/* This file is part of Project-Zed. Project-Zed is free software: you can redistribute it and/or modify it under the terms of the GNU General Public * License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Project-Zed is * distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A * PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along * with Project-Zed. If not, see <http://www.gnu.org/licenses/> */ package com.projectzed.mod.block; import com.hockeyhurd.hcorelib.api.math.Vector3; import com.hockeyhurd.hcorelib.api.math.VectorHelper; import com.hockeyhurd.hcorelib.api.util.BlockUtils; import com.projectzed.api.block.AbstractBlockNuclearComponent; import com.projectzed.api.block.IMetaUpdate; import com.projectzed.api.tileentity.container.AbstractTileEntityNuclearComponent; import com.projectzed.mod.tileentity.container.TileEntityNuclearChamberLock; import net.minecraft.block.Block; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; /** * Class containing block code for nuclearChamberLock. * * @author hockeyhurd * @version Dec 14, 2014 */ public class BlockNuclearChamberLock extends AbstractBlockNuclearComponent implements IMetaUpdate { public BlockNuclearChamberLock() { super("nuclearChamberLock"); } @Override public AbstractTileEntityNuclearComponent getTileEntity() { return new TileEntityNuclearChamberLock(); } @Override public void updateMeta(boolean isConnected, World world, Vector3<Integer> vec) { updateMeta(isConnected ? 1 : 0, world, vec); } @Override public void updateMeta(int meta, World world, Vector3<Integer> vec) { final BlockPos blockPos = VectorHelper.toBlockPos(vec); final TileEntity te = world.getTileEntity(blockPos); if (te != null && te instanceof TileEntityNuclearChamberLock) { // world.setBlockMetadataWithNotify(vec.x, vec.y, vec.z, meta, 2); // world.markBlockForUpdate(vec.x, vec.y, vec.z); final Block block = ((TileEntityNuclearChamberLock) te).getBlock(); BlockUtils.setBlock(world, blockPos, block.getStateFromMeta(meta)); world.notifyBlockOfStateChange(blockPos, block); world.notifyNeighborsOfStateChange(blockPos, block); } } }