package com.projectreddog.machinemod.block; import com.projectreddog.machinemod.reference.Reference; import net.minecraft.block.SoundType; public class BlockMachineAssemblyTable extends BlockMachineMod { public BlockMachineAssemblyTable() { super(); // 1.8 this.setUnlocalizedName(Reference.MODBLOCK_MACHINE_ASSEMBLY_TABLE); // this.setBlockTextureName(Reference.MODBLOCK_MACHINE_ASSEMBLY_TABLE); this.setHardness(15f);// not sure on the hardness this.setSoundType(SoundType.METAL); } }