/*
* Bibliothek - DockingFrames
* Library built on Java/Swing, allows the user to "drag and drop"
* panels containing any Swing-Component the developer likes to add.
*
* Copyright (C) 2007 Benjamin Sigg
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Benjamin Sigg
* benjamin_sigg@gmx.ch
* CH - Switzerland
*/
package bibliothek.gui.dock.station.screen;
import java.awt.Rectangle;
import bibliothek.gui.dock.station.screen.window.ScreenDockDialog;
/**
* Restricts the boundaries of a {@link ScreenDockDialog}, a restriction might be,
* that the dialog can't be placed outside the screen.
* @author Benjamin Sigg
*/
public interface BoundaryRestriction {
/** A restriction that allows all boundaries. */
public BoundaryRestriction FREE = new AbstractBoundaryRestriction(){
@Override
protected Rectangle checkSize( ScreenDockWindow window ){
return null;
}
@Override
protected Rectangle checkSize( ScreenDockWindow window, Rectangle target ){
return null;
}
};
/**
* A restriction that will ensure that the title of a dialog cannot be moved
* away from the screens.
*/
public BoundaryRestriction MEDIUM = new MediumBoundaryRestriction();
/**
* A restriction that will ensure that every dialog is always visible on
* exactly one screen.
*/
public BoundaryRestriction HARD = new HardBoundaryRestriction();
/**
* Calculates the bounds which <code>window</code> can have.
* @param window the window whose bounds should be checked.
* @return the new boundaries of <code>window</code>, can be <code>null</code>
* to indicate that the current boundaries are valid.
*/
public Rectangle check( ScreenDockWindow window );
/**
* Calculates the bounds which <code>window</code> can have.
* @param window the window whose future bounds should be checked.
* @param target the bounds <code>window</code> should have, this method
* should not write into <code>target</code>.
* @return the new boundaries, <code>null</code> to indicate that
* <code>target</code> is valid.
*/
public Rectangle check( ScreenDockWindow window, Rectangle target );
}