/******************************************************************************* * AbyssalCraft * Copyright (c) 2012 - 2017 Shinoow. * All rights reserved. This program and the accompanying materials * are made available under the terms of the GNU Lesser Public License v3 * which accompanies this distribution, and is available at * http://www.gnu.org/licenses/lgpl-3.0.txt * * Contributors: * Shinoow - implementation ******************************************************************************/ package com.shinoow.abyssalcraft.common.blocks; import java.util.Random; import net.minecraft.block.BlockContainer; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.properties.PropertyDirection; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.InventoryHelper; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumBlockRenderType; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.fml.common.network.internal.FMLNetworkHandler; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import com.shinoow.abyssalcraft.AbyssalCraft; import com.shinoow.abyssalcraft.api.block.ACBlocks; import com.shinoow.abyssalcraft.common.blocks.tile.TileEntityMaterializer; import com.shinoow.abyssalcraft.lib.ACLib; import com.shinoow.abyssalcraft.lib.ACTabs; public class BlockMaterializer extends BlockContainer { public static final PropertyDirection FACING = PropertyDirection.create("facing", EnumFacing.Plane.HORIZONTAL); private final Random rand = new Random(); private static boolean keepInventory; public BlockMaterializer() { super(Material.ROCK); setDefaultState(blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH)); setHarvestLevel("pickaxe", 8); setHardness(100); setResistance(Float.MAX_VALUE); setSoundType(SoundType.STONE); setCreativeTab(ACTabs.tabDecoration); } @Override public Item getItemDropped(IBlockState state, Random par1Random, int par3) { return Item.getItemFromBlock(ACBlocks.materializer); } @Override public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state) { setDefaultFacing(worldIn, pos, state); } private void setDefaultFacing(World worldIn, BlockPos pos, IBlockState state) { if (!worldIn.isRemote) { IBlockState block = worldIn.getBlockState(pos.north()); IBlockState block1 = worldIn.getBlockState(pos.south()); IBlockState block2 = worldIn.getBlockState(pos.west()); IBlockState block3 = worldIn.getBlockState(pos.east()); EnumFacing enumfacing = state.getValue(FACING); if (enumfacing == EnumFacing.NORTH && block.isFullBlock() && !block1.isFullBlock()) enumfacing = EnumFacing.SOUTH; else if (enumfacing == EnumFacing.SOUTH && block1.isFullBlock() && !block.isFullBlock()) enumfacing = EnumFacing.NORTH; else if (enumfacing == EnumFacing.WEST && block2.isFullBlock() && !block3.isFullBlock()) enumfacing = EnumFacing.EAST; else if (enumfacing == EnumFacing.EAST && block3.isFullBlock() && !block2.isFullBlock()) enumfacing = EnumFacing.WEST; worldIn.setBlockState(pos, state.withProperty(FACING, enumfacing), 2); } } // } @Override public boolean onBlockActivated(World par1World, BlockPos pos, IBlockState state, EntityPlayer par5EntityPlayer, EnumHand hand, EnumFacing side, float par7, float par8, float par9) { if(!par1World.isRemote) FMLNetworkHandler.openGui(par5EntityPlayer, AbyssalCraft.instance, ACLib.materializerGuiID, par1World, pos.getX(), pos.getY(), pos.getZ()); return true; } // public static void updateMaterializerBlockState(boolean par0, World par1World, int par2, int par3, int par4) { // TileEntity tileentity = par1World.getTileEntity(par2, par3, par4); // keepInventory = true; // // par1World.setBlock(par2, par3, par4, AbyssalCraft.materializer); // // keepInventory = false; // // if (tileentity != null){ // tileentity.validate(); // par1World.setTileEntity(par2, par3, par4, tileentity); // } // } /** * Returns a new instance of a block's tile entity class. Called on placing the block. */ @Override public TileEntity createNewTileEntity(World par1World, int par2) { return new TileEntityMaterializer(); } /** * Called when the block is placed in the world. */ @Override public void onBlockPlacedBy(World par1World, BlockPos pos, IBlockState state, EntityLivingBase par5EntityLivingBase, ItemStack par6ItemStack) { par1World.setBlockState(pos, state.withProperty(FACING, par5EntityLivingBase.getHorizontalFacing().getOpposite()), 2); if (par6ItemStack.hasDisplayName()) ((TileEntityMaterializer)par1World.getTileEntity(pos)).func_145951_a(par6ItemStack.getDisplayName()); } @Override public void breakBlock(World par1World, BlockPos pos, IBlockState state) { if (!keepInventory){ TileEntityMaterializer tileentitymaterializer = (TileEntityMaterializer)par1World.getTileEntity(pos); if (tileentitymaterializer != null){ InventoryHelper.dropInventoryItems(par1World, pos, tileentitymaterializer); par1World.updateComparatorOutputLevel(pos, this); } } super.breakBlock(par1World, pos, state); } @Override public boolean hasComparatorInputOverride(IBlockState state) { return true; } @Override public int getComparatorInputOverride(IBlockState state, World par1World, BlockPos pos) { return Container.calcRedstone(par1World.getTileEntity(pos)); } @Override @SideOnly(Side.CLIENT) public ItemStack getItem(World par1World, BlockPos pos, IBlockState state) { return new ItemStack(ACBlocks.materializer); } @Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.MODEL; } // /** // * Possibly modify the given BlockState before rendering it on an Entity (Minecarts, Endermen, ...) // */ // @Override // @SideOnly(Side.CLIENT) // public IBlockState getStateForEntityRender(IBlockState state) // { // return getDefaultState().withProperty(FACING, EnumFacing.SOUTH); // } /** * Convert the given metadata into a BlockState for this Block */ @Override public IBlockState getStateFromMeta(int meta) { EnumFacing enumfacing = EnumFacing.getFront(meta); if (enumfacing.getAxis() == EnumFacing.Axis.Y) enumfacing = EnumFacing.NORTH; return getDefaultState().withProperty(FACING, enumfacing); } /** * Convert the BlockState into the correct metadata value */ @Override public int getMetaFromState(IBlockState state) { return state.getValue(FACING).getIndex(); } @Override protected BlockStateContainer createBlockState() { return new BlockStateContainer.Builder(this).add(FACING).build(); } }