/*
* This file is part of Project-Zed. Project-Zed is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version. Project-Zed is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should
* have received a copy of the GNU General Public License along with Project-Zed. If not, see <http://www.gnu
* .org/licenses/>
*/
package com.projectzed.mod.tileentity.generator;
import com.projectzed.api.energy.source.EnumType;
import com.projectzed.api.energy.source.Source;
/**
* TileEntity class for handGen.
*
* @author hockeyhurd
* @version 4/17/2016.
*/
public class TileEntityHandGenerator extends AbstractTileEntityKineticGenerator {
private int handCounter = 0;
public TileEntityHandGenerator() {
super("handGen");
this.maxStored = 100;
}
@Override
public void defineSource() {
this.source = new Source(EnumType.KINETIC);
}
public void addToHandCounter(int amount) {
this.handCounter += amount;
}
public void incrementHandCounter() {
this.handCounter++;
}
@Override
public boolean canProducePower() {
if (handCounter - 1 >= 0) {
handCounter--;
return true;
}
return false;
}
}