/*
* Bibliothek - DockingFrames
* Library built on Java/Swing, allows the user to "drag and drop"
* panels containing any Swing-Component the developer likes to add.
*
* Copyright (C) 2012 Herve Guillaume, Benjamin Sigg
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Herve Guillaume
* rvguillaume@hotmail.com
* FR - France
*
* Benjamin Sigg
* benjamin_sigg@gmx.ch
* CH - Switzerland
*/
package bibliothek.gui.dock.toolbar.measurement;
import java.awt.Color;
import java.awt.Component;
import bibliothek.gui.DockController;
import bibliothek.gui.DockStation;
import bibliothek.gui.Dockable;
/**
* Describes a {@link DockStation} and offers a method to visualize how the mouse position affects a drop
* operation. It is the samples responsibility to create a {@link DockStation}, a {@link DockController}, and maybe
* some {@link Dockable}s.
* @author Benjamin Sigg
*/
public interface DropSample {
/**
* Gets the station that is tested.
* @return the station, not <code>null</code>
*/
public DockStation getStation();
/**
* Gets a {@link Component} that is shown on and that represents the
* {@link #getStation() station}. This may or may not be {@link Dockable#getComponent()}.
* @return the component to show, not <code>null</code>
*/
public Component getComponent();
/**
* Emulates a drop operation at <code>mouseX/mouseY</code>. Returns a {@link Color} which will be used to fill
* the pixel at <code>mouseX/mouseY</code>. What {@link Color} to return depends on the sample, but usually the
* color should depend on what will happen when the {@link Dockable} is dropped, e.g. a sample could use
* different colors if the item is dropped at the top of the station or at the bottom of the station.
* @param mouseX the position of the mouse on the screen
* @param mouseY the position of the mouse on the screen
* @return the color to fill the pixel, not <code>null</code>
*/
public Color dropAt( int mouseX, int mouseY );
}