
import com.shinoow.abyssalcraft.lib.ACLoot;
import com.shinoow.abyssalcraft.lib.ACSounds;
public class EntityDreadguard extends EntityMob implements IDreadEntity {
private static final UUID attackDamageBoostUUID = UUID.fromString("648D7064-6A60-4F59-8ABE-C2C23A6DD7A9");
private static final AttributeModifier attackDamageBoost = new AttributeModifier(attackDamageBoostUUID, "Halloween Attack Damage Boost", 5.0D, 0);
public EntityDreadguard(World par1World) {
super(par1World);
setSize(1.0F, 3.0F);
isImmuneToFire = true;
tasks.addTask(2, new EntityAIAttackMelee(this, 1.0D, true));
tasks.addTask(3, new EntityAIMoveTowardsRestriction(this, 1.0D));
tasks.addTask(4, new EntityAIWander(this, 1.0D));
tasks.addTask(5, new EntityAILookIdle(this));
tasks.addTask(5, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
targetTasks.addTask(1, new EntityAIHurtByTarget(this, false));
targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true));
}
@Override
protected void applyEntityAttributes()
{
super.applyEntityAttributes();
getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.23000000417232513D);
if(ACConfig.hardcoreMode){
getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(240.0D);
getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(20.0D);
} else {
getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(120.0D);
getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(10.0D);
}
}
@Override
public boolean canBreatheUnderwater()
{
return true;
}
@Override
public void onDeath(DamageSource par1DamageSource)
{
if (par1DamageSource.getEntity() instanceof EntityPlayer)
{
EntityPlayer entityplayer = (EntityPlayer)par1DamageSource.getEntity();
entityplayer.addStat(ACAchievements.kill_dreadguard, 1);
}
super.onDeath(par1DamageSource);
}
@Override
public boolean attackEntityAsMob(Entity par1Entity) {
boolean flag = super.attackEntityAsMob(par1Entity);
if (flag)
if (par1Entity instanceof EntityLivingBase)
((EntityLivingBase)par1Entity).addPotionEffect(new PotionEffect(AbyssalCraftAPI.dread_plague, 100));
if(ACConfig.hardcoreMode && par1Entity instanceof EntityPlayer)
par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this).setDamageBypassesArmor().setDamageIsAbsolute(), 3 * (float)(ACConfig.damageAmpl > 1.0D ? ACConfig.damageAmpl : 1));
return flag;
}
@Override
public int getTotalArmorValue()
{
int var1 = super.getTotalArmorValue() + 2;
if (var1 > 20)
var1 = 20;
return var1;
}
@Override
protected SoundEvent getAmbientSound()
{
return ACSounds.dreadguard_ambient;
}
@Override
protected SoundEvent getHurtSound()
{
return ACSounds.dreadguard_hurt;
}
@Override
protected SoundEvent getDeathSound()
{
return ACSounds.dreadguard_death;
}
protected void playStepSound(BlockPos pos, int par4)
{
playSound(SoundEvents.ENTITY_ZOMBIE_STEP, 0.15F, 1.0F);
}
@Override
public EnumCreatureAttribute getCreatureAttribute()
{
return EnumCreatureAttribute.UNDEFINED;
}
@Override
protected ResourceLocation getLootTable(){
return ACLoot.ENTITY_DREADGUARD;
}
@Override
protected Item getDropItem()
{
return ACItems.dreaded_shard_of_abyssalnite;
}
@Override
public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, IEntityLivingData par1EntityLivingData)
{
par1EntityLivingData = super.onInitialSpawn(difficulty, par1EntityLivingData);
setItemStackToSlot(EntityEquipmentSlot.HEAD, new ItemStack(ACItems.dreaded_abyssalnite_helmet));
setItemStackToSlot(EntityEquipmentSlot.CHEST, new ItemStack(ACItems.dreaded_abyssalnite_chestplate));
setItemStackToSlot(EntityEquipmentSlot.LEGS, new ItemStack(ACItems.dreaded_abyssalnite_leggings));
setItemStackToSlot(EntityEquipmentSlot.FEET, new ItemStack(ACItems.dreaded_abyssalnite_boots));
IAttributeInstance attribute = getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE);
Calendar calendar = world.getCurrentDate();
attribute.removeModifier(attackDamageBoost);
if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31){
attribute.applyModifier(attackDamageBoost);
if(rand.nextFloat() < 0.25F){
setItemStackToSlot(EntityEquipmentSlot.HEAD, new ItemStack(rand.nextFloat() < 0.1F ? Blocks.LIT_PUMPKIN : Blocks.PUMPKIN));
inventoryArmorDropChances[EntityEquipmentSlot.HEAD.getIndex()] = 0.0F;
}
}
return par1EntityLivingData;
}
}