package com.projectreddog.machinemod.tileentities;
import com.projectreddog.machinemod.block.BlockMachineModPrimaryCrusher;
import com.projectreddog.machinemod.iface.IFuelContainer;
import com.projectreddog.machinemod.init.ModBlocks;
import com.projectreddog.machinemod.init.ModItems;
import com.projectreddog.machinemod.reference.Reference;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ITickable;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.text.ITextComponent;
public class TileEntityFermenter extends TileEntity implements ITickable, ISidedInventory, IFuelContainer {
protected ItemStack[] inventory;
private static int[] sideSlots = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8 };
public AxisAlignedBB boundingBox;
public final int maxFuelStorage = 1000; // store up to 1k
public int fuelStorage = 0;
public final int inventorySize = 9;
public final int fuelAmountFromCorn = 250;
public final int coolDownReset = 1200;
public int cooldown = coolDownReset;
public TileEntityFermenter() {
inventory = new ItemStack[inventorySize];
}
public int addFluid(int amount) {
int returnAmount;
if (canAcceptFluid()) {
if (fuelStorage + amount > maxFuelStorage) {
// fill to brim return amount left over
returnAmount = (fuelStorage + amount - maxFuelStorage);
fuelStorage = maxFuelStorage;
} else {
// not going to return any this container can hold all of the fuel
fuelStorage = fuelStorage + amount;
returnAmount = 0;
}
} else {
returnAmount = amount;
}
return returnAmount;
}
public boolean canAcceptFluid() {
if (fuelStorage < maxFuelStorage) {
return true;
} else {
return false;
}
}
@Override
public void update() {
if (!worldObj.isRemote) {
// LogHelper.info("TE update entity called");
// LogHelper.info("TE update entity called");
cooldown = cooldown - 1;
// LogHelper.info("TE FERMENTER CD" + cooldown);
if (cooldown <= 0) {
cooldown = coolDownReset;
for (int i = 0; i < this.getSizeInventory(); i++) {
ItemStack item = this.getStackInSlot(i);
if (item != null) {
if (item.getItem() == ModItems.cornseed) {
produceFuel(i);
// only process one at a time so dont check the next slot!
i = this.getSizeInventory();
}
}
}
}
// always transfer fule
transferFuel();
}
}
public boolean transferFuel() {
if (this.fuelStorage > 0) {
if (worldObj.getBlockState(this.pos.offset(this.outputDirection())).getBlock() == ModBlocks.machinedistiller) {
// its a distiller so we can transfer fuel!
TileEntityDistiller tED = (TileEntityDistiller) worldObj.getTileEntity(this.pos.offset(this.outputDirection()));
if (tED.canAcceptFluid()) {
tED.addFluid(1);
this.fuelStorage = this.fuelStorage - 1;
this.markDirty();
return true;
}
}
}
return false;
}
public boolean produceFuel(int slot) {
// turn the corn in this slot into fuel!
if (canAcceptFluid()) {
decrStackSize(slot, 1);
addFluid(fuelAmountFromCorn);// any excess will go to waste :O
this.markDirty();
return true;
} else {
return false;
}
}
protected ItemStack addToinventory(ItemStack is) {
int i = getSizeInventory();
for (int j = 0; j < i && is != null && is.stackSize > 0; ++j) {
if (is != null) {
if (getStackInSlot(j) != null) {
if (getStackInSlot(j).getItem() == is.getItem() && getStackInSlot(j).getItemDamage() == is.getItemDamage()) {
// same item remove from is put into slot any amt not to
// excede stack max
if (getStackInSlot(j).stackSize < getStackInSlot(j).getMaxStackSize()) {
// we have room to add to this stack
if (is.stackSize <= getStackInSlot(j).getMaxStackSize() - getStackInSlot(j).stackSize) {
// /all of the stack will fit in this slot do
// so.
