/*
* Bibliothek - DockingFrames
* Library built on Java/Swing, allows the user to "drag and drop"
* panels containing any Swing-Component the developer likes to add.
*
* Copyright (C) 2011 Benjamin Sigg
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Benjamin Sigg
* benjamin_sigg@gmx.ch
* CH - Switzerland
*/
package bibliothek.gui.dock.station.screen;
import java.awt.Dimension;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.Rectangle;
/**
* This abstract class offers methods to ensure a reasonable maximum size for {@link ScreenDockWindow}s.
* @author Benjamin Sigg
*/
public abstract class AbstractBoundaryRestriction implements BoundaryRestriction{
public Rectangle check( ScreenDockWindow window ){
Rectangle target = checkSize( window );
return validate( window, target );
}
public Rectangle check( ScreenDockWindow window, Rectangle target ){
target = checkSize( window, target );
return validate( window, target );
}
/**
* Checks the size and location of <code>window</code>
* @param window the window whose boundaries are checked
* @return the new boundaries or <code>null</code> if the current boundaries of <code>window</code> are valid
*/
protected abstract Rectangle checkSize( ScreenDockWindow window );
/**
* Checks the size and location of <code>window</code> assuming that <code>window</code> will
* be give the boundaries <code>target</code>.
* @param window the window whose boundaries are checked
* @param target the boundaries that are requested
* @return the boundaries to use or <code>null</code> if <code>target</code> is valid
*/
protected abstract Rectangle checkSize( ScreenDockWindow window, Rectangle target );
private Rectangle validate( ScreenDockWindow window, Rectangle target ){
Dimension max = getMaximumSize( window );
if( target == null ){
target = window.getWindowBounds();
}
return new Rectangle( target.x, target.y, Math.min( max.width, target.width ), Math.min( max.height, target.height ) );
}
/**
* Finds the maximum size that <code>window</code> is allowed to have.
* @param window the window whose maximum size is searched
* @return the maximum size
*/
protected Dimension getMaximumSize( ScreenDockWindow window ){
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
int width = 0;
int height = 0;
for( GraphicsDevice sc : ge.getScreenDevices() ){
Rectangle bounds = sc.getDefaultConfiguration().getBounds();
width = Math.max( width, bounds.width );
height = Math.max( height, bounds.height );
}
return new Dimension( width+5, height+5 );
}
}