/*
* Bibliothek - DockingFrames
* Library built on Java/Swing, allows the user to "drag and drop"
* panels containing any Swing-Component the developer likes to add.
*
* Copyright (C) 2013 Benjamin Sigg
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Benjamin Sigg
* benjamin_sigg@gmx.ch
* CH - Switzerland
*/
package bibliothek.gui.dock.station.stack;
import java.awt.datatransfer.DataFlavor;
import java.awt.datatransfer.Transferable;
import bibliothek.gui.Dockable;
import bibliothek.gui.dock.StackDockStation;
/**
* Request forwarded to a {@link DndAutoSelectStrategy} if a potential drop event was detected.
* @author Benjamin Sigg
*/
public interface DndAutoSelectStrategyRequest {
/**
* Gets the station which detected the event.
* @return the source of the event, never <code>null</code>
*/
public StackDockStation getStation();
/**
* Gets the {@link Dockable} over whose tab the mouse currently hovers.
* @return the tab beneath the mouse, never <code>null</code>
*/
public Dockable getDockable();
/**
* Returns the data flavors for this transfer.
* @return the data flavors for this transfer
*/
public DataFlavor[] getDataFlavors();
/**
* Returns the <code>Transferable</code> associated with this transfer.
* @return the <code>Transferable</code> associated with this transfer
*/
public Transferable getTransferable();
/**
* Selects the {@link Dockable} beneath the mouse, moves it to the front and tries to focus it.
*/
public void toFront();
}