/* * Bibliothek - DockingFrames * Library built on Java/Swing, allows the user to "drag and drop" * panels containing any Swing-Component the developer likes to add. * * Copyright (C) 2013 Benjamin Sigg * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Benjamin Sigg * benjamin_sigg@gmx.ch * CH - Switzerland */ package bibliothek.gui.dock.station.stack; import java.awt.datatransfer.DataFlavor; import java.awt.datatransfer.Transferable; import bibliothek.gui.Dockable; import bibliothek.gui.dock.StackDockStation; /** * Request forwarded to a {@link DndAutoSelectStrategy} if a potential drop event was detected. * @author Benjamin Sigg */ public interface DndAutoSelectStrategyRequest { /** * Gets the station which detected the event. * @return the source of the event, never <code>null</code> */ public StackDockStation getStation(); /** * Gets the {@link Dockable} over whose tab the mouse currently hovers. * @return the tab beneath the mouse, never <code>null</code> */ public Dockable getDockable(); /** * Returns the data flavors for this transfer. * @return the data flavors for this transfer */ public DataFlavor[] getDataFlavors(); /** * Returns the <code>Transferable</code> associated with this transfer. * @return the <code>Transferable</code> associated with this transfer */ public Transferable getTransferable(); /** * Selects the {@link Dockable} beneath the mouse, moves it to the front and tries to focus it. */ public void toFront(); }