package com.projectreddog.machinemod.render.machines; import org.lwjgl.opengl.GL11; import com.projectreddog.machinemod.model.ModelOilRig; import com.projectreddog.machinemod.reference.Reference; import net.minecraft.client.model.ModelBase; import net.minecraft.client.renderer.VertexBuffer; import net.minecraft.client.renderer.block.model.BakedQuad; import net.minecraft.client.renderer.culling.ICamera; import net.minecraft.client.renderer.entity.Render; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.entity.Entity; import net.minecraft.util.ResourceLocation; import net.minecraft.util.math.Vec3i; public class RenderOilRig extends Render { float wheelRadius = 10f; protected ModelBase modelOilRig; public RenderOilRig(RenderManager renderManager) { super(renderManager); // LogHelper.info("in RenderLoader constructor"); shadowSize = 1F; this.modelOilRig = new ModelOilRig(); } @Override public boolean shouldRender(Entity entity, ICamera camera, double camX, double camY, double camZ) { return true; // super.shouldRender(entity, camera, camX, camY, camZ) || (entity.riddenByEntity != null); } @Override public void doRender(Entity entity, double x, double y, double z, float yaw, float pitch) { GL11.glPushMatrix(); GL11.glTranslatef((float) x, (float) y, (float) z); GL11.glRotatef(180.0F - yaw, 0.0F, 1.0F, 0.0F); float f2 = pitch; float f3 = pitch; if (f3 < 0.0F) { f3 = 0.0F; } if (f2 > 0.0F) { // GL11.glRotatef(MathHelper.sin(f2) * f2 * f3 / 10.0F * // (float)((EntityBulldozer) entity).getForwardDirection(), 1.0F, // 0.0F, 0.0F); } float f4 = 0.75F; // GL11.glScalef(f4, f4, f4); // GL11.glScalef(1.0F / f4, 1.0F / f4, 1.0F / f4); this.bindEntityTexture(entity); // GL11.glScalef(-1.0F, -1.0F, 1.0F); this.modelOilRig.render(entity, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F); // GlStateManager.translate(-1.4f, -0.25F, -.85F); // GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); // GL11.glScalef(.5f, .5f, .5f); // EntityOilRig eL = ((EntityOilRig) entity); // GL11.glPopMatrix(); } private void RenderHelper_B(VertexBuffer p_175033_1_, BakedQuad p_175033_2_, int p_175033_3_) { p_175033_1_.addVertexData(p_175033_2_.getVertexData()); p_175033_1_.putColor4(p_175033_3_); this.RenderHelper_C(p_175033_1_, p_175033_2_); } private void RenderHelper_C(VertexBuffer p_175038_1_, BakedQuad p_175038_2_) { Vec3i vec3i = p_175038_2_.getFace().getDirectionVec(); p_175038_1_.putNormal((float) vec3i.getX(), (float) vec3i.getY(), (float) vec3i.getZ()); } @Override protected ResourceLocation getEntityTexture(Entity entity) { return new ResourceLocation("machinemod", Reference.MODEL_OIL_RIG_TEXTURE_LOCATION); } }