package fr.wolf.moteur.collision.utils;
public class AABB
{
public Vector center;
public float w;
public float h;
public AABB(final float width, final float height)
{
center = new Vector();
w = width * 0.5f;
h = height * 0.5f;
}
public void update(final Vector position)
{
center.x = position.x;
center.y = position.y;
}
}