/* MACHINE GENERATED FILE, DO NOT EDIT */ package org.lwjgl.opengl; import org.lwjgl.*; import java.nio.*; public final class ARBClearTexture { /** * Accepted by the <pname> parameter for GetInternalformativ and * GetInternalformati64v: */ public static final int GL_CLEAR_TEXTURE = 0x9365; private ARBClearTexture() {} public static void glClearTexImage(int texture, int level, int format, int type, ByteBuffer data) { GL44.glClearTexImage(texture, level, format, type, data); } public static void glClearTexImage(int texture, int level, int format, int type, DoubleBuffer data) { GL44.glClearTexImage(texture, level, format, type, data); } public static void glClearTexImage(int texture, int level, int format, int type, FloatBuffer data) { GL44.glClearTexImage(texture, level, format, type, data); } public static void glClearTexImage(int texture, int level, int format, int type, IntBuffer data) { GL44.glClearTexImage(texture, level, format, type, data); } public static void glClearTexImage(int texture, int level, int format, int type, ShortBuffer data) { GL44.glClearTexImage(texture, level, format, type, data); } public static void glClearTexImage(int texture, int level, int format, int type, LongBuffer data) { GL44.glClearTexImage(texture, level, format, type, data); } public static void glClearTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ByteBuffer data) { GL44.glClearTexSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data); } public static void glClearTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, DoubleBuffer data) { GL44.glClearTexSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data); } public static void glClearTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, FloatBuffer data) { GL44.glClearTexSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data); } public static void glClearTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, IntBuffer data) { GL44.glClearTexSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data); } public static void glClearTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ShortBuffer data) { GL44.glClearTexSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data); } public static void glClearTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, LongBuffer data) { GL44.glClearTexSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data); } }