package com.projectreddog.machinemod.render.machines; import net.minecraft.client.model.ModelBase; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.entity.Render; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.entity.Entity; import net.minecraft.util.ResourceLocation; import org.lwjgl.opengl.GL11; import com.projectreddog.machinemod.model.ModelDrillingRig; import com.projectreddog.machinemod.reference.Reference; public class RenderDrillingRig extends Render { protected ModelBase modelDrillingRig; public RenderDrillingRig(RenderManager renderManager) { super(renderManager); shadowSize = 1F; this.modelDrillingRig = new ModelDrillingRig(); } @Override public void doRender(Entity entity, double x, double y, double z, float yaw, float pitch) { GL11.glPushMatrix(); GL11.glTranslated(x, y, z); GL11.glRotatef(180.0F - yaw, 0.0F, 1.0F, 0.0F); float f4 = 0.75F; GL11.glScalef(f4, f4, f4); GL11.glScalef(1.0F / f4, 1.0F / f4, 1.0F / f4); this.bindEntityTexture(entity); GL11.glScalef(-1.0F, -1.0F, 1.0F); GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); this.modelDrillingRig.render(entity, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F); GL11.glPopMatrix(); } @Override protected ResourceLocation getEntityTexture(Entity entity) { return new ResourceLocation("machinemod", Reference.MODEL_DRILLINGRIG_TEXTURE_LOCATION); } }