setInventorySlotContents(j, new ItemStack(getStackInSlot(j).getItem(), getStackInSlot(j).stackSize + is.stackSize, is.getItemDamage()));
is = null;
} else {
// we have more
int countRemain = is.stackSize - (getStackInSlot(j).getMaxStackSize() - getStackInSlot(j).stackSize);
setInventorySlotContents(j, new ItemStack(is.getItem(), getStackInSlot(j).getMaxStackSize(), is.getItemDamage()));
is.stackSize = countRemain;
}
}
}
} else {
// nothign in slot so set contents
setInventorySlotContents(j, new ItemStack(is.getItem(), is.stackSize, is.getItemDamage()));
is = null;
}
}
}
return is;
}
@Override
public void readFromNBT(NBTTagCompound compound) {
super.readFromNBT(compound);
// inventory
fuelStorage = compound.getInteger(Reference.MACHINE_MOD_NBT_PREFIX + "FUEL_STORAGE");
cooldown = compound.getInteger(Reference.MACHINE_MOD_NBT_PREFIX + "COOL_DOWN");
NBTTagList tagList = compound.getTagList(Reference.MACHINE_MOD_NBT_PREFIX + "Inventory", compound.getId());
for (int i = 0; i < tagList.tagCount(); i++) {
NBTTagCompound tag = (NBTTagCompound) tagList.getCompoundTagAt(i);
byte slot = tag.getByte("Slot");
if (slot >= 0 && slot < inventory.length) {
inventory[slot] = ItemStack.loadItemStackFromNBT(tag);
}
}
}
@Override
public NBTTagCompound writeToNBT(NBTTagCompound compound) {
super.writeToNBT(compound);
// inventory
compound.setInteger(Reference.MACHINE_MOD_NBT_PREFIX + "FUEL_STORAGE", fuelStorage);
compound.setInteger(Reference.MACHINE_MOD_NBT_PREFIX + "COOL_DOWN", cooldown);
NBTTagList itemList = new NBTTagList();
for (int i = 0; i < inventory.length; i++) {
ItemStack stack = inventory[i];
if (stack != null) {
NBTTagCompound tag = new NBTTagCompound();
tag.setByte("Slot", (byte) i);
stack.writeToNBT(tag);
itemList.appendTag(tag);
}
}
compound.setTag(Reference.MACHINE_MOD_NBT_PREFIX + "Inventory", itemList);
return compound;
}
@Override
public String getName() {
// TODO Auto-generated method stub
return null;
}
@Override
public boolean hasCustomName() {
// TODO Auto-generated method stub
return false;
}
@Override
public ITextComponent getDisplayName() {
// TODO Auto-generated method stub
return null;
}
@Override
public int getSizeInventory() {
return inventory.length;
}
@Override
public ItemStack getStackInSlot(int slot) {
return inventory[slot];
}
@Override
public ItemStack decrStackSize(int slot, int amt) {
ItemStack stack = getStackInSlot(slot);
if (stack != null) {
if (stack.stackSize <= amt) {
setInventorySlotContents(slot, null);
} else {
stack = stack.splitStack(amt);
if (stack.stackSize == 0) {
setInventorySlotContents(slot, null);
}
}
}
return stack;
}
@Override
public ItemStack removeStackFromSlot(int slot) {
ItemStack stack = getStackInSlot(slot);
if (stack != null) {
setInventorySlotContents(slot, null);
}
return stack;
}
@Override
public void setInventorySlotContents(int slot, ItemStack stack) {
inventory[slot] = stack;
if (stack != null && stack.stackSize > getInventoryStackLimit()) {
stack.stackSize = getInventoryStackLimit();
}
}
@Override
public int getInventoryStackLimit() {
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer playerIn) {
return playerIn.getDistanceSq(this.getPos().getX(), this.getPos().getY(), this.getPos().getZ()) < 64;
}
@Override
public void openInventory(EntityPlayer playerIn) {
}
@Override
public void closeInventory(EntityPlayer playerIn) {
}
@Override
public boolean isItemValidForSlot(int index, ItemStack stack) {
return true;
}
@Override
public int getField(int id) {
switch (id) {
case 0:
return this.fuelStorage;
default:
break;
}
return 0;
}
@Override
public void setField(int id, int value) {
switch (id) {
case 0:
this.fuelStorage = value;
break;
default:
break;
}
}
@Override
public int getFieldCount() {
return 1;
}
@Override
public void clear() {
for (int i = 0; i < inventory.length; ++i) {
inventory[i] = null;
}
}
@Override
public int[] getSlotsForFace(EnumFacing side) {
if (side == EnumFacing.NORTH || side == EnumFacing.SOUTH || side == EnumFacing.EAST || side == EnumFacing.WEST) {
return sideSlots;
}
int[] topSlots2 = new int[] { 0 };
return topSlots2;
}
@Override
public boolean canInsertItem(int slot, ItemStack itemStackIn, EnumFacing direction) {
if (slot < inventorySize && (direction == EnumFacing.NORTH || direction == EnumFacing.SOUTH || direction == EnumFacing.EAST || direction == EnumFacing.WEST)) {
return true;
}
return false;
}
@Override
public boolean canExtractItem(int slot, ItemStack stack, EnumFacing direction) {
if (slot < inventorySize && (direction == EnumFacing.NORTH || direction == EnumFacing.SOUTH || direction == EnumFacing.EAST || direction == EnumFacing.WEST)) {
return true;
}
return false;
}
@Override
public EnumFacing outputDirection() {
EnumFacing ef = (EnumFacing) worldObj.getBlockState(this.getPos()).getValue(BlockMachineModPrimaryCrusher.FACING);
// switch (ef) {
// case NORTH:
// return EnumFacing.SOUTH;
// case SOUTH:
// return EnumFacing.NORTH;
// case EAST:
// return EnumFacing.WEST;
// case WEST:
// return EnumFacing.EAST;
// default:
// return null;
// }
return ef;
}
}