package com.projectreddog.machinemod.energy; import net.minecraft.item.ItemStack; /** * Implement this interface on Item classes that support external manipulation * of their internal energy storages. * <p> * A reference implementation is provided {@link ItemEnergyContainer}. * * @author King Lemming * */ public interface IEnergyContainerItem { /** * Adds energy to a container item. Returns the quantity of energy that was * accepted. This should always return 0 if the item cannot be externally * charged. * * @param container * ItemStack to be charged. * @param maxReceive * Maximum amount of energy to be sent into the item. * @param simulate * If TRUE, the charge will only be simulated. * @return Amount of energy that was (or would have been, if simulated) * received by the item. */ int receiveEnergy(ItemStack container, int maxReceive, boolean simulate); /** * Removes energy from a container item. Returns the quantity of energy that * was removed. This should always return 0 if the item cannot be externally * discharged. * * @param container * ItemStack to be discharged. * @param maxExtract * Maximum amount of energy to be extracted from the item. * @param simulate * If TRUE, the discharge will only be simulated. * @return Amount of energy that was (or would have been, if simulated) * extracted from the item. */ int extractEnergy(ItemStack container, int maxExtract, boolean simulate); /** * Get the amount of energy currently stored in the container item. */ int getEnergyStored(ItemStack container); /** * Get the max amount of energy that can be stored in the container item. */ int getMaxEnergyStored(ItemStack container); }