/* This file is part of Project-Zed. Project-Zed is free software: you can redistribute it and/or modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Project-Zed is
* distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along
* with Project-Zed. If not, see <http://www.gnu.org/licenses/>
*/
package com.projectzed.mod.registry.tools;
import com.google.common.collect.Sets;
import com.projectzed.mod.registry.interfaces.IToolSetRegistry;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import java.util.HashSet;
import java.util.Iterator;
import java.util.Set;
/**
* Class containing code for drills material set.
*
* @author hockeyhurd
* @version Mar 30, 2015
*/
public class DrillSetRegistry implements IToolSetRegistry {
private static final DrillSetRegistry reg = new DrillSetRegistry();
private static Set set;
public static final Material[] mats = new Material[] {
Material.ROCK,
Material.IRON,
Material.ANVIL,
Material.TNT,
Material.GOURD,
Material.GRASS,
Material.GROUND,
Material.SAND,
Material.GLASS,
Material.SNOW,
Material.CRAFTED_SNOW,
Material.PACKED_ICE,
Material.CLAY,
Material.PISTON,
Material.CIRCUITS,
};
private DrillSetRegistry() {
}
/**
* @return instance of this registry.
*/
public static IToolSetRegistry instance() {
return reg;
}
@Override
public void init() {
Iterator iter = Block.REGISTRY.iterator();
Set<Block> temp = new HashSet<Block>();
while (iter.hasNext()) {
Block b = (Block) iter.next();
if (b != null && matContains(b.getMaterial(b.getDefaultState()))) temp.add(b);
}
set = Sets.newHashSet(temp.toArray(new Block[temp.size()]));
}
@Override
public Set getSet() {
return set;
}
@Override
public boolean setContainsBlock(Block block) {
return set.contains(block);
}
@Override
public boolean matContains(Block b) {
return matContains(b.getMaterial(b.getDefaultState()));
}
@Override
public boolean matContains(Material mat) {
if (mats == null || mats.length == 0) return false;
for (Material m : mats) {
if (m == mat) return true;
}
return false;
}
}