/* MACHINE GENERATED FILE, DO NOT EDIT */
package org.lwjgl.opengl;
import org.lwjgl.*;
import java.nio.*;
public final class ARBClearTexture {
/**
* Accepted by the <pname> parameter for GetInternalformativ and
* GetInternalformati64v:
*/
public static final int GL_CLEAR_TEXTURE = 0x9365;
private ARBClearTexture() {}
public static void glClearTexImage(int texture, int level, int format, int type, ByteBuffer data) {
GL44.glClearTexImage(texture, level, format, type, data);
}
public static void glClearTexImage(int texture, int level, int format, int type, DoubleBuffer data) {
GL44.glClearTexImage(texture, level, format, type, data);
}
public static void glClearTexImage(int texture, int level, int format, int type, FloatBuffer data) {
GL44.glClearTexImage(texture, level, format, type, data);
}
public static void glClearTexImage(int texture, int level, int format, int type, IntBuffer data) {
GL44.glClearTexImage(texture, level, format, type, data);
}
public static void glClearTexImage(int texture, int level, int format, int type, ShortBuffer data) {
GL44.glClearTexImage(texture, level, format, type, data);
}
public static void glClearTexImage(int texture, int level, int format, int type, LongBuffer data) {
GL44.glClearTexImage(texture, level, format, type, data);
}
public static void glClearTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ByteBuffer data) {
GL44.glClearTexSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data);
}
public static void glClearTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, DoubleBuffer data) {
GL44.glClearTexSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data);
}
public static void glClearTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, FloatBuffer data) {
GL44.glClearTexSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data);
}
public static void glClearTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, IntBuffer data) {
GL44.glClearTexSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data);
}
public static void glClearTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ShortBuffer data) {
GL44.glClearTexSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data);
}
public static void glClearTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, LongBuffer data) {
GL44.glClearTexSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data);
}
}