/* This file is part of Project-Zed. Project-Zed is free software: you can redistribute it and/or modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Project-Zed is
* distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along
* with Project-Zed. If not, see <http://www.gnu.org/licenses/>
*/
package com.projectzed.mod.block.machines;
import com.projectzed.api.block.AbstractBlockMachine;
import com.projectzed.api.tileentity.machine.AbstractTileEntityMachine;
import com.projectzed.mod.ProjectZed;
import com.projectzed.mod.item.tools.ItemWrench;
import com.projectzed.mod.registry.TileEntityRegistry;
import com.projectzed.mod.tileentity.machine.TileEntityIndustrialMetalPress;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.network.internal.FMLNetworkHandler;
/**
* Class containing block code for industrialMetalPress
*
* @author hockeyhurd
* @version Dec 9, 2014
*/
public class BlockIndustrialMetalPress extends AbstractBlockMachine {
public BlockIndustrialMetalPress() {
super("industrialMetalPress");
}
@Override
public AbstractTileEntityMachine getTileEntity() {
return new TileEntityIndustrialMetalPress();
}
@Override
public boolean onBlockActivated(World world, BlockPos blockPos, IBlockState blockState, EntityPlayer player, EnumHand hand, ItemStack stack,
EnumFacing side, float hitX, float hitY, float hitZ) {
if (world.isRemote) return true;
else {
AbstractTileEntityMachine te = (AbstractTileEntityMachine) world.getTileEntity(blockPos);
if (te != null) {
if (stack == null || !(stack.getItem() instanceof ItemWrench))
FMLNetworkHandler
.openGui(player, ProjectZed.instance, TileEntityRegistry.instance().getID(TileEntityIndustrialMetalPress.class),
world, blockPos.getX(), blockPos.getY(), blockPos.getZ());
else return false;
}
return true;
}
}
}