/* This file is part of Project-Zed. Project-Zed is free software: you can redistribute it and/or modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Project-Zed is
* distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along
* with Project-Zed. If not, see <http://www.gnu.org/licenses/>
*/
package com.projectzed.mod.gui.component;
import com.hockeyhurd.hcorelib.api.math.Vector2;
import com.projectzed.mod.util.Reference;
import net.minecraft.util.text.TextFormatting;
import java.util.ArrayList;
import java.util.List;
import static com.hockeyhurd.hcorelib.api.util.NumberFormatter.format;
/**
* Class containing code for custom fluid info label.
*
* @author hockeyhurd
* @version Jan 1, 2015
*/
public class FluidLabel<N> implements IInfoLabel<N> {
private Vector2<Integer> mouseVec, pos, minMax;
private N stored, max;
private List<String> list;
private boolean visible;
/**
* @param pos x, y coordinate of label boundary.
* @param minMax width, height of label boundary.
* @param stored amount stored at start.
* @param max max stored at start.
*/
public FluidLabel(Vector2<Integer> pos, Vector2<Integer> minMax, N stored, N max) {
this.pos = pos;
this.minMax = minMax;
this.stored = stored;
this.max = max;
this.mouseVec = Vector2.zero;
this.list = new ArrayList<String>();
}
@Override
public List<String> getLabel() {
String text0 = TextFormatting.AQUA + "Stored: " + TextFormatting.WHITE + format((Number) this.stored) + " / " + format((Number) this.max) + " " + Reference.Constants.FLUID_UNIT;
// float percent = ((Number) this.stored).floatValue() / ((Number) this.max).floatValue() * 100.0f;
float percent = getPercent();
String text1 = String.format("%.2f%%", percent);
if (list.size() == 0) {
list.add(text0);
list.add(text1);
}
else {
list.set(0, text0);
list.set(1, text1);
}
return list;
}
@Override
public float getPercent() {
return ((Number) this.stored).floatValue() / ((Number) this.max).floatValue() * 100.0f;
}
public boolean isVisible(boolean ignoreMouse) {
if (ignoreMouse) return (visible = ignoreMouse);
else {
if (mouseVec.x >= pos.x && mouseVec.x <= minMax.x && mouseVec.y >= pos.y && mouseVec.y <= minMax.y) return (visible = true);
else return (visible = false);
}
}
@Override
public void update(Vector2<Integer> mouseVec, Vector2<Integer> pos, Vector2<Integer> minMax, N[] data) {
this.mouseVec = mouseVec;
this.pos = pos;
this.minMax = minMax;
this.stored = data[0];
this.max = data[1];
}
}