/* This file is part of Project-Zed. Project-Zed is free software: you can redistribute it and/or modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Project-Zed is
* distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along
* with Project-Zed. If not, see <http://www.gnu.org/licenses/>
*/
package com.projectzed.mod.block.container;
import com.projectzed.api.block.AbstractBlockFluidContainer;
import com.projectzed.api.tileentity.container.AbstractTileEntityFluidContainer;
import com.projectzed.mod.ProjectZed;
import com.projectzed.mod.tileentity.container.TileEntityLiquidNode;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.Mirror;
import net.minecraft.util.Rotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
/**
* Block code for liquid node.
*
* @author hockeyhurd
* @version Feb 16, 2015
*/
public class BlockLiquidNode extends AbstractBlockFluidContainer {
protected static final PropertyDirection FACING = PropertyDirection.create("facing", EnumFacing.Plane.HORIZONTAL);
/**
* @param material
*/
public BlockLiquidNode(Material material) {
super(material, ProjectZed.assetDir, "liquidNode");
setDefaultState(blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
}
@Override
public AbstractTileEntityFluidContainer getTileEntity() {
return new TileEntityLiquidNode();
}
@Override
public boolean onBlockActivated(World world, BlockPos blockPos, IBlockState block, EntityPlayer player, EnumHand hand, ItemStack stack,
EnumFacing side, float hitX, float hitY, float hitZ) {
return false;
}
@Override
public void onBlockPlacedBy(World world, BlockPos blockPos, IBlockState blockState, EntityLivingBase player, ItemStack stack) {
final TileEntityLiquidNode te = (TileEntityLiquidNode) world.getTileEntity(blockPos);
final boolean isServerSide = !world.isRemote;
if (te != null) {
te.setFrontFacing(player.getHorizontalFacing());
if (isServerSide) {
if (stack.hasDisplayName()) te.setCustomName(stack.getDisplayName());
if (stack.hasTagCompound() && stack.hasTagCompound()) {
NBTTagCompound comp = stack.getTagCompound();
// AbstractTileEntityFluidContainer te = (AbstractTileEntityFluidContainer) world.getTileEntity(blockPos);
te.readNBT(comp);
}
}
}
}
@Override
protected void doBreakBlock(World world, BlockPos blockPos) {
}
@Override
public EnumFacing[] getValidRotations(World world, BlockPos blockPos) {
final TileEntityLiquidNode te = (TileEntityLiquidNode) world.getTileEntity(blockPos);
if (te != null && te.canRotateTE())
return EnumFacing.VALUES;
return super.getValidRotations(world, blockPos);
}
@Override
public IBlockState getActualState(IBlockState blockState, IBlockAccess world, BlockPos blockPos) {
final TileEntityLiquidNode te = (TileEntityLiquidNode) world.getTileEntity(blockPos);
if (te != null && te.canRotateTE()) {
EnumFacing dir = te.getCurrentFacing();
if (dir == null) dir = EnumFacing.NORTH;
return blockState.withProperty(FACING, dir);
}
return blockState;
}
@Override
public int getMetaFromState(IBlockState blockState) {
return blockState.getValue(FACING).getIndex();
}
@Override
public IBlockState getStateFromMeta(int meta) {
EnumFacing facing = EnumFacing.getFront(meta);
if (facing.getAxis() == EnumFacing.Axis.Y) facing = EnumFacing.NORTH;
return getDefaultState().withProperty(FACING, facing);
}
@Override
public IBlockState withRotation(IBlockState blockState, Rotation rot) {
return blockState.withProperty(FACING, rot.rotate(blockState.getValue(FACING)));
}
@Override
public IBlockState withMirror(IBlockState blockState, Mirror mirrorIn) {
return blockState.withRotation(mirrorIn.toRotation(blockState.getValue(FACING)));
}
@Override
protected BlockStateContainer createBlockState() {
return new BlockStateContainer(this, FACING);
}
}