package com.projectreddog.machinemod.entity;
import java.util.List;
import com.projectreddog.machinemod.init.ModBlocks;
import com.projectreddog.machinemod.init.ModItems;
import com.projectreddog.machinemod.utility.BlockUtil;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public class EntityLoader extends EntityMachineModRideable {
private static final AxisAlignedBB boundingBox = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.0D, 0.0D, 0.0D);
public EntityLoader(World world) {
super(world);
setSize(2.8f, 2.5f);
inventory = new ItemStack[9];
this.mountedOffsetY = 0.6D;
this.mountedOffsetX = 0.4D;
this.mountedOffsetZ = 0.4D;
this.maxAngle = 15;
this.minAngle = -90;
this.droppedItem = ModItems.loader;
this.shouldSendClientInvetoryUpdates = true;
}
@Override
public void onUpdate() {
super.onUpdate();
if (!worldObj.isRemote) {
int bucketOffsetY = 0;
if (this.Attribute1 > 7) {
bucketOffsetY = -1;
} else if (this.Attribute1 < -7) {
bucketOffsetY = 1;
}
if (this.Attribute1 > -20) {
// bucket Down
// break blocks first
int angle;
for (int i = -1; i < 2; i++) {
if (i == 0) {
angle = 0;
} else {
angle = 90;
}
BlockPos bp;
bp = new BlockPos(posX + calcTwoOffsetX(3.5, angle, i), posY + bucketOffsetY, posZ + calcTwoOffsetZ(3.5, angle, i));
if (worldObj.getBlockState(bp).getBlock() == Blocks.SNOW_LAYER || worldObj.getBlockState(bp).getBlock() == Blocks.SNOW || worldObj.getBlockState(bp).getBlock() == Blocks.DIRT || worldObj.getBlockState(bp).getBlock() == Blocks.SAND || worldObj.getBlockState(bp).getBlock() == Blocks.GRAVEL || worldObj.getBlockState(bp).getBlock() == Blocks.GRASS
|| worldObj.getBlockState(bp).getBlock() == Blocks.CLAY || worldObj.getBlockState(bp).getBlock() == Blocks.NETHERRACK || worldObj.getBlockState(bp).getBlock() == Blocks.MYCELIUM || worldObj.getBlockState(bp).getBlock() == ModBlocks.machineblastedstone || worldObj.getBlockState(bp).getBlock() == ModBlocks.machineblastedstone2
|| worldObj.getBlockState(bp).getBlock() == Blocks.SOUL_SAND || worldObj.getBlockState(bp).getBlock() == Blocks.TALLGRASS) {
BlockUtil.BreakBlock(worldObj, bp, this.getControllingPassenger());
}
}
AxisAlignedBB bucketboundingBox = new AxisAlignedBB(calcTwoOffsetX(3.5, 90, -1) + posX - .5d, posY + bucketOffsetY, calcTwoOffsetZ(3.5, 90, -1) + posZ - .5d, calcTwoOffsetX(3.5, 90, 1) + posX + .5d, posY + 1, calcTwoOffsetZ(3.5, 90, 1) + posZ + .5d);
List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, bucketboundingBox);
collidedEntitiesInList(list);
}
if (this.Attribute1 == this.getMinAngle()) {
// bucket up
// Drop blocks
// TODO needs something to pace it a bit more now it drops
// everything way to fast.
for (int i = 0; i < this.getSizeInventory(); i++) {
ItemStack item = this.getStackInSlot(i);
if (item != null && item.stackSize > 0) {
;
EntityItem entityItem = new EntityItem(worldObj, posX + calcOffsetX(3.5), posY + 4, posZ + calcOffsetZ(3.5), item);
if (item.hasTagCompound()) {
entityItem.getEntityItem().setTagCompound((NBTTagCompound) item.getTagCompound().copy());
}
float factor = 0.05F;
// entityItem.motionX = rand.nextGaussian() * factor;
entityItem.motionY = 0;
// entityItem.motionZ = rand.nextGaussian() * factor;
entityItem.forceSpawn = true;
worldObj.spawnEntityInWorld(entityItem);
// item.stackSize = 0;
this.setInventorySlotContents(i, null);
}
}
}
}
}
public AxisAlignedBB getBoundingBox() {
return boundingBox;
}
private void collidedEntitiesInList(List par1List) {
for (int i = 0; i < par1List.size(); ++i) {
Entity entity = (Entity) par1List.get(i);
if (entity != null) {
if (entity instanceof EntityItem) {
ItemStack is = ((EntityItem) entity).getEntityItem().copy();
is.setItemDamage(((EntityItem) entity).getEntityItem().getItemDamage());
if (!entity.isDead) {
if (is.stackSize > 0) {
ItemStack is1 = addToinventory(is);
if (is1 != null && is1.stackSize != 0) {
((EntityItem) entity).setEntityItemStack(is1);
} else {
entity.setDead();
}
}
}
}
}
}
}
}