package com.projectreddog.machinemod.block;
import com.projectreddog.machinemod.reference.Reference;
import net.minecraft.block.SoundType;
public class BlockMachineModBlastedStoneBase extends BlockMachineModFalling {
public BlockMachineModBlastedStoneBase() {
super();
// 1.8
this.setUnlocalizedName(Reference.MODBLOCK_MACHINE_BLASTED_STONE);
// this.setBlockTextureName(Reference.MODBLOCK_MACHINE_BLASTED_STONE);
// this.setHardness(15f);// not sure on the hardness
this.setSoundType(SoundType.STONE);
}
}