package com.projectreddog.machinemod.block; import com.projectreddog.machinemod.reference.Reference; import net.minecraft.block.SoundType; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; public class BlockMachineSteelBlock extends BlockMachineMod { public BlockMachineSteelBlock() { super(); // 1.8 this.setUnlocalizedName(Reference.MODBLOCK_STEEL_BLOCK); // this.setBlockTextureName(Reference.MODBLOCK_MACHINE_ASSEMBLY_TABLE); this.setHardness(15f);// not sure on the hardness this.setSoundType(SoundType.METAL); } @Override public boolean isBeaconBase(IBlockAccess worldObj, BlockPos pos, BlockPos beacon) { return true; } }